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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/observer_list.h" | 14 #include "base/observer_list.h" |
15 #include "gpu/gpu_export.h" | 15 #include "gpu/gpu_export.h" |
16 #include "third_party/angle_dx11/include/GLSLANG/ShaderLang.h" | 16 #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
Zhenyao Mo
2013/12/09 20:18:34
I would suggest define a angle_headers.h in the ch
| |
17 | 17 |
18 namespace gpu { | 18 namespace gpu { |
19 namespace gles2 { | 19 namespace gles2 { |
20 | 20 |
21 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just | 21 // Translates a GLSL ES 2.0 shader to desktop GLSL shader, or just |
22 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation. | 22 // validates GLSL ES 2.0 shaders on a true GLSL ES implementation. |
23 class ShaderTranslatorInterface { | 23 class ShaderTranslatorInterface { |
24 public: | 24 public: |
25 enum GlslImplementationType { | 25 enum GlslImplementationType { |
26 kGlsl, | 26 kGlsl, |
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161 ObserverList<DestructionObserver> destruction_observers_; | 161 ObserverList<DestructionObserver> destruction_observers_; |
162 | 162 |
163 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); | 163 DISALLOW_COPY_AND_ASSIGN(ShaderTranslator); |
164 }; | 164 }; |
165 | 165 |
166 } // namespace gles2 | 166 } // namespace gles2 |
167 } // namespace gpu | 167 } // namespace gpu |
168 | 168 |
169 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ | 169 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_H_ |
170 | 170 |
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