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Side by Side Diff: sky/engine/core/rendering/line/LineBreaker.h

Issue 1068683002: Delete RenderBlockFlow. (Closed) Base URL: https://github.com/domokit/mojo.git@block
Patch Set: Remove unused float-related code instead of moving it. Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved. 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved.
4 * Copyright (C) 2010 Google Inc. All rights reserved. 4 * Copyright (C) 2010 Google Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
(...skipping 18 matching lines...) Expand all
29 29
30 namespace blink { 30 namespace blink {
31 31
32 enum WhitespacePosition { LeadingWhitespace, TrailingWhitespace }; 32 enum WhitespacePosition { LeadingWhitespace, TrailingWhitespace };
33 33
34 struct RenderTextInfo; 34 struct RenderTextInfo;
35 35
36 class LineBreaker { 36 class LineBreaker {
37 public: 37 public:
38 friend class BreakingContext; 38 friend class BreakingContext;
39 LineBreaker(RenderBlockFlow* block) 39 LineBreaker(RenderParagraph* block)
40 : m_block(block) 40 : m_block(block)
41 { 41 {
42 reset(); 42 reset();
43 } 43 }
44 44
45 InlineIterator nextLineBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo& , 45 InlineIterator nextLineBreak(InlineBidiResolver&, LineInfo&, RenderTextInfo& ,
46 FloatingObject* lastFloatFromPreviousLine, WordMeasurements&); 46 FloatingObject* lastFloatFromPreviousLine, WordMeasurements&);
47 47
48 bool lineWasHyphenated() { return m_hyphenated; } 48 bool lineWasHyphenated() { return m_hyphenated; }
49 const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; } 49 const Vector<RenderBox*>& positionedObjects() { return m_positionedObjects; }
50 private: 50 private:
51 void reset(); 51 void reset();
52 52
53 void skipLeadingWhitespace(InlineBidiResolver&, LineInfo&, FloatingObject* l astFloatFromPreviousLine, LineWidth&); 53 void skipLeadingWhitespace(InlineBidiResolver&, LineInfo&, FloatingObject* l astFloatFromPreviousLine, LineWidth&);
54 54
55 RenderBlockFlow* m_block; 55 RenderParagraph* m_block;
56 bool m_hyphenated; 56 bool m_hyphenated;
57 Vector<RenderBox*> m_positionedObjects; 57 Vector<RenderBox*> m_positionedObjects;
58 }; 58 };
59 59
60 } 60 }
61 61
62 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINEBREAKER_H_ 62 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINEBREAKER_H_
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