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| 1 /* | 1 /* |
| 2 * This file is part of the WebKit project. | 2 * This file is part of the WebKit project. |
| 3 * | 3 * |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 46 virtual bool requiresLayer(); | 46 virtual bool requiresLayer(); |
| 47 | 47 |
| 48 virtual int lineHeight(bool b, bool isRootLineBox = false) const; | 48 virtual int lineHeight(bool b, bool isRootLineBox = false) const; |
| 49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const; | 49 virtual int baselinePosition(bool b, bool isRootLineBox = false) const; |
| 50 | 50 |
| 51 virtual void layout(); | 51 virtual void layout(); |
| 52 virtual void paint(PaintInfo&, int parentX, int parentY); | 52 virtual void paint(PaintInfo&, int parentX, int parentY); |
| 53 | 53 |
| 54 virtual IntRect absoluteClippedOverflowRect(); | 54 virtual IntRect absoluteClippedOverflowRect(); |
| 55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool
topLevel = true); | 55 virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool
topLevel = true); |
| 56 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
| 56 | 57 |
| 57 virtual AffineTransform absoluteTransform() const; | 58 virtual AffineTransform absoluteTransform() const; |
| 58 virtual AffineTransform localTransform() const; | 59 virtual AffineTransform localTransform() const; |
| 59 | 60 |
| 60 virtual FloatRect relativeBBox(bool includeStroke = true) const; | 61 virtual FloatRect relativeBBox(bool includeStroke = true) const; |
| 61 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i
nt y, int tx, int ty, HitTestAction); | 62 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, i
nt y, int tx, int ty, HitTestAction); |
| 62 }; | 63 }; |
| 63 } | 64 } |
| 64 | 65 |
| 65 #endif // ENABLE(SVG) | 66 #endif // ENABLE(SVG) |
| 66 #endif // RenderSVGHiddenContainer_h | 67 #endif // RenderSVGHiddenContainer_h |
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