Index: silk/float/SigProc_FLP.h |
diff --git a/silk/float/SigProc_FLP.h b/silk/float/SigProc_FLP.h |
index 2f5bb4cbf1068344efd4603a385d3f2c02187969..f0cb3733be6c7865a8831b6527b1b016fd0b5672 100644 |
--- a/silk/float/SigProc_FLP.h |
+++ b/silk/float/SigProc_FLP.h |
@@ -94,7 +94,8 @@ opus_int silk_pitch_analysis_core_FLP( /* O Voicing estimate: 0 voiced, |
const silk_float search_thres2, /* I Final threshold for lag candidates 0 - 1 */ |
const opus_int Fs_kHz, /* I sample frequency (kHz) */ |
const opus_int complexity, /* I Complexity setting, 0-2, where 2 is highest */ |
- const opus_int nb_subfr /* I Number of 5 ms subframes */ |
+ const opus_int nb_subfr, /* I Number of 5 ms subframes */ |
+ int arch /* I Run-time architecture */ |
); |
void silk_insertion_sort_decreasing_FLP( |
@@ -153,19 +154,19 @@ double silk_energy_FLP( |
#define silk_abs_float( a ) ((silk_float)fabs(a)) |
/* sigmoid function */ |
-static inline silk_float silk_sigmoid( silk_float x ) |
+static OPUS_INLINE silk_float silk_sigmoid( silk_float x ) |
{ |
return (silk_float)(1.0 / (1.0 + exp(-x))); |
} |
/* floating-point to integer conversion (rounding) */ |
-static inline opus_int32 silk_float2int( silk_float x ) |
+static OPUS_INLINE opus_int32 silk_float2int( silk_float x ) |
{ |
return (opus_int32)float2int( x ); |
} |
/* floating-point to integer conversion (rounding) */ |
-static inline void silk_float2short_array( |
+static OPUS_INLINE void silk_float2short_array( |
opus_int16 *out, |
const silk_float *in, |
opus_int32 length |
@@ -178,7 +179,7 @@ static inline void silk_float2short_array( |
} |
/* integer to floating-point conversion */ |
-static inline void silk_short2float_array( |
+static OPUS_INLINE void silk_short2float_array( |
silk_float *out, |
const opus_int16 *in, |
opus_int32 length |
@@ -191,7 +192,7 @@ static inline void silk_short2float_array( |
} |
/* using log2() helps the fixed-point conversion */ |
-static inline silk_float silk_log2( double x ) |
+static OPUS_INLINE silk_float silk_log2( double x ) |
{ |
return ( silk_float )( 3.32192809488736 * log10( x ) ); |
} |