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Unified Diff: sandbox/src/service_resolver.h

Issue 10689170: Move the Windows sandbox to sandbox/win (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase on top of tree (properly this time) Created 8 years, 5 months ago
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Index: sandbox/src/service_resolver.h
diff --git a/sandbox/src/service_resolver.h b/sandbox/src/service_resolver.h
deleted file mode 100644
index 99eadb6bd0f21279149d59060f7e5676736633cb..0000000000000000000000000000000000000000
--- a/sandbox/src/service_resolver.h
+++ /dev/null
@@ -1,148 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__
-#define SANDBOX_SRC_SERVICE_RESOLVER_H__
-
-#include "sandbox/src/nt_internals.h"
-#include "sandbox/src/resolver.h"
-
-namespace sandbox {
-
-// This is the concrete resolver used to perform service-call type functions
-// inside ntdll.dll.
-class ServiceResolverThunk : public ResolverThunk {
- public:
- // The service resolver needs a child process to write to.
- ServiceResolverThunk(HANDLE process, bool relaxed)
- : process_(process), ntdll_base_(NULL), win2k_(false),
- relaxed_(relaxed), relative_jump_(0) {}
- virtual ~ServiceResolverThunk() {}
-
- // Implementation of Resolver::Setup.
- virtual NTSTATUS Setup(const void* target_module,
- const void* interceptor_module,
- const char* target_name,
- const char* interceptor_name,
- const void* interceptor_entry_point,
- void* thunk_storage,
- size_t storage_bytes,
- size_t* storage_used);
-
- // Implementation of Resolver::ResolveInterceptor.
- virtual NTSTATUS ResolveInterceptor(const void* module,
- const char* function_name,
- const void** address);
-
- // Implementation of Resolver::ResolveTarget.
- virtual NTSTATUS ResolveTarget(const void* module,
- const char* function_name,
- void** address);
-
- // Implementation of Resolver::GetThunkSize.
- virtual size_t GetThunkSize() const;
-
- protected:
- // The unit test will use this member to allow local patch on a buffer.
- HMODULE ntdll_base_;
-
- // Handle of the child process.
- HANDLE process_;
-
- protected:
- // Keeps track of a Windows 2000 resolver.
- bool win2k_;
-
- private:
- // Returns true if the code pointer by target_ corresponds to the expected
- // type of function. Saves that code on the first part of the thunk pointed
- // by local_thunk (should be directly accessible from the parent).
- virtual bool IsFunctionAService(void* local_thunk) const;
-
- // Performs the actual patch of target_.
- // local_thunk must be already fully initialized, and the first part must
- // contain the original code. The real type of this buffer is ServiceFullThunk
- // (yes, private). remote_thunk (real type ServiceFullThunk), must be
- // allocated on the child, and will contain the thunk data, after this call.
- // Returns the apropriate status code.
- virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk);
-
- // Provides basically the same functionality as IsFunctionAService but it
- // continues even if it does not recognize the function code. remote_thunk
- // is the address of our memory on the child.
- bool SaveOriginalFunction(void* local_thunk, void* remote_thunk);
-
- // true if we are allowed to patch already-patched functions.
- bool relaxed_;
- ULONG relative_jump_;
-
- DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk);
-};
-
-// This is the concrete resolver used to perform service-call type functions
-// inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista).
-class Wow64ResolverThunk : public ServiceResolverThunk {
- public:
- // The service resolver needs a child process to write to.
- Wow64ResolverThunk(HANDLE process, bool relaxed)
- : ServiceResolverThunk(process, relaxed) {}
- virtual ~Wow64ResolverThunk() {}
-
- private:
- virtual bool IsFunctionAService(void* local_thunk) const;
-
- DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk);
-};
-
-// This is the concrete resolver used to perform service-call type functions
-// inside ntdll.dll on WOW64 for Windows 8.
-class Wow64W8ResolverThunk : public ServiceResolverThunk {
- public:
- // The service resolver needs a child process to write to.
- Wow64W8ResolverThunk(HANDLE process, bool relaxed)
- : ServiceResolverThunk(process, relaxed) {}
- virtual ~Wow64W8ResolverThunk() {}
-
- private:
- virtual bool IsFunctionAService(void* local_thunk) const;
-
- DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk);
-};
-
-// This is the concrete resolver used to perform service-call type functions
-// inside ntdll.dll on Windows 2000 and XP pre SP2.
-class Win2kResolverThunk : public ServiceResolverThunk {
- public:
- // The service resolver needs a child process to write to.
- Win2kResolverThunk(HANDLE process, bool relaxed)
- : ServiceResolverThunk(process, relaxed) {
- win2k_ = true;
- }
- virtual ~Win2kResolverThunk() {}
-
- private:
- virtual bool IsFunctionAService(void* local_thunk) const;
-
- DISALLOW_COPY_AND_ASSIGN(Win2kResolverThunk);
-};
-
-// This is the concrete resolver used to perform service-call type functions
-// inside ntdll.dll on Windows 8.
-class Win8ResolverThunk : public ServiceResolverThunk {
- public:
- // The service resolver needs a child process to write to.
- Win8ResolverThunk(HANDLE process, bool relaxed)
- : ServiceResolverThunk(process, relaxed) {}
- virtual ~Win8ResolverThunk() {}
-
- private:
- virtual bool IsFunctionAService(void* local_thunk) const;
-
- DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk);
-};
-
-} // namespace sandbox
-
-
-#endif // SANDBOX_SRC_SERVICE_RESOLVER_H__
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