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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| 11 * | 11 * |
| 12 * This library is distributed in the hope that it will be useful, | 12 * This library is distributed in the hope that it will be useful, |
| 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 15 * Library General Public License for more details. | 15 * Library General Public License for more details. |
| 16 * | 16 * |
| 17 * You should have received a copy of the GNU Library General Public License | 17 * You should have received a copy of the GNU Library General Public License |
| 18 * along with this library; see the file COPYING.LIB. If not, write to | 18 * along with this library; see the file COPYING.LIB. If not, write to |
| 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 20 * Boston, MA 02110-1301, USA. | 20 * Boston, MA 02110-1301, USA. |
| 21 * | 21 * |
| 22 */ | 22 */ |
| 23 | 23 |
| 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 26 | 26 |
| 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" | 27 #include "sky/engine/core/rendering/RenderParagraph.h" |
| 28 #include "sky/engine/platform/geometry/LayoutRect.h" | 28 #include "sky/engine/platform/geometry/LayoutRect.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 // LineLayoutState keeps track of global information | 32 // LineLayoutState keeps track of global information |
| 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). | 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout) | 36 LineLayoutState(bool fullLayout) |
| 37 : m_lastFloat(0) | 37 : m_endLine(0) |
| 38 , m_endLine(0) | |
| 39 , m_floatIndex(0) | |
| 40 , m_endLineLogicalTop(0) | 38 , m_endLineLogicalTop(0) |
| 41 , m_endLineMatched(false) | 39 , m_endLineMatched(false) |
| 42 , m_checkForFloatsFromLastLine(false) | |
| 43 , m_hasInlineChild(false) | 40 , m_hasInlineChild(false) |
| 44 , m_isFullLayout(fullLayout) | 41 , m_isFullLayout(fullLayout) |
| 45 , m_adjustedLogicalLineTop(0) | 42 , m_adjustedLogicalLineTop(0) |
| 46 { } | 43 { } |
| 47 | 44 |
| 48 void markForFullLayout() { m_isFullLayout = true; } | 45 void markForFullLayout() { m_isFullLayout = true; } |
| 49 bool isFullLayout() const { return m_isFullLayout; } | 46 bool isFullLayout() const { return m_isFullLayout; } |
| 50 | 47 |
| 51 bool endLineMatched() const { return m_endLineMatched; } | 48 bool endLineMatched() const { return m_endLineMatched; } |
| 52 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } | 49 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } |
| 53 | 50 |
| 54 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } | |
| 55 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } | |
| 56 | |
| 57 bool hasInlineChild() const { return m_hasInlineChild; } | 51 bool hasInlineChild() const { return m_hasInlineChild; } |
| 58 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } | 52 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } |
| 59 | 53 |
| 60 LineInfo& lineInfo() { return m_lineInfo; } | 54 LineInfo& lineInfo() { return m_lineInfo; } |
| 61 const LineInfo& lineInfo() const { return m_lineInfo; } | 55 const LineInfo& lineInfo() const { return m_lineInfo; } |
| 62 | 56 |
| 63 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } | 57 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| 64 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } | 58 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } |
| 65 | 59 |
| 66 RootInlineBox* endLine() const { return m_endLine; } | 60 RootInlineBox* endLine() const { return m_endLine; } |
| 67 void setEndLine(RootInlineBox* line) { m_endLine = line; } | 61 void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| 68 | 62 |
| 69 FloatingObject* lastFloat() const { return m_lastFloat; } | |
| 70 void setLastFloat(FloatingObject* lastFloat) { m_lastFloat = lastFloat; } | |
| 71 | |
| 72 Vector<RenderBlockFlow::FloatWithRect>& floats() { return m_floats; } | |
| 73 | |
| 74 unsigned floatIndex() const { return m_floatIndex; } | |
| 75 void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } | |
| 76 | |
| 77 LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop;
} | 63 LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop;
} |
| 78 void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop
= value; } | 64 void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop
= value; } |
| 79 | 65 |
| 80 private: | 66 private: |
| 81 Vector<RenderBlockFlow::FloatWithRect> m_floats; | |
| 82 FloatingObject* m_lastFloat; | |
| 83 RootInlineBox* m_endLine; | 67 RootInlineBox* m_endLine; |
| 84 LineInfo m_lineInfo; | 68 LineInfo m_lineInfo; |
| 85 unsigned m_floatIndex; | |
| 86 LayoutUnit m_endLineLogicalTop; | 69 LayoutUnit m_endLineLogicalTop; |
| 87 bool m_endLineMatched; | 70 bool m_endLineMatched; |
| 88 bool m_checkForFloatsFromLastLine; | 71 // FIXME(sky): Do we still need this? |
| 89 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats | 72 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats |
| 90 // change but we don't have any inline children. | 73 // change but we don't have any inline children. |
| 91 bool m_hasInlineChild; | 74 bool m_hasInlineChild; |
| 92 | 75 |
| 93 bool m_isFullLayout; | 76 bool m_isFullLayout; |
| 94 | 77 |
| 95 LayoutUnit m_adjustedLogicalLineTop; | 78 LayoutUnit m_adjustedLogicalLineTop; |
| 96 }; | 79 }; |
| 97 | 80 |
| 98 } | 81 } |
| 99 | 82 |
| 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 83 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
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