Chromium Code Reviews| Index: content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
| diff --git a/content/browser/web_contents/aura/overscroll_navigation_overlay.cc b/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
| index 8948f9a8bfed397db4fc40ebb316dc79c1db6482..28e71bd9b0ea7941df3f79aa0b428f4e57ae80f4 100644 |
| --- a/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
| +++ b/content/browser/web_contents/aura/overscroll_navigation_overlay.cc |
| @@ -4,14 +4,17 @@ |
| #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
| +#include <vector> |
| + |
| +#include "base/i18n/rtl.h" |
| #include "content/browser/frame_host/navigation_entry_impl.h" |
| #include "content/browser/renderer_host/render_view_host_impl.h" |
| +#include "content/browser/web_contents/aura/overscroll_window_delegate.h" |
| #include "content/browser/web_contents/web_contents_impl.h" |
| #include "content/common/view_messages.h" |
| #include "content/public/browser/browser_thread.h" |
| #include "content/public/browser/render_widget_host_view.h" |
| #include "ui/aura/window.h" |
| -#include "ui/aura_extra/image_window_delegate.h" |
| #include "ui/base/layout.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animation_observer.h" |
| @@ -19,7 +22,6 @@ |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/image/image_png_rep.h" |
| -#include "ui/gfx/image/image_skia.h" |
| namespace content { |
| namespace { |
| @@ -43,50 +45,20 @@ bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
| } // namespace |
| -// A LayerDelegate that paints an image for the layer. |
| -class ImageLayerDelegate : public ui::LayerDelegate { |
| +// A class that sets masks to bounds to false on a layer and restores the old |
| +// value on destruction. |
| +class OverscrollNavigationOverlay::ScopedLayerClippingSetting { |
| public: |
| - ImageLayerDelegate() {} |
| - |
| - ~ImageLayerDelegate() override {} |
| - |
| - void SetImage(const gfx::Image& image) { |
| - image_ = image; |
| - image_size_ = image.AsImageSkia().size(); |
| - } |
| - const gfx::Image& image() const { return image_; } |
| - |
| - private: |
| - // Overridden from ui::LayerDelegate: |
| - void OnPaintLayer(const ui::PaintContext& context) override { |
| - ui::PaintRecorder recorder(context); |
| - if (image_.IsEmpty()) { |
| - recorder.canvas()->DrawColor(SK_ColorWHITE); |
| - } else { |
| - SkISize size = recorder.canvas()->sk_canvas()->getDeviceSize(); |
| - if (size.width() != image_size_.width() || |
| - size.height() != image_size_.height()) { |
| - recorder.canvas()->DrawColor(SK_ColorWHITE); |
| - } |
| - recorder.canvas()->DrawImageInt(image_.AsImageSkia(), 0, 0); |
| - } |
| + explicit ScopedLayerClippingSetting(ui::Layer* layer) |
| + : masks_to_bounds_(layer->GetMasksToBounds()), layer_(layer) { |
| + layer_->SetMasksToBounds(false); |
| } |
| - void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
| + ~ScopedLayerClippingSetting() { layer_->SetMasksToBounds(masks_to_bounds_); } |
| - // Called when the layer's device scale factor has changed. |
| - void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
| - |
| - // Invoked prior to the bounds changing. The returned closured is run after |
| - // the bounds change. |
| - base::Closure PrepareForLayerBoundsChange() override { |
| - return base::Closure(); |
| - } |
| - |
| - gfx::Image image_; |
| - gfx::Size image_size_; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate); |
| + private: |
| + bool masks_to_bounds_; |
| + ui::Layer* layer_; |
| }; |
| // Responsible for fading out and deleting the layer of the overlay window. |
| @@ -132,27 +104,27 @@ class OverlayDismissAnimator |
| }; |
| OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
| - WebContentsImpl* web_contents) |
| - : web_contents_(web_contents), |
| - image_delegate_(NULL), |
| + WebContentsImpl* web_contents, |
| + aura::Window* web_contents_window) |
| + : direction_(NONE), |
| + web_contents_(web_contents), |
| loading_complete_(false), |
| received_paint_update_(false), |
| - slide_direction_(SLIDE_UNKNOWN) { |
| + owa_(new OverscrollWindowAnimation(this)), |
| + web_contents_window_(web_contents_window) { |
| } |
| OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
| + aura::Window* event_window = GetMainWindow(); |
