| Index: Source/modules/accessibility/AXScrollView.h
|
| diff --git a/Source/modules/accessibility/AXScrollView.h b/Source/modules/accessibility/AXScrollView.h
|
| index 82842e022e58b1cea9263fe3e18076ab0b87338b..74b559d7129533e90f7122424286fd06598503ad 100644
|
| --- a/Source/modules/accessibility/AXScrollView.h
|
| +++ b/Source/modules/accessibility/AXScrollView.h
|
| @@ -37,11 +37,12 @@ class FrameView;
|
|
|
| class AXScrollView final : public AXObject {
|
| public:
|
| - static PassRefPtr<AXScrollView> create(FrameView*, AXObjectCacheImpl&);
|
| + static PassRefPtrWillBeRawPtr<AXScrollView> create(FrameView*, AXObjectCacheImpl&);
|
| virtual AccessibilityRole roleValue() const override { return ScrollAreaRole; }
|
| FrameView* scrollView() const { return m_scrollView; }
|
|
|
| virtual ~AXScrollView();
|
| + DECLARE_VIRTUAL_TRACE();
|
| virtual void detach() override;
|
|
|
| protected:
|
| @@ -80,14 +81,9 @@ private:
|
| // FrameView is disposed. Which clears m_scrollView, hence this
|
| // bare pointer will not be stale, so the bare pointer use is safe
|
| // & acceptable.
|
| - //
|
| - // However, it would be preferable to have it be normally traced
|
| - // as part of moving the AX objects to the heap. Temporarily using
|
| - // a Persistent risks creating a FrameView leak, and brings no
|
| - // real benefits overall.
|
| - FrameView* m_scrollView;
|
| - RefPtr<AXObject> m_horizontalScrollbar;
|
| - RefPtr<AXObject> m_verticalScrollbar;
|
| + RawPtrWillBeWeakMember<FrameView> m_scrollView;
|
| + RefPtrWillBeMember<AXObject> m_horizontalScrollbar;
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| + RefPtrWillBeMember<AXObject> m_verticalScrollbar;
|
| bool m_childrenDirty;
|
| };
|
|
|
|
|