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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/ash_switches.h" | 5 #include "ash/ash_switches.h" |
6 #include "ash/content/display/screen_orientation_controller_chromeos.h" | 6 #include "ash/content/display/screen_orientation_controller_chromeos.h" |
7 #include "ash/display/display_info.h" | 7 #include "ash/display/display_info.h" |
8 #include "ash/display/display_manager.h" | 8 #include "ash/display/display_manager.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/test/ash_test_base.h" | 10 #include "ash/test/ash_test_base.h" |
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34 | 34 |
35 const float kDegreesToRadians = 3.1415926f / 180.0f; | 35 const float kDegreesToRadians = 3.1415926f / 180.0f; |
36 const float kMeanGravity = 9.8066f; | 36 const float kMeanGravity = 9.8066f; |
37 | 37 |
38 void EnableMaximizeMode(bool enable) { | 38 void EnableMaximizeMode(bool enable) { |
39 Shell::GetInstance() | 39 Shell::GetInstance() |
40 ->maximize_mode_controller() | 40 ->maximize_mode_controller() |
41 ->EnableMaximizeModeWindowManager(enable); | 41 ->EnableMaximizeModeWindowManager(enable); |
42 } | 42 } |
43 | 43 |
44 gfx::Display::Rotation GetInternalDisplayRotation() { | |
jonross
2015/04/10 17:54:43
This method is duplicated on 51, was missed in a p
| |
45 return Shell::GetInstance() | |
46 ->display_manager() | |
47 ->GetDisplayInfo(gfx::Display::InternalDisplayId()) | |
48 .rotation(); | |
49 } | |
50 | |
51 gfx::Display::Rotation Rotation() { | 44 gfx::Display::Rotation Rotation() { |
52 return Shell::GetInstance() | 45 return Shell::GetInstance() |
53 ->display_manager() | 46 ->display_manager() |
54 ->GetDisplayInfo(gfx::Display::InternalDisplayId()) | 47 ->GetDisplayInfo(gfx::Display::InternalDisplayId()) |
55 .rotation(); | 48 .Rotation(gfx::Display::ROTATION_SOURCE_ACTIVE); |
56 } | 49 } |
57 | 50 |
58 bool RotationLocked() { | 51 bool RotationLocked() { |
59 return Shell::GetInstance() | 52 return Shell::GetInstance() |
60 ->screen_orientation_controller() | 53 ->screen_orientation_controller() |
61 ->rotation_locked(); | 54 ->rotation_locked(); |
62 } | 55 } |
63 | 56 |
64 void SetInternalDisplayRotation(gfx::Display::Rotation rotation) { | 57 void SetInternalDisplayRotation(gfx::Display::Rotation rotation) { |
65 Shell::GetInstance()->display_manager()->SetDisplayRotation( | 58 Shell::GetInstance()->display_manager()->SetDisplayRotation( |
66 gfx::Display::InternalDisplayId(), rotation); | 59 gfx::Display::InternalDisplayId(), rotation, |
60 gfx::Display::ROTATION_SOURCE_USER); | |
67 } | 61 } |
68 | 62 |
69 void SetRotationLocked(bool rotation_locked) { | 63 void SetRotationLocked(bool rotation_locked) { |
70 Shell::GetInstance()->screen_orientation_controller()->SetRotationLocked( | 64 Shell::GetInstance()->screen_orientation_controller()->SetRotationLocked( |
71 rotation_locked); | 65 rotation_locked); |
72 } | 66 } |
73 | 67 |
74 void TriggerLidUpdate(const gfx::Vector3dF& lid) { | 68 void TriggerLidUpdate(const gfx::Vector3dF& lid) { |
75 scoped_refptr<chromeos::AccelerometerUpdate> update( | 69 scoped_refptr<chromeos::AccelerometerUpdate> update( |
76 new chromeos::AccelerometerUpdate()); | 70 new chromeos::AccelerometerUpdate()); |
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267 TEST_F(ScreenOrientationControllerTest, ActiveWindowChangesUpdateOrientation) { | 261 TEST_F(ScreenOrientationControllerTest, ActiveWindowChangesUpdateOrientation) { |
268 scoped_ptr<content::WebContents> content1(CreateWebContents()); | 262 scoped_ptr<content::WebContents> content1(CreateWebContents()); |
269 scoped_ptr<content::WebContents> content2(CreateSecondaryWebContents()); | 263 scoped_ptr<content::WebContents> content2(CreateSecondaryWebContents()); |
270 scoped_ptr<aura::Window> focus_window1(CreateTestWindowInShellWithId(0)); | 264 scoped_ptr<aura::Window> focus_window1(CreateTestWindowInShellWithId(0)); |
271 scoped_ptr<aura::Window> focus_window2(CreateTestWindowInShellWithId(1)); | 265 scoped_ptr<aura::Window> focus_window2(CreateTestWindowInShellWithId(1)); |
272 AttachAndActivateWebContents(content1.get(), focus_window1.get()); | 266 AttachAndActivateWebContents(content1.get(), focus_window1.get()); |
273 AttachWebContents(content2.get(), focus_window2.get()); | 267 AttachWebContents(content2.get(), focus_window2.get()); |
274 | 268 |
275 delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape); | 269 delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape); |