| + if (owa_->is_active() && event_window) |
| + event_window->ReleaseCapture(); |
| } |
| void OverscrollNavigationOverlay::StartObserving() { |
| loading_complete_ = false; |
| received_paint_update_ = false; |
| - overlay_dismiss_layer_.reset(); |
| Observe(web_contents_); |
| - // Make sure the overlay window is on top. |
| - if (window_.get() && window_->parent()) |
| - window_->parent()->StackChildAtTop(window_.get()); |
| - |
| // Assumes the navigation has been initiated. |
| NavigationEntry* pending_entry = |
| web_contents_->GetController().GetPendingEntry(); |
| @@ -162,140 +134,133 @@ void OverscrollNavigationOverlay::StartObserving() { |
| pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
| } |
| -void OverscrollNavigationOverlay::SetOverlayWindow( |
| - scoped_ptr<aura::Window> window, |
| - aura_extra::ImageWindowDelegate* delegate) { |
| - window_ = window.Pass(); |
| - if (window_.get() && window_->parent()) |
| - window_->parent()->StackChildAtTop(window_.get()); |
| - image_delegate_ = delegate; |
| - |
| - if (window_.get() && delegate->has_image()) { |
| - window_slider_.reset(new WindowSlider(this, |
| - window_->parent(), |
| - window_.get())); |
| - slide_direction_ = SLIDE_UNKNOWN; |
| - } else { |
| - window_slider_.reset(); |
| - } |
| -} |
| - |
| void OverscrollNavigationOverlay::StopObservingIfDone() { |
| // Normally we dismiss the overlay once we receive a paint update, however |
| // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
| // called, and we rely on loading_complete_ for those cases. |
| - if (!received_paint_update_ && !loading_complete_) |
| - return; |
| - |
| - // If a slide is in progress, then do not destroy the window or the slide. |
| - if (window_slider_.get() && window_slider_->IsSlideInProgress()) |
| + // If an overscroll gesture is in progress, then do not destroy the window. |
| + if (!window_ || !(loading_complete_ || received_paint_update_) || |
| + owa_->is_active()) { |
| return; |
| + } |
| + // Restore layer clipping. |
| + contents_layer_settings_.reset(); |
| + contents_layer_parent_settings_.reset(); |
| - // The layer to be animated by OverlayDismissAnimator |
| - scoped_ptr<ui::Layer> overlay_dismiss_layer; |
| - if (overlay_dismiss_layer_) |
| - overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); |
| - else if (window_.get()) |
| - overlay_dismiss_layer = window_->AcquireLayer(); |
| - Observe(NULL); |
| - window_slider_.reset(); |
| + // OverlayDismissAnimator deletes the dismiss layer and itself when the |
| + // animation completes. |
| + scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer(); |
| window_.reset(); |
| - image_delegate_ = NULL; |
| - if (overlay_dismiss_layer.get()) { |
| - // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the |
| - // animation completes. |
| - (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); |
| - } |
| + (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate(); |
| + Observe(nullptr); |
| + received_paint_update_ = false; |
| + loading_complete_ = false; |
| } |
| -ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { |
| +scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateOverlayWindow( |
| + const gfx::Rect& bounds) { |
| + OverscrollWindowDelegate* overscroll_delegate = new OverscrollWindowDelegate( |
| + owa_.get(), GetImageForDirection(direction_)); |
| + scoped_ptr<aura::Window> window(new aura::Window(overscroll_delegate)); |
| + window->SetTransparent(true); |
| + window->Init(ui::LAYER_TEXTURED); |
| + window->layer()->SetMasksToBounds(false); |
| + window->SetName("OverscrollOverlay"); |
| + web_contents_window_->AddChild(window.get()); |
| + aura::Window* event_window = GetMainWindow(); |
| + if (direction_ == FORWARD) |
| + web_contents_window_->StackChildAbove(window.get(), event_window); |
| + else |
| + web_contents_window_->StackChildBelow(window.get(), event_window); |
| + window->SetBounds(bounds); |
| + // Set capture on the window that is receiving the overscroll events so that |
| + // trackpad scroll gestures keep targetting it even if the mouse pointer moves |
| + // off its bounds. |
| + event_window->SetCapture(); |
| + window->Show(); |
|
sadrul
2015/04/09 19:41:24
By default, aura Windows are owned by their parent
Nina
2015/04/09 20:18:54
Done.
