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Side by Side Diff: src/gpu/GrContext.cpp

Issue 1071333002: Added ability to flush context to GrTextBlobCache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 5 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 10
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130 fAARectRenderer = SkNEW_ARGS(GrAARectRenderer, (fGpu)); 130 fAARectRenderer = SkNEW_ARGS(GrAARectRenderer, (fGpu));
131 fOvalRenderer = SkNEW_ARGS(GrOvalRenderer, (fGpu)); 131 fOvalRenderer = SkNEW_ARGS(GrOvalRenderer, (fGpu));
132 132
133 fDidTestPMConversions = false; 133 fDidTestPMConversions = false;
134 134
135 this->setupDrawBuffer(); 135 this->setupDrawBuffer();
136 136
137 // GrBatchFontCache will eventually replace GrFontCache 137 // GrBatchFontCache will eventually replace GrFontCache
138 fBatchFontCache = SkNEW_ARGS(GrBatchFontCache, (this)); 138 fBatchFontCache = SkNEW_ARGS(GrBatchFontCache, (this));
139 139
140 fTextBlobCache.reset(SkNEW(GrTextBlobCache)); 140 fTextBlobCache.reset(SkNEW_ARGS(GrTextBlobCache, (TextBlobCacheOverBudgetCB, this)));
141 } 141 }
142 142
143 GrContext::~GrContext() { 143 GrContext::~GrContext() {
144 if (NULL == fGpu) { 144 if (NULL == fGpu) {
145 return; 145 return;
146 } 146 }
147 147
148 this->flush(); 148 this->flush();
149 149
150 for (int i = 0; i < fCleanUpData.count(); ++i) { 150 for (int i = 0; i < fCleanUpData.count(); ++i) {
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347 347
348 void GrContext::OverBudgetCB(void* data) { 348 void GrContext::OverBudgetCB(void* data) {
349 SkASSERT(data); 349 SkASSERT(data);
350 350
351 GrContext* context = reinterpret_cast<GrContext*>(data); 351 GrContext* context = reinterpret_cast<GrContext*>(data);
352 352
353 // Flush the InOrderDrawBuffer to possibly free up some textures 353 // Flush the InOrderDrawBuffer to possibly free up some textures
354 context->fFlushToReduceCacheSize = true; 354 context->fFlushToReduceCacheSize = true;
355 } 355 }
356 356
357 void GrContext::TextBlobCacheOverBudgetCB(void* data) {
358 SkASSERT(data);
359
360 // Unlike the GrResourceCache, TextBlobs are drawn at the SkGpuDevice level, therefore they
361 // cannot use fFlushTorReduceCacheSize because it uses AutoCheckFlush. The solution is to move
362 // drawText calls to below the GrContext level, but this is not trivial beca use they call
363 // drawPath on SkGpuDevice
364 GrContext* context = reinterpret_cast<GrContext*>(data);
365 context->flush();
366 }
367
357 int GrContext::getMaxTextureSize() const { 368 int GrContext::getMaxTextureSize() const {
358 return SkTMin(fGpu->caps()->maxTextureSize(), fMaxTextureSizeOverride); 369 return SkTMin(fGpu->caps()->maxTextureSize(), fMaxTextureSizeOverride);
359 } 370 }
360 371
361 int GrContext::getMaxRenderTargetSize() const { 372 int GrContext::getMaxRenderTargetSize() const {
362 return fGpu->caps()->maxRenderTargetSize(); 373 return fGpu->caps()->maxRenderTargetSize();
363 } 374 }
364 375
365 int GrContext::getMaxSampleCount() const { 376 int GrContext::getMaxSampleCount() const {
366 return fGpu->caps()->maxSampleCount(); 377 return fGpu->caps()->maxSampleCount();
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2016 } 2027 }
2017 } 2028 }
2018 2029
2019 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { 2030 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
2020 fGpu->removeGpuTraceMarker(marker); 2031 fGpu->removeGpuTraceMarker(marker);
2021 if (fDrawBuffer) { 2032 if (fDrawBuffer) {
2022 fDrawBuffer->removeGpuTraceMarker(marker); 2033 fDrawBuffer->removeGpuTraceMarker(marker);
2023 } 2034 }
2024 } 2035 }
2025 2036
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