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Unified Diff: src/core/SkRecord.h

Issue 1068383003: Revert of Rearrange SkRecord with small N in mind (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 8 months ago
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Index: src/core/SkRecord.h
diff --git a/src/core/SkRecord.h b/src/core/SkRecord.h
index ef25e8d9018fd9fa96b9010cf13107c501935133..fb082949b42a2360ab270fc328625af485cd92ee 100644
--- a/src/core/SkRecord.h
+++ b/src/core/SkRecord.h
@@ -13,7 +13,7 @@
#include "SkTemplates.h"
#include "SkVarAlloc.h"
-// SkRecord represents a sequence of SkCanvas calls, saved for future use.
+// SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use.
// These future uses may include: replay, optimization, serialization, or combinations of those.
//
// Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
@@ -27,16 +27,10 @@
class SkRecord : public SkNVRefCnt<SkRecord> {
enum {
- // TODO: tune these two constants.
- kInlineRecords = 4, // Ideally our lower limit on recorded ops per picture.
- kInlineAllocLgBytes = 8, // 1<<8 == 256 bytes inline, then SkVarAlloc starting at 512 bytes.
+ kFirstReserveCount = 64 / sizeof(void*),
};
public:
- SkRecord()
- : fCount(0)
- , fReserved(kInlineRecords)
- , fAlloc(kInlineAllocLgBytes+1, // First malloc'd block is 2x as large as fInlineAlloc.
- fInlineAlloc, sizeof(fInlineAlloc)) {}
+ SkRecord() : fCount(0), fReserved(0), fAlloc(8/*start block sizes at 256 bytes*/) {}
~SkRecord();
// Returns the number of canvas commands in this SkRecord.
@@ -49,7 +43,7 @@
template <typename R, typename F>
R visit(unsigned i, F& f) const {
SkASSERT(i < this->count());
- return fRecords[i].visit<R>(f);
+ return fRecords[i].visit<R>(fTypes[i], f);
}
// Mutate the i-th canvas command with a functor matching this interface:
@@ -59,15 +53,15 @@
template <typename R, typename F>
R mutate(unsigned i, F& f) {
SkASSERT(i < this->count());
- return fRecords[i].mutate<R>(f);
- }
-
- // TODO: It'd be nice to infer R from F for visit and mutate.
+ return fRecords[i].mutate<R>(fTypes[i], f);
+ }
+ // TODO: It'd be nice to infer R from F for visit and mutate if we ever get std::result_of.
// Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
// Here T can be any class, not just those from SkRecords. Throws on failure.
template <typename T>
T* alloc(size_t count = 1) {
+ // Bump up to the next pointer width if needed, so all allocations start pointer-aligned.
return (T*)fAlloc.alloc(sizeof(T) * count, SK_MALLOC_THROW);
}
@@ -78,6 +72,7 @@
if (fCount == fReserved) {
this->grow();
}
+ fTypes[fCount] = T::kType;
return fRecords[fCount++].set(this->allocCommand<T>());
}
@@ -91,6 +86,7 @@
Destroyer destroyer;
this->mutate<void>(i, destroyer);
+ fTypes[i] = T::kType;
return fRecords[i].set(this->allocCommand<T>());
}
@@ -101,9 +97,10 @@
T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
SkASSERT(i < this->count());
- SkASSERT(Existing::kType == fRecords[i].type());
- SkASSERT(proofOfAdoption == fRecords[i].ptr());
-
+ SkASSERT(Existing::kType == fTypes[i]);
+ SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>());
+
+ fTypes[i] = T::kType;
return fRecords[i].set(this->allocCommand<T>());
}
@@ -112,7 +109,9 @@
size_t bytesUsed() const;
private:
- // An SkRecord is structured as an array of pointers into a big chunk of memory where
+ // Implementation notes!
+ //
+ // Logically an SkRecord is structured as an array of pointers into a big chunk of memory where
// records representing each canvas draw call are stored:
//
// fRecords: [*][*][*]...
@@ -124,8 +123,27 @@
// v v v
// fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]...
//
- // We store the types of each of the pointers alongside the pointer.
- // The cost to append a T to this structure is 8 + sizeof(T) bytes.
+ // In the scheme above, the pointers in fRecords are void*: they have no type. The type is not
+ // stored in fAlloc either; we just write raw data there. But we need that type information.
+ // Here are some options:
+ // 1) use inheritance, virtuals, and vtables to make the fRecords pointers smarter
+ // 2) store the type data manually in fAlloc at the start of each record
+ // 3) store the type data manually somewhere with fRecords
+ //
+ // This code uses approach 3). The implementation feels very similar to 1), but it's
+ // devirtualized instead of using the language's polymorphism mechanisms. This lets us work
+ // with the types themselves (as SkRecords::Type), a sort of limited free RTTI; it lets us pay
+ // only 1 byte to store the type instead of a full pointer (4-8 bytes); and it leads to better
+ // decoupling between the SkRecords::* record types and the operations performed on them in
+ // visit() or mutate(). The recorded canvas calls don't have to have any idea about the
+ // operations performed on them.
