| Index: Source/platform/graphics/filters/custom/CustomFilterMesh.cpp
|
| diff --git a/Source/platform/graphics/filters/custom/CustomFilterMesh.cpp b/Source/platform/graphics/filters/custom/CustomFilterMesh.cpp
|
| index 3ca8cb8977c5233225354b45571aaa2ad3668aa3..cb4c59cfc374a363bb239d817bf8d0a2999decb1 100644
|
| --- a/Source/platform/graphics/filters/custom/CustomFilterMesh.cpp
|
| +++ b/Source/platform/graphics/filters/custom/CustomFilterMesh.cpp
|
| @@ -50,12 +50,12 @@ CustomFilterMesh::CustomFilterMesh(GraphicsContext3D* context, unsigned columns,
|
| m_context->makeContextCurrent();
|
|
|
| m_verticesBufferObject = m_context->createBuffer();
|
| - m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_verticesBufferObject);
|
| - m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, generator.vertices().size() * sizeof(float), generator.vertices().data(), GraphicsContext3D::STATIC_DRAW);
|
| + m_context->bindBuffer(GL_ARRAY_BUFFER, m_verticesBufferObject);
|
| + m_context->bufferData(GL_ARRAY_BUFFER, generator.vertices().size() * sizeof(float), generator.vertices().data(), GL_STATIC_DRAW);
|
|
|
| m_elementsBufferObject = m_context->createBuffer();
|
| - m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, m_elementsBufferObject);
|
| - m_context->bufferData(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, generator.indices().size() * sizeof(uint16_t), generator.indices().data(), GraphicsContext3D::STATIC_DRAW);
|
| + m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_elementsBufferObject);
|
| + m_context->bufferData(GL_ELEMENT_ARRAY_BUFFER, generator.indices().size() * sizeof(uint16_t), generator.indices().data(), GL_STATIC_DRAW);
|
| }
|
|
|
| CustomFilterMesh::~CustomFilterMesh()
|
|
|