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Issue 1071503002: Version 4.3.61.2 (cherry-pick) (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@4.3
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <limits> 5 #include <limits>
6 6
7 #include "src/heap/gc-idle-time-handler.h" 7 #include "src/heap/gc-idle-time-handler.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 9
10 namespace v8 { 10 namespace v8 {
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433 } 433 }
434 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 434 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
435 // Emulate mutator work. 435 // Emulate mutator work.
436 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 436 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
437 handler()->NotifyScavenge(); 437 handler()->NotifyScavenge();
438 } 438 }
439 action = handler()->Compute(0, heap_state); 439 action = handler()->Compute(0, heap_state);
440 EXPECT_EQ(DO_NOTHING, action.type); 440 EXPECT_EQ(DO_NOTHING, action.type);
441 } 441 }
442 442
443
444 TEST_F(GCIdleTimeHandlerTest, KeepDoingDoNothingWithZeroIdleTime) {
445 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
446 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
447 i++) {
448 GCIdleTimeAction action = handler()->Compute(0, heap_state);
449 EXPECT_EQ(DO_NOTHING, action.type);
450 }
451 // Should still return DO_NOTHING if we have been given 0 deadline yet.
452 GCIdleTimeAction action = handler()->Compute(0, heap_state);
453 EXPECT_EQ(DO_NOTHING, action.type);
454 }
455
456
457 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) {
458 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
459
460 // Simulate sweeping being in-progress but not complete.
461 heap_state.incremental_marking_stopped = true;
462 heap_state.can_start_incremental_marking = false;
463 heap_state.sweeping_in_progress = true;
464 double idle_time_ms = 10.0;
465 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
466 i++) {
467 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
468 EXPECT_EQ(DO_NOTHING, action.type);
469 }
470 // We should return DONE after not making progress for some time.
471 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
472 EXPECT_EQ(DONE, action.type);
473 }
474
475
476 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) {
477 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
478
479 // Simulate incremental marking stopped and not eligible to start.
480 heap_state.incremental_marking_stopped = true;
481 heap_state.can_start_incremental_marking = false;
482 double idle_time_ms = 10.0;
483 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
484 i++) {
485 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
486 EXPECT_EQ(DO_NOTHING, action.type);
487 }
488 // We should return DONE after not making progress for some time.
489 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
490 EXPECT_EQ(DONE, action.type);
491 }
492
443 } // namespace internal 493 } // namespace internal
444 } // namespace v8 494 } // namespace v8
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