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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef CustomElementCallbackQueue_h | 31 #ifndef CustomElementCallbackQueue_h |
32 #define CustomElementCallbackQueue_h | 32 #define CustomElementCallbackQueue_h |
33 | 33 |
34 #include "core/dom/Element.h" | 34 #include "core/dom/Element.h" |
35 #include "core/dom/custom/CustomElementCallbackInvocation.h" | 35 #include "core/dom/custom/CustomElementInvocation.h" |
36 #include "wtf/PassOwnPtr.h" | 36 #include "wtf/PassOwnPtr.h" |
37 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
38 #include "wtf/RefPtr.h" | 38 #include "wtf/RefPtr.h" |
39 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
40 | 40 |
41 namespace WebCore { | 41 namespace WebCore { |
42 | 42 |
43 // FIXME: Probably this should be renamed to CustomElementInvocationQueue | |
dominicc (has gone to gerrit)
2013/12/13 05:11:16
Let's do the renaming in a follow-up changelist.
| |
43 class CustomElementCallbackQueue { | 44 class CustomElementCallbackQueue { |
44 WTF_MAKE_NONCOPYABLE(CustomElementCallbackQueue); | 45 WTF_MAKE_NONCOPYABLE(CustomElementCallbackQueue); |
45 public: | 46 public: |
46 static PassOwnPtr<CustomElementCallbackQueue> create(PassRefPtr<Element>); | 47 static PassOwnPtr<CustomElementCallbackQueue> create(PassRefPtr<Element>); |
47 | 48 |
48 typedef int ElementQueue; | 49 typedef int ElementQueue; |
49 ElementQueue owner() { return m_owner; } | 50 ElementQueue owner() { return m_owner; } |
50 void setOwner(ElementQueue newOwner) | 51 void setOwner(ElementQueue newOwner) |
51 { | 52 { |
52 // ElementCallbackQueues only migrate towards the top of the | 53 // ElementCallbackQueues only migrate towards the top of the |
53 // processing stack. | 54 // processing stack. |
54 ASSERT(newOwner >= m_owner); | 55 ASSERT(newOwner >= m_owner); |
55 m_owner = newOwner; | 56 m_owner = newOwner; |
56 } | 57 } |
57 | 58 |
58 void append(PassOwnPtr<CustomElementCallbackInvocation> invocation) { m_queu e.append(invocation); } | 59 void append(PassOwnPtr<CustomElementInvocation> invocation) { m_queue.append (invocation); } |
59 void processInElementQueue(ElementQueue); | 60 void processInElementQueue(ElementQueue); |
60 bool inCreatedCallback() const { return m_inCreatedCallback; } | 61 bool inCreatedCallback() const { return m_inCreatedCallback; } |
61 | 62 |
62 private: | 63 private: |
63 CustomElementCallbackQueue(PassRefPtr<Element>); | 64 CustomElementCallbackQueue(PassRefPtr<Element>); |
64 | 65 |
65 RefPtr<Element> m_element; | 66 RefPtr<Element> m_element; |
66 Vector<OwnPtr<CustomElementCallbackInvocation> > m_queue; | 67 Vector<OwnPtr<CustomElementInvocation> > m_queue; |
67 ElementQueue m_owner; | 68 ElementQueue m_owner; |
68 size_t m_index; | 69 size_t m_index; |
69 bool m_inCreatedCallback; | 70 bool m_inCreatedCallback; |
70 }; | 71 }; |
71 | 72 |
72 } | 73 } |
73 | 74 |
74 #endif // CustomElementCallbackQueue_h | 75 #endif // CustomElementCallbackQueue_h |
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