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Side by Side Diff: ui/events/keycodes/keyboard_code_conversion.cc

Issue 1072193004: Take GetCharacterFromKeyCode() out behind the barn. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/keycodes/keyboard_code_conversion.h" 5 #include "ui/events/keycodes/keyboard_code_conversion.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ui/events/event_constants.h" 9 #include "ui/events/event_constants.h"
10 #include "ui/events/keycodes/dom3/dom_code.h" 10 #include "ui/events/keycodes/dom3/dom_code.h"
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151 [](const DomCodeToKeyboardCodeEntry& a, DomCode b) { 151 [](const DomCodeToKeyboardCodeEntry& a, DomCode b) {
152 return static_cast<int>(a.dom_code) < static_cast<int>(b); 152 return static_cast<int>(a.dom_code) < static_cast<int>(b);
153 }); 153 });
154 if ((found != end) && (found->dom_code == dom_code)) 154 if ((found != end) && (found->dom_code == dom_code))
155 return found->key_code; 155 return found->key_code;
156 return VKEY_UNKNOWN; 156 return VKEY_UNKNOWN;
157 } 157 }
158 158
159 } // anonymous namespace 159 } // anonymous namespace
160 160
161 base::char16 GetCharacterFromKeyCode(KeyboardCode key_code, int flags) { 161 base::char16 DomCodeToUsLayoutCharacter(DomCode dom_code, int flags) {
162 ui::DomKey dom_key;
163 base::char16 character; 162 base::char16 character;
164 if (GetMeaningFromKeyCode(key_code, flags, &dom_key, &character)) 163 DomKey dom_key;
164 KeyboardCode key_code;
165 if (DomCodeToUsLayoutMeaning(dom_code, flags, &dom_key, &character,
166 &key_code))
165 return character; 167 return character;
166 return 0; 168 return 0;
167 } 169 }
168 170
169 bool GetMeaningFromKeyCode(KeyboardCode key_code,
170 int flags,
171 DomKey* dom_key,
172 base::char16* character) {
173 const bool ctrl = (flags & EF_CONTROL_DOWN) != 0;
174 const bool shift = (flags & EF_SHIFT_DOWN) != 0;
175 const bool upper = shift ^ ((flags & EF_CAPS_LOCK_DOWN) != 0);
176
177 // Control characters.
178 if (ctrl) {
179 // Following Windows behavior to map ctrl-a ~ ctrl-z to \x01 ~ \x1A.
180 if (key_code >= VKEY_A && key_code <= VKEY_Z) {
181 *character = static_cast<uint16>(key_code - VKEY_A + 1);
182 switch (key_code) {
183 case VKEY_H:
184 *dom_key = DomKey::BACKSPACE;
185 break;
186 case VKEY_I:
187 *dom_key = DomKey::TAB;
188 break;
189 case VKEY_J:
190 case VKEY_M:
191 *dom_key = DomKey::ENTER;
192 break;
193 default:
194 *dom_key = DomKey::CHARACTER;
195 break;
196 }
197 return true;
198 }
199 // Other control characters.
200 if (shift) {
201 // The following graphics characters require the shift key to input.
202 switch (key_code) {
203 // ctrl-@ maps to \x00 (Null byte)
204 case VKEY_2:
205 *dom_key = DomKey::CHARACTER;
206 *character = 0;
207 return true;
208 // ctrl-^ maps to \x1E (Record separator, Information separator two)
209 case VKEY_6:
210 *dom_key = DomKey::CHARACTER;
211 *character = 0x1E;
212 return true;
213 // ctrl-_ maps to \x1F (Unit separator, Information separator one)
214 case VKEY_OEM_MINUS:
215 *dom_key = DomKey::CHARACTER;
216 *character = 0x1F;
217 return true;
218 // Returns 0 for all other keys to avoid inputting unexpected chars.
