Index: ash/display/display_controller_unittest.cc |
diff --git a/ash/display/display_controller_unittest.cc b/ash/display/display_controller_unittest.cc |
index 6945fac2c30fc4e3803f5fda559d3646d8eabe95..ba41952bf386574e3dcb289eca3568eb7f0c48d6 100644 |
--- a/ash/display/display_controller_unittest.cc |
+++ b/ash/display/display_controller_unittest.cc |
@@ -353,7 +353,8 @@ class TestEventHandler : public ui::EventHandler { |
}; |
gfx::Display::Rotation GetStoredRotation(int64 id) { |
- return Shell::GetInstance()->display_manager()->GetDisplayInfo(id).rotation(); |
+ return Shell::GetInstance()->display_manager()->GetDisplayInfo(id).Rotation( |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
} |
float GetStoredUIScale(int64 id) { |
@@ -557,7 +558,7 @@ DisplayInfo CreateDisplayInfo(int64 id, |
gfx::Display::Rotation rotation) { |
DisplayInfo info(id, "", false); |
info.SetBounds(gfx::Rect(0, y, 500, 500)); |
- info.set_rotation(rotation); |
+ info.SetRotation(rotation, gfx::Display::ROTATION_SOURCE_ACTIVE); |
return info; |
} |
@@ -686,12 +687,14 @@ TEST_F(DisplayControllerTest, BoundsUpdated) { |
// Rotation |
observer.GetRotationChangedCountAndReset(); // we only want to reset. |
int64 primary_id = GetPrimaryDisplay().id(); |
- display_manager->SetDisplayRotation(primary_id, gfx::Display::ROTATE_90); |
+ display_manager->SetDisplayRotation(primary_id, gfx::Display::ROTATE_90, |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
EXPECT_EQ(1, observer.GetRotationChangedCountAndReset()); |
EXPECT_EQ(1, observer.CountAndReset()); |
EXPECT_EQ(0, observer.GetFocusChangedCountAndReset()); |
EXPECT_EQ(0, observer.GetActivationChangedCountAndReset()); |
- display_manager->SetDisplayRotation(primary_id, gfx::Display::ROTATE_90); |
+ display_manager->SetDisplayRotation(primary_id, gfx::Display::ROTATE_90, |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
EXPECT_EQ(0, observer.GetRotationChangedCountAndReset()); |
EXPECT_EQ(0, observer.CountAndReset()); |
EXPECT_EQ(0, observer.GetFocusChangedCountAndReset()); |
@@ -1050,8 +1053,8 @@ TEST_F(DisplayControllerTest, Rotate) { |
EXPECT_EQ(gfx::Display::ROTATE_0, GetStoredRotation(display2_id)); |
EXPECT_EQ(0, observer.GetRotationChangedCountAndReset()); |
- display_manager->SetDisplayRotation(display1.id(), |
- gfx::Display::ROTATE_90); |
+ display_manager->SetDisplayRotation(display1.id(), gfx::Display::ROTATE_90, |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); |
EXPECT_EQ("150x200", root_windows[1]->bounds().size().ToString()); |
EXPECT_EQ("200,0 150x200", |
@@ -1067,8 +1070,8 @@ TEST_F(DisplayControllerTest, Rotate) { |
EXPECT_EQ("50,120 150x200", |
ScreenUtil::GetSecondaryDisplay().bounds().ToString()); |
- display_manager->SetDisplayRotation(display2_id, |
- gfx::Display::ROTATE_270); |
+ display_manager->SetDisplayRotation(display2_id, gfx::Display::ROTATE_270, |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
EXPECT_EQ("200x120", root_windows[0]->bounds().size().ToString()); |
EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); |
EXPECT_EQ("50,120 200x150", |
@@ -1081,8 +1084,8 @@ TEST_F(DisplayControllerTest, Rotate) { |
ui::test::EventGenerator generator2(root_windows[1]); |
generator2.MoveMouseToInHost(50, 40); |
EXPECT_EQ("179,25", event_handler.GetLocationAndReset()); |
- display_manager->SetDisplayRotation(display1.id(), |
- gfx::Display::ROTATE_180); |
+ display_manager->SetDisplayRotation(display1.id(), gfx::Display::ROTATE_180, |
+ gfx::Display::ROTATION_SOURCE_ACTIVE); |
EXPECT_EQ("120x200", root_windows[0]->bounds().size().ToString()); |
EXPECT_EQ("200x150", root_windows[1]->bounds().size().ToString()); |