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Side by Side Diff: ui/ozone/platform/dri/dri_surface.h

Issue 106633002: GBM Ozone implementation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 6 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_ 5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_
6 #define UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_ 6 #define UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/geometry/size.h" 10 #include "ui/gfx/geometry/size.h"
11 #include "ui/gfx/skia_util.h" 11 #include "ui/gfx/skia_util.h"
12 #include "ui/ozone/ozone_export.h" 12 #include "ui/ozone/ozone_export.h"
13 #include "ui/ozone/platform/dri/scanout_surface.h"
13 14
14 class SkCanvas; 15 class SkCanvas;
15 16
16 namespace ui { 17 namespace ui {
17 18
18 class DriBuffer; 19 class DriBuffer;
19 class DriWrapper; 20 class DriWrapper;
20 21
21 // DriSurface is used to represent a surface that can be scanned out 22 // DriSurface is used to represent a surface that can be scanned out
rjkroege 2014/05/27 15:33:42 This comment needs to be updated a bit to reflect
dnicoara 2014/05/27 17:20:52 Done. I've moved the comments and updated them to
22 // to a monitor. It will store the internal state associated with the drawing 23 // to a monitor. It will store the internal state associated with the drawing
23 // surface associated with it. DriSurface also performs all the needed 24 // surface associated with it. DriSurface also performs all the needed
24 // operations to initialize and update the drawing surface. 25 // operations to initialize and update the drawing surface.
25 // 26 //
26 // The implementation uses dumb buffers, which is used for software rendering. 27 // The implementation uses dumb buffers, which is used for software rendering.
27 // The intent is to have one DriSurface implementation for a 28 // The intent is to have one DriSurface implementation for a
28 // HardwareDisplayController. 29 // HardwareDisplayController.
29 // 30 //
30 // DoubleBufferedSurface is intended to be the software analog to 31 // DoubleBufferedSurface is intended to be the software analog to
31 // EGLNativeSurface while DriSurface is intended to provide the glue 32 // EGLNativeSurface while DriSurface is intended to provide the glue
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110 // | d | | d | 111 // | d | | d |
111 // | | | | 112 // | | | |
112 // | | | | 113 // | | | |
113 // ------- ------- 114 // ------- -------
114 // b[0] b[1]* 115 // b[0] b[1]*
115 // 116 //
116 // The synchronization consists of copying the damaged area from the frontbuffer 117 // The synchronization consists of copying the damaged area from the frontbuffer
117 // to the backbuffer. 118 // to the backbuffer.
118 // 119 //
119 // At this point we're back to step 1 and can start a new draw iteration. 120 // At this point we're back to step 1 and can start a new draw iteration.
120 class OZONE_EXPORT DriSurface { 121 class OZONE_EXPORT DriSurface : public ScanoutSurface {
121 public: 122 public:
122 DriSurface(DriWrapper* dri, const gfx::Size& size); 123 DriSurface(DriWrapper* dri, const gfx::Size& size);
123 virtual ~DriSurface(); 124 virtual ~DriSurface();
124 125
125 // Used to allocate all necessary buffers for this surface. If the
126 // initialization succeeds, the device is ready to be used for drawing
127 // operations.
128 // Returns true if the initialization is successful, false otherwise.
129 bool Initialize();
130
131 // Returns the ID of the current backbuffer.
132 uint32_t GetFramebufferId() const;
133
134 // Returns the handle for the current backbuffer.
135 uint32_t GetHandle() const;
136
137 // Synchronizes and swaps the back buffer with the front buffer.
138 void SwapBuffers();
139
140 // Get a Skia canvas for a backbuffer. 126 // Get a Skia canvas for a backbuffer.
141 SkCanvas* GetDrawableForWidget(); 127 SkCanvas* GetDrawableForWidget();
142 128
143 const gfx::Size& size() const { return size_; } 129 // ScanoutSurface:
130 virtual bool Initialize() OVERRIDE;
131 virtual uint32_t GetFramebufferId() const OVERRIDE;
132 virtual uint32_t GetHandle() const OVERRIDE;
133 virtual void SwapBuffers() OVERRIDE;
134 virtual gfx::Size Size() const OVERRIDE;
144 135
145 private: 136 private:
146 DriBuffer* frontbuffer() const { return bitmaps_[front_buffer_].get(); } 137 DriBuffer* frontbuffer() const { return bitmaps_[front_buffer_].get(); }
147 DriBuffer* backbuffer() const { return bitmaps_[front_buffer_ ^ 1].get(); } 138 DriBuffer* backbuffer() const { return bitmaps_[front_buffer_ ^ 1].get(); }
148 139
149 // Used to create the backing buffers. 140 // Used to create the backing buffers.
150 virtual DriBuffer* CreateBuffer(); 141 virtual DriBuffer* CreateBuffer();
151 142
152 // Stores the connection to the graphics card. Pointer not owned by this 143 // Stores the connection to the graphics card. Pointer not owned by this
153 // class. 144 // class.
154 DriWrapper* dri_; 145 DriWrapper* dri_;
155 146
156 // The actual buffers used for painting. 147 // The actual buffers used for painting.
157 scoped_ptr<DriBuffer> bitmaps_[2]; 148 scoped_ptr<DriBuffer> bitmaps_[2];
158 149
159 // Keeps track of which bitmap is |buffers_| is the frontbuffer. 150 // Keeps track of which bitmap is |buffers_| is the frontbuffer.
160 int front_buffer_; 151 int front_buffer_;
161 152
162 // Surface size. 153 // Surface size.
163 gfx::Size size_; 154 gfx::Size size_;
164 155
165 DISALLOW_COPY_AND_ASSIGN(DriSurface); 156 DISALLOW_COPY_AND_ASSIGN(DriSurface);
166 }; 157 };
167 158
168 } // namespace ui 159 } // namespace ui
169 160
170 #endif // UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_ 161 #endif // UI_OZONE_PLATFORM_DRI_DRI_SURFACE_H_
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