| Index: third_party/WebKit/WebCore/rendering/RenderPath.cpp
|
| ===================================================================
|
| --- third_party/WebKit/WebCore/rendering/RenderPath.cpp (revision 5296)
|
| +++ third_party/WebKit/WebCore/rendering/RenderPath.cpp (working copy)
|
| @@ -239,6 +239,11 @@
|
| rects.append(absoluteClippedOverflowRect());
|
| }
|
|
|
| +void RenderPath::absoluteQuads(Vector<FloatQuad>& quads, bool topLevel)
|
| +{
|
| + quads.append(absoluteClippedOverflowRect());
|
| +}
|
| +
|
| bool RenderPath::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int, int, HitTestAction hitTestAction)
|
| {
|
| // We only draw in the forground phase, so we only hit-test then.
|
|
|