+ //
+ // We store the types in a parallel fTypes array, mainly so that they can be tightly packed as
+ // single bytes. This has the side effect of allowing very fast analysis passes over an
+ // SkRecord looking for just patterns of draw commands (or using this as a quick reject
+ // mechanism) though there's admittedly not a very good API exposed publically for this.
+ //
+ // The cost to append a T into this structure is 1 + sizeof(void*) + sizeof(T).
// A mutator that can be used with replace to destroy canvas commands.
struct Destroyer {
@@ -133,6 +151,19 @@
void operator()(T* record) { record->~T(); }
};
+ // Logically the same as SkRecords::Type, but packed into 8 bits.
+ struct Type8 {
+ public:
+ // This intentionally converts implicitly back and forth.
+ Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); }
+ operator SkRecords::Type () { return (SkRecords::Type)fType; }
+
+ private:
+ uint8_t fType;
+ };
+
+ // No point in allocating any more than one of an empty struct.
+ // We could just return NULL but it's sort of confusing to return NULL on success.
template <typename T>
SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() {
static T singleton = {};
@@ -142,56 +173,65 @@
template <typename T>
SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); }
+ // Called when we've run out of room to record new commands.
void grow();
- // A typed pointer to some bytes in fAlloc. visit() and mutate() allow polymorphic dispatch.
+ // An untyped pointer to some bytes in fAlloc. This is the interface for polymorphic dispatch:
+ // visit() and mutate() work with the parallel fTypes array to do the work of a vtable.
struct Record {
- // On 32-bit machines we store type in 4 bytes, followed by a pointer. Simple.
- // On 64-bit machines we store a pointer with the type slotted into two top (unused) bytes.
- // FWIW, SkRecords::Type is tiny. It can easily fit in one byte.
- uint64_t fTypeAndPtr;
- static const int kTypeShift = sizeof(void*) == 4 ? 32 : 48;
-
+ public:
// Point this record to its data in fAlloc. Returns ptr for convenience.
template <typename T>
T* set(T* ptr) {
- fTypeAndPtr = ((uint64_t)T::kType) << kTypeShift | (uint64_t)ptr;
+ fPtr = ptr;
return ptr;
}
- SkRecords::Type type() const { return (SkRecords::Type)(fTypeAndPtr >> kTypeShift); }
- void* ptr() const { return (void*)(fTypeAndPtr & ((1ull<<kTypeShift)-1)); }
-
- // Visit this record with functor F (see public API above).
+ // Get the data in fAlloc, assuming it's of type T.
+ template <typename T>
+ T* ptr() const { return (T*)fPtr; }
+
+ // Visit this record with functor F (see public API above) assuming the record we're
+ // pointing to has this type.
template <typename R, typename F>
- R visit(F& f) const {
- #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr());
- switch(this->type()) { SK_RECORD_TYPES(CASE) }
+ R visit(Type8 type, F& f) const {
+ #define CASE(T) case SkRecords::T##_Type: return f(*this->ptr<SkRecords::T>());
+ switch(type) { SK_RECORD_TYPES(CASE) }
#undef CASE
SkDEBUGFAIL("Unreachable");
return R();
}
- // Mutate this record with functor F (see public API above).
+ // Mutate this record with functor F (see public API above) assuming the record we're
+ // pointing to has this type.
template <typename R, typename F>
- R mutate(F& f) {
- #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr());
- switch(this->type()) { SK_RECORD_TYPES(CASE) }
+ R mutate(Type8 type, F& f) {
+ #define CASE(T) case SkRecords::T##_Type: return f(this->ptr<SkRecords::T>());
+ switch(type) { SK_RECORD_TYPES(CASE) }
#undef CASE
SkDEBUGFAIL("Unreachable");
return R();
}
- };
-
- // fRecords needs to be a data structure that can append fixed length data, and need to
- // support efficient random access and forward iteration. (It doesn't need to be contiguous.)
- unsigned fCount, fReserved;
- SkAutoSTMalloc<kInlineRecords, Record> fRecords;
+
+ private:
+ void* fPtr;
+ };
// fAlloc needs to be a data structure which can append variable length data in contiguous
// chunks, returning a stable handle to that data for later retrieval.
+ //
+ // fRecords and fTypes need to be data structures that can append fixed length data, and need to
+ // support efficient random access and forward iteration. (They don't need to be contiguous.)
+
+ // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step.
+ unsigned fCount;
+ unsigned fReserved;
+ SkAutoTMalloc<Record> fRecords;
+ SkAutoTMalloc<Type8> fTypes;
SkVarAlloc fAlloc;
- char fInlineAlloc[1 << kInlineAllocLgBytes];
+ // Strangely the order of these fields matters. If the unsigneds don't go first we're 56 bytes.
+ // tomhudson and mtklein have no idea why.
};
+SK_COMPILE_ASSERT(sizeof(SkRecord) <= 56, SkRecordSize);
#endif//SkRecord_DEFINED
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