276 delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait); | 270 delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait); |
277 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 271 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
278 | 272 |
279 aura::client::ActivationClient* activation_client = | 273 aura::client::ActivationClient* activation_client = |
280 Shell::GetInstance()->activation_client(); | 274 Shell::GetInstance()->activation_client(); |
281 activation_client->ActivateWindow(focus_window2.get()); | 275 activation_client->ActivateWindow(focus_window2.get()); |
282 EXPECT_TRUE(RotationLocked()); | 276 EXPECT_TRUE(RotationLocked()); |
283 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 277 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
284 | 278 |
285 activation_client->ActivateWindow(focus_window1.get()); | 279 activation_client->ActivateWindow(focus_window1.get()); |
286 EXPECT_TRUE(RotationLocked()); | 280 EXPECT_TRUE(RotationLocked()); |
287 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 281 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
288 } | 282 } |
289 | 283 |
290 // Tests that a rotation lock is removed when the setting window is hidden, and | 284 // Tests that a rotation lock is removed when the setting window is hidden, and |
291 // that it is reapplied when the window becomes visible. | 285 // that it is reapplied when the window becomes visible. |
292 TEST_F(ScreenOrientationControllerTest, VisibilityChangesLock) { | 286 TEST_F(ScreenOrientationControllerTest, VisibilityChangesLock) { |
293 scoped_ptr<content::WebContents> content(CreateWebContents()); | 287 scoped_ptr<content::WebContents> content(CreateWebContents()); |
294 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); | 288 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); |
295 AttachAndActivateWebContents(content.get(), focus_window.get()); | 289 AttachAndActivateWebContents(content.get(), focus_window.get()); |
296 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); | 290 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); |
297 EXPECT_TRUE(RotationLocked()); | 291 EXPECT_TRUE(RotationLocked()); |
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327 activation_client->ActivateWindow(focus_window1.get()); | 321 activation_client->ActivateWindow(focus_window1.get()); |
328 EXPECT_FALSE(RotationLocked()); | 322 EXPECT_FALSE(RotationLocked()); |
329 } | 323 } |
330 | 324 |
331 // Tests that accelerometer readings in each of the screen angles will trigger a | 325 // Tests that accelerometer readings in each of the screen angles will trigger a |
332 // rotation of the internal display. | 326 // rotation of the internal display. |
333 TEST_F(ScreenOrientationControllerTest, DisplayRotation) { | 327 TEST_F(ScreenOrientationControllerTest, DisplayRotation) { |
334 EnableMaximizeMode(true); | 328 EnableMaximizeMode(true); |
335 // Now test rotating in all directions. | 329 // Now test rotating in all directions. |
336 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); | 330 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); |
337 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 331 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
338 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 332 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
339 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 333 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
340 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); | 334 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); |
341 EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 335 EXPECT_EQ(gfx::Display::ROTATE_270, Rotation()); |
342 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); | 336 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); |
343 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 337 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
344 } | 338 } |
345 | 339 |
346 // Tests that low angles are ignored by the accelerometer (i.e. when the device | 340 // Tests that low angles are ignored by the accelerometer (i.e. when the device |
347 // is almost laying flat). | 341 // is almost laying flat). |
348 TEST_F(ScreenOrientationControllerTest, RotationIgnoresLowAngles) { | 342 TEST_F(ScreenOrientationControllerTest, RotationIgnoresLowAngles) { |
349 EnableMaximizeMode(true); | 343 EnableMaximizeMode(true); |
