Index: ui/events/test/event_generator.cc |
diff --git a/ui/events/test/event_generator.cc b/ui/events/test/event_generator.cc |
index ae3bcb6d667a786c82a7e55a47d290835d3c1898..68650154b5b9e4659f27459cc4566640ca7bf400 100644 |
--- a/ui/events/test/event_generator.cc |
+++ b/ui/events/test/event_generator.cc |
@@ -540,7 +540,8 @@ void EventGenerator::DispatchKeyEvent(bool is_press, |
int flags) { |
#if defined(OS_WIN) |
UINT key_press = WM_KEYDOWN; |
- uint16 character = ui::GetCharacterFromKeyCode(key_code, flags); |
+ uint16 character = ui::DomCodeToUsLayoutCharacter( |
+ ui::UsLayoutKeyboardCodeToDomCode(key_code), flags); |
Wez
2015/04/21 22:08:46
This changes the behaviour slightly - e.g. the top
kpschoedel
2015/04/21 22:36:38
GetCharacterFromKeyCode() was a hard-coded US layo
|
if (is_press && character) { |
MSG native_event = { NULL, WM_KEYDOWN, key_code, 0 }; |
TestKeyEvent keyev(native_event, flags); |