| Index: third_party/WebKit/WebCore/rendering/RenderObject.h
|
| ===================================================================
|
| --- third_party/WebKit/WebCore/rendering/RenderObject.h (revision 5296)
|
| +++ third_party/WebKit/WebCore/rendering/RenderObject.h (working copy)
|
| @@ -27,6 +27,7 @@
|
|
|
| #include "CachedResourceClient.h"
|
| #include "Document.h"
|
| +#include "FloatQuad.h"
|
| #include "RenderStyle.h"
|
| #include "ScrollTypes.h"
|
| #include "VisiblePosition.h"
|
| @@ -561,7 +562,11 @@
|
|
|
| // content area (box minus padding/border)
|
| IntRect contentBox() const;
|
| + // absolute coords of content area. Ignores transforms.
|
| IntRect absoluteContentBox() const;
|
| + // content rect converted to absolute coords, taking transforms into account
|
| + FloatQuad absoluteContentQuad() const;
|
| +
|
| int contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
|
| int contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
|
|
|
| @@ -594,6 +599,9 @@
|
| return localToAbsolute(localPoint, fixed, useTransforms);
|
| }
|
|
|
| + // Convert a local quad to an absolute quad, taking transforms into account.
|
| + virtual FloatQuad localToAbsoluteQuad(const FloatQuad&, bool fixed = false) const;
|
| +
|
| // width and height are without margins but include paddings and borders
|
| virtual int width() const { return 0; }
|
| virtual int height() const { return 0; }
|
| @@ -687,8 +695,13 @@
|
| virtual void addLineBoxRects(Vector<IntRect>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
|
|
|
| virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
|
| - IntRect absoluteBoundingBoxRect();
|
| + // FIXME: useTransforms should go away eventually
|
| + IntRect absoluteBoundingBoxRect(bool useTransforms = false);
|
|
|
| + // Build an array of quads in absolute coords for line boxes
|
| + virtual void collectAbsoluteLineBoxQuads(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
|
| + virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
|
| +
|
| // the rect that will be painted if this object is passed as the paintingRoot
|
| IntRect paintingRootRect(IntRect& topLevelRect);
|
|
|
|
|