350 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, -kMeanGravity)); | 344 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, -kMeanGravity)); |
351 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 345 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
352 TriggerLidUpdate(gfx::Vector3dF(-2.0f, 0.0f, -kMeanGravity)); | 346 TriggerLidUpdate(gfx::Vector3dF(-2.0f, 0.0f, -kMeanGravity)); |
353 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 347 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
354 TriggerLidUpdate(gfx::Vector3dF(0.0f, 2.0f, -kMeanGravity)); | 348 TriggerLidUpdate(gfx::Vector3dF(0.0f, 2.0f, -kMeanGravity)); |
355 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 349 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
356 TriggerLidUpdate(gfx::Vector3dF(2.0f, 0.0f, -kMeanGravity)); | 350 TriggerLidUpdate(gfx::Vector3dF(2.0f, 0.0f, -kMeanGravity)); |
357 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 351 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
358 TriggerLidUpdate(gfx::Vector3dF(0.0f, -2.0f, -kMeanGravity)); | 352 TriggerLidUpdate(gfx::Vector3dF(0.0f, -2.0f, -kMeanGravity)); |
359 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 353 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
360 } | 354 } |
361 | 355 |
362 // Tests that the display will stick to the current orientation beyond the | 356 // Tests that the display will stick to the current orientation beyond the |
363 // halfway point, preventing frequent updates back and forth. | 357 // halfway point, preventing frequent updates back and forth. |
364 TEST_F(ScreenOrientationControllerTest, RotationSticky) { | 358 TEST_F(ScreenOrientationControllerTest, RotationSticky) { |
365 EnableMaximizeMode(true); | 359 EnableMaximizeMode(true); |
366 gfx::Vector3dF gravity(0.0f, -kMeanGravity, 0.0f); | 360 gfx::Vector3dF gravity(0.0f, -kMeanGravity, 0.0f); |
367 TriggerLidUpdate(gravity); | 361 TriggerLidUpdate(gravity); |
368 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 362 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
369 | 363 |
370 // Turn past half-way point to next direction and rotation should remain | 364 // Turn past half-way point to next direction and rotation should remain |
371 // the same. | 365 // the same. |
372 float degrees = 50.0; | 366 float degrees = 50.0; |
373 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); | 367 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); |
374 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); | 368 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); |
375 TriggerLidUpdate(gravity); | 369 TriggerLidUpdate(gravity); |
376 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 370 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
377 | 371 |
378 // Turn more and the screen should rotate. | 372 // Turn more and the screen should rotate. |
379 degrees = 70.0; | 373 degrees = 70.0; |
380 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); | 374 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); |
381 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); | 375 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); |
382 TriggerLidUpdate(gravity); | 376 TriggerLidUpdate(gravity); |
383 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 377 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
384 | 378 |
385 // Turn back just beyond the half-way point and the new rotation should | 379 // Turn back just beyond the half-way point and the new rotation should |
386 // still be in effect. | 380 // still be in effect. |
387 degrees = 40.0; | 381 degrees = 40.0; |
388 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); | 382 gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity); |
389 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); | 383 gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity); |
390 TriggerLidUpdate(gravity); | 384 TriggerLidUpdate(gravity); |
391 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 385 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
392 } | 386 } |
393 | 387 |
394 // Tests that the display will stick to its current orientation when the | 388 // Tests that the display will stick to its current orientation when the |
395 // rotation lock has been set. | 389 // rotation lock has been set. |
396 TEST_F(ScreenOrientationControllerTest, RotationLockPreventsRotation) { | 390 TEST_F(ScreenOrientationControllerTest, RotationLockPreventsRotation) { |
397 EnableMaximizeMode(true); | 391 EnableMaximizeMode(true); |
