| Index: Source/platform/geometry/FloatRect.h
|
| diff --git a/Source/platform/geometry/FloatRect.h b/Source/platform/geometry/FloatRect.h
|
| index 5e6d5e962916889afbfd634ec0f29054b608672e..96083cb7ff486be45f7cd5e6ecf81a50dbe4469d 100644
|
| --- a/Source/platform/geometry/FloatRect.h
|
| +++ b/Source/platform/geometry/FloatRect.h
|
| @@ -132,6 +132,8 @@ public:
|
| FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
|
| FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
|
| FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
|
| + FloatPoint leftEdgeMidPoint() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height() / 2); }
|
| + FloatPoint rightEdgeMidPoint() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height() / 2); }
|
|
|
| bool intersects(const FloatRect&) const;
|
| bool contains(const FloatRect&) const;
|
|
|