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1 /* | 1 /* |
2 Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> | 2 Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
3 Copyright (C) 2006 Apple Computer, Inc. | 3 Copyright (C) 2006 Apple Computer, Inc. |
4 Copyright (C) 2007 Rob Buis <buis@kde.org> | 4 Copyright (C) 2007 Rob Buis <buis@kde.org> |
5 | 5 |
6 This file is part of the WebKit project. | 6 This file is part of the WebKit project. |
7 | 7 |
8 This library is free software; you can redistribute it and/or | 8 This library is free software; you can redistribute it and/or |
9 modify it under the terms of the GNU Library General Public | 9 modify it under the terms of the GNU Library General Public |
10 License as published by the Free Software Foundation; either | 10 License as published by the Free Software Foundation; either |
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38 class RenderSVGImage : public RenderImage { | 38 class RenderSVGImage : public RenderImage { |
39 public: | 39 public: |
40 RenderSVGImage(SVGImageElement*); | 40 RenderSVGImage(SVGImageElement*); |
41 virtual ~RenderSVGImage(); | 41 virtual ~RenderSVGImage(); |
42 | 42 |
43 virtual AffineTransform localTransform() const { return m_localTransform
; } | 43 virtual AffineTransform localTransform() const { return m_localTransform
; } |
44 | 44 |
45 virtual FloatRect relativeBBox(bool includeStroke = true) const; | 45 virtual FloatRect relativeBBox(bool includeStroke = true) const; |
46 virtual IntRect absoluteClippedOverflowRect(); | 46 virtual IntRect absoluteClippedOverflowRect(); |
47 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLev
el = true); | 47 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLev
el = true); |
| 48 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
48 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); | 49 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); |
49 | 50 |
50 virtual void imageChanged(WrappedImagePtr); | 51 virtual void imageChanged(WrappedImagePtr); |
51 void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect,
SVGPreserveAspectRatio*); | 52 void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect,
SVGPreserveAspectRatio*); |
52 | 53 |
53 virtual void layout(); | 54 virtual void layout(); |
54 virtual void paint(PaintInfo&, int parentX, int parentY); | 55 virtual void paint(PaintInfo&, int parentX, int parentY); |
55 | 56 |
56 bool requiresLayer(); | 57 bool requiresLayer(); |
57 | 58 |
58 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x,
int _y, int _tx, int _ty, HitTestAction); | 59 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x,
int _y, int _tx, int _ty, HitTestAction); |
59 | 60 |
60 bool calculateLocalTransform(); | 61 bool calculateLocalTransform(); |
61 | 62 |
62 private: | 63 private: |
63 void calculateAbsoluteBounds(); | 64 void calculateAbsoluteBounds(); |
64 AffineTransform m_localTransform; | 65 AffineTransform m_localTransform; |
65 FloatRect m_localBounds; | 66 FloatRect m_localBounds; |
66 IntRect m_absoluteBounds; | 67 IntRect m_absoluteBounds; |
67 }; | 68 }; |
68 | 69 |
69 } // namespace WebCore | 70 } // namespace WebCore |
70 | 71 |
71 #endif // ENABLE(SVG) | 72 #endif // ENABLE(SVG) |
72 #endif // RenderSVGImage_h | 73 #endif // RenderSVGImage_h |
73 | 74 |
74 // vim:ts=4:noet | 75 // vim:ts=4:noet |
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