398 SetRotationLocked(true); | 392 SetRotationLocked(true); |
399 | 393 |
400 // Turn past the threshold for rotation. | 394 // Turn past the threshold for rotation. |
401 float degrees = 90.0; | 395 float degrees = 90.0; |
402 gfx::Vector3dF gravity(-sin(degrees * kDegreesToRadians) * kMeanGravity, | 396 gfx::Vector3dF gravity(-sin(degrees * kDegreesToRadians) * kMeanGravity, |
403 -cos(degrees * kDegreesToRadians) * kMeanGravity, | 397 -cos(degrees * kDegreesToRadians) * kMeanGravity, |
404 0.0f); | 398 0.0f); |
405 TriggerLidUpdate(gravity); | 399 TriggerLidUpdate(gravity); |
406 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 400 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
407 | 401 |
408 SetRotationLocked(false); | 402 SetRotationLocked(false); |
409 TriggerLidUpdate(gravity); | 403 TriggerLidUpdate(gravity); |
410 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 404 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
411 } | 405 } |
412 | 406 |
413 // The TrayDisplay class that is responsible for adding/updating MessageCenter | 407 // The TrayDisplay class that is responsible for adding/updating MessageCenter |
414 // notifications is only added to the SystemTray on ChromeOS. | 408 // notifications is only added to the SystemTray on ChromeOS. |
415 // Tests that the screen rotation notifications are suppressed when | 409 // Tests that the screen rotation notifications are suppressed when |
416 // triggered by the accelerometer. | 410 // triggered by the accelerometer. |
417 TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) { | 411 TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) { |
418 EnableMaximizeMode(true); | 412 EnableMaximizeMode(true); |
419 test::TestSystemTrayDelegate* tray_delegate = | 413 test::TestSystemTrayDelegate* tray_delegate = |
420 static_cast<test::TestSystemTrayDelegate*>( | 414 static_cast<test::TestSystemTrayDelegate*>( |
421 Shell::GetInstance()->system_tray_delegate()); | 415 Shell::GetInstance()->system_tray_delegate()); |
422 tray_delegate->set_should_show_display_notification(true); | 416 tray_delegate->set_should_show_display_notification(true); |
423 | 417 |
424 message_center::MessageCenter* message_center = | 418 message_center::MessageCenter* message_center = |
425 message_center::MessageCenter::Get(); | 419 message_center::MessageCenter::Get(); |
426 | 420 |
427 EXPECT_EQ(0u, message_center->NotificationCount()); | 421 EXPECT_EQ(0u, message_center->NotificationCount()); |
428 EXPECT_FALSE(message_center->HasPopupNotifications()); | 422 EXPECT_FALSE(message_center->HasPopupNotifications()); |
429 | 423 |
430 // Make sure notifications are still displayed when | 424 // Make sure notifications are still displayed when |
431 // adjusting the screen rotation directly when in maximize mode | 425 // adjusting the screen rotation directly when in maximize mode |
432 ASSERT_NE(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 426 ASSERT_NE(gfx::Display::ROTATE_270, Rotation()); |
433 SetInternalDisplayRotation(gfx::Display::ROTATE_270); | 427 SetInternalDisplayRotation(gfx::Display::ROTATE_270); |
434 SetRotationLocked(false); | 428 SetRotationLocked(false); |
435 EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 429 EXPECT_EQ(gfx::Display::ROTATE_270, Rotation()); |
436 EXPECT_EQ(1u, message_center->NotificationCount()); | 430 EXPECT_EQ(1u, message_center->NotificationCount()); |
437 EXPECT_TRUE(message_center->HasPopupNotifications()); | 431 EXPECT_TRUE(message_center->HasPopupNotifications()); |
438 | 432 |
439 // Clear all notifications | 433 // Clear all notifications |
440 message_center->RemoveAllNotifications(false); | 434 message_center->RemoveAllNotifications(false); |
441 EXPECT_EQ(0u, message_center->NotificationCount()); | 435 EXPECT_EQ(0u, message_center->NotificationCount()); |
442 EXPECT_FALSE(message_center->HasPopupNotifications()); | 436 EXPECT_FALSE(message_center->HasPopupNotifications()); |
443 | 437 |
444 // Make sure notifications are blocked when adjusting the screen rotation | 438 // Make sure notifications are blocked when adjusting the screen rotation |
445 // via the accelerometer while in maximize mode | 439 // via the accelerometer while in maximize mode |
446 // Rotate the screen 90 degrees | 440 // Rotate the screen 90 degrees |
447 ASSERT_NE(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 441 ASSERT_NE(gfx::Display::ROTATE_90, Rotation()); |
