Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| 11 * | 11 * |
| 12 * This library is distributed in the hope that it will be useful, | 12 * This library is distributed in the hope that it will be useful, |
| 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 15 * Library General Public License for more details. | 15 * Library General Public License for more details. |
| 16 * | 16 * |
| 17 * You should have received a copy of the GNU Library General Public License | 17 * You should have received a copy of the GNU Library General Public License |
| 18 * along with this library; see the file COPYING.LIB. If not, write to | 18 * along with this library; see the file COPYING.LIB. If not, write to |
| 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 20 * Boston, MA 02110-1301, USA. | 20 * Boston, MA 02110-1301, USA. |
| 21 * | 21 * |
| 22 */ | 22 */ |
| 23 | 23 |
| 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 26 | 26 |
| 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" | 27 #include "sky/engine/core/rendering/RenderParagraph.h" |
| 28 #include "sky/engine/platform/geometry/LayoutRect.h" | 28 #include "sky/engine/platform/geometry/LayoutRect.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 // LineLayoutState keeps track of global information | 32 // LineLayoutState keeps track of global information |
| 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre n). | 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre n). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout) | 36 LineLayoutState(bool fullLayout) |
| 37 : m_lastFloat(0) | 37 : m_lastFloat(0) |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 62 | 62 |
| 63 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } | 63 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| 64 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log icalTop; } | 64 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log icalTop; } |
| 65 | 65 |
| 66 RootInlineBox* endLine() const { return m_endLine; } | 66 RootInlineBox* endLine() const { return m_endLine; } |
| 67 void setEndLine(RootInlineBox* line) { m_endLine = line; } | 67 void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| 68 | 68 |
| 69 FloatingObject* lastFloat() const { return m_lastFloat; } | 69 FloatingObject* lastFloat() const { return m_lastFloat; } |
| 70 void setLastFloat(FloatingObject* lastFloat) { m_lastFloat = lastFloat; } | 70 void setLastFloat(FloatingObject* lastFloat) { m_lastFloat = lastFloat; } |
| 71 | 71 |
| 72 Vector<RenderBlockFlow::FloatWithRect>& floats() { return m_floats; } | 72 Vector<RenderParagraph::FloatWithRect>& floats() { return m_floats; } |
| 73 | 73 |
| 74 unsigned floatIndex() const { return m_floatIndex; } | 74 unsigned floatIndex() const { return m_floatIndex; } |
| 75 void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } | 75 void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } |
| 76 | 76 |
| 77 LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } | 77 LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } |
| 78 void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } | 78 void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } |
| 79 | 79 |
| 80 private: | 80 private: |
| 81 Vector<RenderBlockFlow::FloatWithRect> m_floats; | 81 Vector<RenderParagraph::FloatWithRect> m_floats; |
|
eseidel
2015/04/07 19:01:22
Do these still exist?
ojan
2015/04/07 20:35:46
They don't appear to. Will Remove.
| |
| 82 FloatingObject* m_lastFloat; | 82 FloatingObject* m_lastFloat; |
| 83 RootInlineBox* m_endLine; | 83 RootInlineBox* m_endLine; |
| 84 LineInfo m_lineInfo; | 84 LineInfo m_lineInfo; |
| 85 unsigned m_floatIndex; | 85 unsigned m_floatIndex; |
| 86 LayoutUnit m_endLineLogicalTop; | 86 LayoutUnit m_endLineLogicalTop; |
| 87 bool m_endLineMatched; | 87 bool m_endLineMatched; |
| 88 bool m_checkForFloatsFromLastLine; | 88 bool m_checkForFloatsFromLastLine; |
| 89 // Used as a performance optimization to avoid doing a full paint invalidati on when our floats | 89 // Used as a performance optimization to avoid doing a full paint invalidati on when our floats |
| 90 // change but we don't have any inline children. | 90 // change but we don't have any inline children. |
| 91 bool m_hasInlineChild; | 91 bool m_hasInlineChild; |
| 92 | 92 |
| 93 bool m_isFullLayout; | 93 bool m_isFullLayout; |
| 94 | 94 |
| 95 LayoutUnit m_adjustedLogicalLineTop; | 95 LayoutUnit m_adjustedLogicalLineTop; |
| 96 }; | 96 }; |
| 97 | 97 |
| 98 } | 98 } |
| 99 | 99 |
| 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| OLD | NEW |