|
| + return window.Pass(); |
| +} |
| + |
| +const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( |
| + NavigationDirection direction) const { |
| const NavigationControllerImpl& controller = web_contents_->GetController(); |
| - const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); |
| + const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( |
| + controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); |
| - gfx::Image image; |
| if (entry && entry->screenshot().get()) { |
| std::vector<gfx::ImagePNGRep> image_reps; |
| image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
| - image = gfx::Image(image_reps); |
| + return gfx::Image(image_reps); |
| } |
| - if (!layer_delegate_) |
| - layer_delegate_.reset(new ImageLayerDelegate()); |
| - layer_delegate_->SetImage(image); |
| + return gfx::Image(); |
| +} |
| - ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); |
| - layer->set_delegate(layer_delegate_.get()); |
| - return layer; |
| +scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow( |
| + const gfx::Rect& bounds) { |
| + if (!web_contents_->GetController().CanGoForward()) |
| + return nullptr; |
| + direction_ = FORWARD; |
| + return CreateOverlayWindow(bounds); |
| } |
| -ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { |
| +scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow( |
| + const gfx::Rect& bounds) { |
| if (!web_contents_->GetController().CanGoBack()) |
| - return NULL; |
| - slide_direction_ = SLIDE_BACK; |
| - return CreateSlideLayer(-1); |
| + return nullptr; |
| + direction_ = BACK; |
| + return CreateOverlayWindow(bounds); |
| } |
| -ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { |
| - if (!web_contents_->GetController().CanGoForward()) |
| - return NULL; |
| - slide_direction_ = SLIDE_FRONT; |
| - return CreateSlideLayer(1); |
| +aura::Window* OverscrollNavigationOverlay::GetMainWindow() const { |
| + if (window_) |
| + return window_.get(); |
| + return web_contents_->IsBeingDestroyed() |
| + ? nullptr |
| + : web_contents_->GetContentNativeView(); |
| } |
| -void OverscrollNavigationOverlay::OnWindowSlideCompleting() { |
| - if (slide_direction_ == SLIDE_UNKNOWN) |
| - return; |
| - |
| - // Perform the navigation. |
| - if (slide_direction_ == SLIDE_BACK) |
| - web_contents_->GetController().GoBack(); |
| - else if (slide_direction_ == SLIDE_FRONT) |
| +void OverscrollNavigationOverlay::OnOverscrollCompleting() { |
| + GetMainWindow()->ReleaseCapture(); |
| + // We start the navigation as soon as we know the overscroll gesture is |
| + // completing. |
| + DCHECK(direction_ != NONE); |
| + |
| + // Avoid clipping on the screenshot caused by the contents window being moved |
| + // outside of the screen bounds. |
| + contents_layer_settings_.reset( |
| + new ScopedLayerClippingSetting(web_contents_->GetNativeView()->layer())); |
| + contents_layer_parent_settings_.reset(new ScopedLayerClippingSetting( |
| + web_contents_->GetNativeView()->layer()->parent())); |
| + |
| + // Make sure we can navigate first, as other factors can trigger a navigation |
| + // during an overscroll gesture and navigating without history produces a |
| + // crash. |
| + if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) |
| web_contents_->GetController().GoForward(); |
| - else |
| - NOTREACHED(); |
| - |
| - // Reset state and wait for the new navigation page to complete |
| - // loading/painting. |
| + if (direction_ == BACK && web_contents_->GetController().CanGoBack()) |
| + web_contents_->GetController().GoBack(); |
| StartObserving(); |
| } |
| -void OverscrollNavigationOverlay::OnWindowSlideCompleted( |
| - scoped_ptr<ui::Layer> layer) { |
| - if (slide_direction_ == SLIDE_UNKNOWN) { |
| - window_slider_.reset(); |
| - StopObservingIfDone(); |
| - return; |
| - } |
| - |
| - // Change the image used for the overlay window. |
| - image_delegate_->SetImage(layer_delegate_->image()); |
| - window_->layer()->SetTransform(gfx::Transform()); |
| - window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); |
| - slide_direction_ = SLIDE_UNKNOWN; |
| - // We may end up dismissing the overlay before it has a chance to repaint, so |
| - // set the slider layer to be the one animated by OverlayDismissAnimator. |
| - if (layer.get()) |
| - overlay_dismiss_layer_ = layer.Pass(); |
| +void OverscrollNavigationOverlay::OnOverscrollCompleted( |
| + scoped_ptr<aura::Window> window) { |
| + GetMainWindow()->SetTransform(gfx::Transform()); |
| + window_ = window.Pass(); |
| + // Make sure the window is in its default position. |
| + window_->SetBounds(gfx::Rect(web_contents_window_->bounds().size())); |
| + window_->SetTransform(gfx::Transform()); |
| + // Make sure the overlay window is on top. |
| + web_contents_window_->StackChildAtTop(window_.get()); |
| + direction_ = NONE; |
| StopObservingIfDone(); |
| } |
| -void OverscrollNavigationOverlay::OnWindowSlideAborted() { |
| +void OverscrollNavigationOverlay::OnOverscrollCancelled() { |
| + GetMainWindow()->ReleaseCapture(); |
| + direction_ = NONE; |
| StopObservingIfDone(); |
| } |
| -void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { |
| - // We only want to take an action here if WindowSlider is being destroyed |
| - // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, |
| - // then OverscrollNavigationOverlay is the one destroying WindowSlider, and |
| - // we don't need to do anything. |
| - // This check prevents StopObservingIfDone() being called multiple times |
| - // (including recursively) for a single event. |
| - if (window_slider_.get()) { |
| - // The slider has just been destroyed. Release the ownership. |
| - ignore_result(window_slider_.release()); |
| - StopObservingIfDone(); |
| - } |
| -} |
| - |
| void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
| NavigationEntry* visible_entry = |
| web_contents_->GetController().GetVisibleEntry(); |
| @@ -309,7 +274,7 @@ void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
| void OverscrollNavigationOverlay::DidStopLoading() { |
| // Don't compare URLs in this case - it's possible they won't match if |
| // a gesture-nav initiated navigation was interrupted by some other in-site |
| - // navigation ((e.g., from a script, or from a bookmark). |
| + // navigation (e.g., from a script, or from a bookmark). |
| loading_complete_ = true; |
| StopObservingIfDone(); |
| } |