448 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); | 442 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); |
449 ASSERT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 443 ASSERT_EQ(gfx::Display::ROTATE_90, Rotation()); |
450 EXPECT_EQ(0u, message_center->NotificationCount()); | 444 EXPECT_EQ(0u, message_center->NotificationCount()); |
451 EXPECT_FALSE(message_center->HasPopupNotifications()); | 445 EXPECT_FALSE(message_center->HasPopupNotifications()); |
452 | 446 |
453 // Make sure notifications are still displayed when | 447 // Make sure notifications are still displayed when |
454 // adjusting the screen rotation directly when not in maximize mode | 448 // adjusting the screen rotation directly when not in maximize mode |
455 EnableMaximizeMode(false); | 449 EnableMaximizeMode(false); |
456 // Reset the screen rotation. | 450 // Reset the screen rotation. |
457 SetInternalDisplayRotation(gfx::Display::ROTATE_0); | 451 SetInternalDisplayRotation(gfx::Display::ROTATE_0); |
458 // Clear all notifications | 452 // Clear all notifications |
459 message_center->RemoveAllNotifications(false); | 453 message_center->RemoveAllNotifications(false); |
460 ASSERT_NE(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 454 ASSERT_NE(gfx::Display::ROTATE_180, Rotation()); |
461 ASSERT_EQ(0u, message_center->NotificationCount()); | 455 ASSERT_EQ(0u, message_center->NotificationCount()); |
462 ASSERT_FALSE(message_center->HasPopupNotifications()); | 456 ASSERT_FALSE(message_center->HasPopupNotifications()); |
463 SetInternalDisplayRotation(gfx::Display::ROTATE_180); | 457 SetInternalDisplayRotation(gfx::Display::ROTATE_180); |
464 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 458 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
465 EXPECT_EQ(1u, message_center->NotificationCount()); | 459 EXPECT_EQ(1u, message_center->NotificationCount()); |
466 EXPECT_TRUE(message_center->HasPopupNotifications()); | 460 EXPECT_TRUE(message_center->HasPopupNotifications()); |
467 } | 461 } |
468 | 462 |
469 // Tests that if a user has set a display rotation that it is restored upon | 463 // Tests that if a user has set a display rotation that it is restored upon |
470 // exiting maximize mode. | 464 // exiting maximize mode. |
471 TEST_F(ScreenOrientationControllerTest, ResetUserRotationUponExit) { | 465 TEST_F(ScreenOrientationControllerTest, ResetUserRotationUponExit) { |
472 SetInternalDisplayRotation(gfx::Display::ROTATE_90); | 466 SetInternalDisplayRotation(gfx::Display::ROTATE_90); |
473 EnableMaximizeMode(true); | 467 EnableMaximizeMode(true); |
474 | 468 |
475 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 469 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
476 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 470 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
477 | 471 |
478 EnableMaximizeMode(false); | 472 EnableMaximizeMode(false); |
479 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 473 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
480 } | 474 } |
481 | 475 |
482 // Tests that if a user sets a display rotation that accelerometer rotation | 476 // Tests that if a user sets a display rotation that accelerometer rotation |
483 // becomes locked. | 477 // becomes locked. |
484 TEST_F(ScreenOrientationControllerTest, | 478 TEST_F(ScreenOrientationControllerTest, |
485 NonAccelerometerRotationChangesLockRotation) { | 479 NonAccelerometerRotationChangesLockRotation) { |
486 EnableMaximizeMode(true); | 480 EnableMaximizeMode(true); |
487 ASSERT_FALSE(RotationLocked()); | 481 ASSERT_FALSE(RotationLocked()); |
488 SetInternalDisplayRotation(gfx::Display::ROTATE_270); | 482 SetInternalDisplayRotation(gfx::Display::ROTATE_270); |
489 EXPECT_TRUE(RotationLocked()); | 483 EXPECT_TRUE(RotationLocked()); |
490 } | 484 } |
491 | 485 |
492 // Tests that if a user changes the display rotation, while rotation is locked, | 486 // Tests that if a user changes the display rotation, while rotation is locked, |
493 // that the updates are recorded. Upon exiting maximize mode the latest user | 487 // that the updates are recorded. Upon exiting maximize mode the latest user |
494 // rotation should be applied. | 488 // rotation should be applied. |
495 TEST_F(ScreenOrientationControllerTest, UpdateUserRotationWhileRotationLocked) { | 489 TEST_F(ScreenOrientationControllerTest, UpdateUserRotationWhileRotationLocked) { |
496 EnableMaximizeMode(true); | 490 EnableMaximizeMode(true); |
497 SetInternalDisplayRotation(gfx::Display::ROTATE_270); | 491 SetInternalDisplayRotation(gfx::Display::ROTATE_270); |