219 default:
220 *dom_key = DomKey::UNIDENTIFIED;
221 *character = 0;
222 return false;
223 }
224 } else {
225 switch (key_code) {
226 // ctrl-[ maps to \x1B (Escape)
227 case VKEY_OEM_4:
228 *dom_key = DomKey::ESCAPE;
229 *character = 0x1B;
230 return true;
231 // ctrl-\ maps to \x1C (File separator, Information separator four)
232 case VKEY_OEM_5:
233 *dom_key = DomKey::CHARACTER;
234 *character = 0x1C;
235 return true;
236 // ctrl-] maps to \x1D (Group separator, Information separator three)
237 case VKEY_OEM_6:
238 *dom_key = DomKey::CHARACTER;
239 *character = 0x1D;
240 return true;
241 // ctrl-Enter maps to \x0A (Line feed)
242 case VKEY_RETURN:
243 *dom_key = DomKey::CHARACTER;
244 *character = 0x0A;
245 return true;
246 // Returns 0 for all other keys to avoid inputting unexpected chars.
247 default:
248 *dom_key = DomKey::UNIDENTIFIED;
249 *character = 0;
250 return false;
251 }
252 }
253 }
254
255 // ASCII alphanumeric characters.
256 if (key_code >= VKEY_A && key_code <= VKEY_Z) {
257 *dom_key = DomKey::CHARACTER;
258 *character = static_cast<uint16>(key_code - VKEY_A + (upper ? 'A' : 'a'));
259 return true;
260 }
261 if (key_code >= VKEY_0 && key_code <= VKEY_9) {
262 *dom_key = DomKey::CHARACTER;
263 *character =
264 shift ? ")!@#$%^&*("[key_code - VKEY_0] : static_cast<uint16>(key_code);
265 return true;
266 }
267 if (key_code >= VKEY_NUMPAD0 && key_code <= VKEY_NUMPAD9) {
268 *dom_key = DomKey::CHARACTER;
269 *character = static_cast<uint16>(key_code - VKEY_NUMPAD0 + '0');
270 return true;
271 }
272
273 // Function keys.
274 if (key_code >= VKEY_F1 && key_code <= VKEY_F24) {
275 *dom_key =
276 static_cast<DomKey>(key_code - VKEY_F1 + static_cast<int>(DomKey::F1));
277 *character = 0;
278 return true;
279 }
280
281 // Other keys.
282 for (size_t i = 0; i < arraysize(kKeyboardCodeToMeaning); ++i) {
283 if (kKeyboardCodeToMeaning[i].key_code == key_code) {
284 const KeyboardCodeToMeaning* p = &kKeyboardCodeToMeaning[i];
285 *dom_key = p->key;
286 *character = (shift && p->shift_character) ? p->shift_character
287 : p->plain_character;
288 return true;
289 }
290 }
291 *dom_key = DomKey::UNIDENTIFIED;
292 *character = 0;
293 return false;
294 }
295
296 bool DomCodeToUsLayoutMeaning(DomCode dom_code, 171 bool DomCodeToUsLayoutMeaning(DomCode dom_code,
297 int flags, 172 int flags,
298 DomKey* out_dom_key, 173 DomKey* out_dom_key,
299 base::char16* out_character, 174 base::char16* out_character,
300 KeyboardCode* out_key_code) { 175 KeyboardCode* out_key_code) {
301 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { 176 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) {
302 if (DomCodeToControlCharacter(dom_code, flags, out_dom_key, out_character, 177 if (DomCodeToControlCharacter(dom_code, flags, out_dom_key, out_character,
303 out_key_code)) { 178 out_key_code)) {
304 return true; 179 return true;
305 } 180 }
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521 return it.dom_code; 396 return it.dom_code;
522 } 397 }
523 for (const auto& it : kFallbackKeyboardCodeToDomCodeMap) { 398 for (const auto& it : kFallbackKeyboardCodeToDomCodeMap) {
524 if (it.key_code == key_code) 399 if (it.key_code == key_code)
525 return it.dom_code; 400 return it.dom_code;
526 } 401 }
527 return DomCode::NONE; 402 return DomCode::NONE;
528 } 403 }
529 404
530 } // namespace ui 405 } // namespace ui
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