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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "shell/android/native_viewport_application_loader.h" | 5 #include "shell/android/native_viewport_application_loader.h" |
6 | 6 |
7 #include "mojo/public/cpp/application/application_impl.h" | 7 #include "mojo/public/cpp/application/application_impl.h" |
8 #include "services/gles2/gpu_state.h" | 8 #include "services/gles2/gpu_state.h" |
9 #include "services/native_viewport/native_viewport_impl.h" | 9 #include "services/native_viewport/native_viewport_impl.h" |
10 #include "shell/android/keyboard_impl.h" | 10 #include "shell/android/keyboard_impl.h" |
11 | 11 |
12 namespace mojo { | |
13 namespace shell { | 12 namespace shell { |
14 | 13 |
15 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { | 14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { |
16 } | 15 } |
17 | 16 |
18 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { | 17 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { |
19 } | 18 } |
20 | 19 |
21 void NativeViewportApplicationLoader::Load( | 20 void NativeViewportApplicationLoader::Load( |
22 const GURL& url, | 21 const GURL& url, |
23 InterfaceRequest<Application> application_request) { | 22 mojo::InterfaceRequest<mojo::Application> application_request) { |
24 DCHECK(application_request.is_pending()); | 23 DCHECK(application_request.is_pending()); |
25 app_.reset(new ApplicationImpl(this, application_request.Pass())); | 24 app_.reset(new mojo::ApplicationImpl(this, application_request.Pass())); |
26 } | 25 } |
27 | 26 |
28 bool NativeViewportApplicationLoader::ConfigureIncomingConnection( | 27 bool NativeViewportApplicationLoader::ConfigureIncomingConnection( |
29 ApplicationConnection* connection) { | 28 mojo::ApplicationConnection* connection) { |
30 connection->AddService<NativeViewport>(this); | 29 connection->AddService<mojo::NativeViewport>(this); |
31 connection->AddService<Gpu>(this); | 30 connection->AddService<mojo::Gpu>(this); |
32 connection->AddService<Keyboard>(this); | 31 connection->AddService<mojo::Keyboard>(this); |
33 return true; | 32 return true; |
34 } | 33 } |
35 | 34 |
36 void NativeViewportApplicationLoader::Create( | 35 void NativeViewportApplicationLoader::Create( |
37 ApplicationConnection* connection, | 36 mojo::ApplicationConnection* connection, |
38 InterfaceRequest<NativeViewport> request) { | 37 mojo::InterfaceRequest<mojo::NativeViewport> request) { |
39 if (!gpu_state_) | 38 if (!gpu_state_) |
40 gpu_state_ = new gles2::GpuState; | 39 gpu_state_ = new gles2::GpuState; |
41 new native_viewport::NativeViewportImpl(false, gpu_state_, request.Pass()); | 40 new native_viewport::NativeViewportImpl(false, gpu_state_, request.Pass()); |
42 } | 41 } |
43 | 42 |
44 void NativeViewportApplicationLoader::Create( | 43 void NativeViewportApplicationLoader::Create( |
45 ApplicationConnection* connection, | 44 mojo::ApplicationConnection* connection, |
46 InterfaceRequest<Keyboard> request) { | 45 mojo::InterfaceRequest<mojo::Keyboard> request) { |
47 new KeyboardImpl(request.Pass()); | 46 new KeyboardImpl(request.Pass()); |
48 } | 47 } |
49 | 48 |
50 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, | 49 void NativeViewportApplicationLoader::Create( |
51 InterfaceRequest<Gpu> request) { | 50 mojo::ApplicationConnection* connection, |
| 51 mojo::InterfaceRequest<mojo::Gpu> request) { |
52 if (!gpu_state_) | 52 if (!gpu_state_) |
53 gpu_state_ = new gles2::GpuState; | 53 gpu_state_ = new gles2::GpuState; |
54 new gles2::GpuImpl(request.Pass(), gpu_state_); | 54 new gles2::GpuImpl(request.Pass(), gpu_state_); |
55 } | 55 } |
56 | 56 |
57 } // namespace shell | 57 } // namespace shell |
58 } // namespace mojo | |
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