498 // User sets rotation to the same rotation that the display was at when | 492 // User sets rotation to the same rotation that the display was at when |
499 // maximize mode was activated. | 493 // maximize mode was activated. |
500 SetInternalDisplayRotation(gfx::Display::ROTATE_0); | 494 SetInternalDisplayRotation(gfx::Display::ROTATE_0); |
501 EnableMaximizeMode(false); | 495 EnableMaximizeMode(false); |
502 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 496 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
503 } | 497 } |
504 | 498 |
505 // Tests that when the orientation lock is set to Landscape, that rotation can | 499 // Tests that when the orientation lock is set to Landscape, that rotation can |
506 // be done between the two angles of the orientation. | 500 // be done between the two angles of the orientation. |
507 TEST_F(ScreenOrientationControllerTest, LandscapeOrientationAllowsRotation) { | 501 TEST_F(ScreenOrientationControllerTest, LandscapeOrientationAllowsRotation) { |
508 scoped_ptr<content::WebContents> content(CreateWebContents()); | 502 scoped_ptr<content::WebContents> content(CreateWebContents()); |
509 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); | 503 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); |
510 EnableMaximizeMode(true); | 504 EnableMaximizeMode(true); |
511 | 505 |
512 AttachAndActivateWebContents(content.get(), focus_window.get()); | 506 AttachAndActivateWebContents(content.get(), focus_window.get()); |
513 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); | 507 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); |
514 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); | 508 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
515 EXPECT_TRUE(RotationLocked()); | 509 EXPECT_TRUE(RotationLocked()); |
516 | 510 |
517 // Inverse of orientation is allowed | 511 // Inverse of orientation is allowed |
518 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 512 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
519 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 513 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
520 | 514 |
521 // Display rotations between are not allowed | 515 // Display rotations between are not allowed |
522 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); | 516 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); |
523 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 517 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
524 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); | 518 TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f)); |
525 EXPECT_EQ(gfx::Display::ROTATE_180, GetInternalDisplayRotation()); | 519 EXPECT_EQ(gfx::Display::ROTATE_180, Rotation()); |
526 } | 520 } |
527 | 521 |
528 // Tests that when the orientation lock is set to Portrait, that rotaiton can be | 522 // Tests that when the orientation lock is set to Portrait, that rotaiton can be |
529 // done between the two angles of the orientation. | 523 // done between the two angles of the orientation. |
530 TEST_F(ScreenOrientationControllerTest, PortraitOrientationAllowsRotation) { | 524 TEST_F(ScreenOrientationControllerTest, PortraitOrientationAllowsRotation) { |
531 scoped_ptr<content::WebContents> content(CreateWebContents()); | 525 scoped_ptr<content::WebContents> content(CreateWebContents()); |
532 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); | 526 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); |
533 EnableMaximizeMode(true); | 527 EnableMaximizeMode(true); |
534 | 528 |
535 AttachAndActivateWebContents(content.get(), focus_window.get()); | 529 AttachAndActivateWebContents(content.get(), focus_window.get()); |
536 delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait); | 530 delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait); |
537 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); | 531 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
538 EXPECT_TRUE(RotationLocked()); | 532 EXPECT_TRUE(RotationLocked()); |
539 | 533 |
540 // Inverse of orientation is allowed | 534 // Inverse of orientation is allowed |
541 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); | 535 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); |
542 EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 536 EXPECT_EQ(gfx::Display::ROTATE_270, Rotation()); |
543 | 537 |
544 // Display rotations between are not allowed | 538 // Display rotations between are not allowed |
545 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 539 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
546 EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 540 EXPECT_EQ(gfx::Display::ROTATE_270, Rotation()); |
547 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); | 541 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); |
548 EXPECT_EQ(gfx::Display::ROTATE_270, GetInternalDisplayRotation()); | 542 EXPECT_EQ(gfx::Display::ROTATE_270, Rotation()); |
549 } | 543 } |
550 | 544 |
551 // Tests that for an orientation lock which does not allow rotation, that the | 545 // Tests that for an orientation lock which does not allow rotation, that the |
552 // display rotation remains constant. | 546 // display rotation remains constant. |
553 TEST_F(ScreenOrientationControllerTest, OrientationLockDisallowsRotation) { | 547 TEST_F(ScreenOrientationControllerTest, OrientationLockDisallowsRotation) { |
554 scoped_ptr<content::WebContents> content(CreateWebContents()); | 548 scoped_ptr<content::WebContents> content(CreateWebContents()); |
555 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); | 549 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); |
556 EnableMaximizeMode(true); | 550 EnableMaximizeMode(true); |
557 | 551 |
558 AttachAndActivateWebContents(content.get(), focus_window.get()); | 552 AttachAndActivateWebContents(content.get(), focus_window.get()); |
559 delegate()->Lock(content.get(), | 553 delegate()->Lock(content.get(), |
560 blink::WebScreenOrientationLockPortraitPrimary); | 554 blink::WebScreenOrientationLockPortraitPrimary); |
561 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); | 555 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
562 EXPECT_TRUE(RotationLocked()); | 556 EXPECT_TRUE(RotationLocked()); |
563 | 557 |
564 // Rotation does not change. | 558 // Rotation does not change. |
565 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); | 559 TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f)); |
566 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 560 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
567 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 561 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
568 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 562 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
569 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); | 563 TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f)); |
570 EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); | 564 EXPECT_EQ(gfx::Display::ROTATE_90, Rotation()); |
571 } | 565 } |
572 | 566 |
573 // Tests that after a content::WebContents has applied an orientation lock which | 567 // Tests that after a content::WebContents has applied an orientation lock which |
574 // supports rotation, that a user rotation lock does not allow rotation. | 568 // supports rotation, that a user rotation lock does not allow rotation. |
575 TEST_F(ScreenOrientationControllerTest, UserRotationLockDisallowsRotation) { | 569 TEST_F(ScreenOrientationControllerTest, UserRotationLockDisallowsRotation) { |
576 scoped_ptr<content::WebContents> content(CreateWebContents()); | 570 scoped_ptr<content::WebContents> content(CreateWebContents()); |
577 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); | 571 scoped_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0)); |
578 EnableMaximizeMode(true); | 572 EnableMaximizeMode(true); |
579 | 573 |
580 AttachAndActivateWebContents(content.get(), focus_window.get()); | 574 AttachAndActivateWebContents(content.get(), focus_window.get()); |
581 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); | 575 delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape); |
582 delegate()->Unlock(content.get()); | 576 delegate()->Unlock(content.get()); |
583 | 577 |
584 SetRotationLocked(true); | 578 SetRotationLocked(true); |
585 EXPECT_TRUE(RotationLocked()); | 579 EXPECT_TRUE(RotationLocked()); |
586 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); | 580 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
587 | 581 |
588 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); | 582 TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f)); |
589 EXPECT_EQ(gfx::Display::ROTATE_0, GetInternalDisplayRotation()); | 583 EXPECT_EQ(gfx::Display::ROTATE_0, Rotation()); |
590 } | 584 } |
591 | 585 |
592 } // namespace ash | 586 } // namespace ash |
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