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Side by Side Diff: Source/core/html/canvas/WebGLRenderbuffer.cpp

Issue 106503003: Changed GL enums from GraphicsContext3D to standard versions (Take 2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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36 return adoptRef(new WebGLRenderbuffer(ctx)); 36 return adoptRef(new WebGLRenderbuffer(ctx));
37 } 37 }
38 38
39 WebGLRenderbuffer::~WebGLRenderbuffer() 39 WebGLRenderbuffer::~WebGLRenderbuffer()
40 { 40 {
41 deleteObject(0); 41 deleteObject(0);
42 } 42 }
43 43
44 WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContext* ctx) 44 WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContext* ctx)
45 : WebGLSharedObject(ctx) 45 : WebGLSharedObject(ctx)
46 , m_internalFormat(GraphicsContext3D::RGBA4) 46 , m_internalFormat(GL_RGBA4)
47 , m_initialized(false) 47 , m_initialized(false)
48 , m_width(0) 48 , m_width(0)
49 , m_height(0) 49 , m_height(0)
50 , m_hasEverBeenBound(false) 50 , m_hasEverBeenBound(false)
51 { 51 {
52 ScriptWrappable::init(this); 52 ScriptWrappable::init(this);
53 setObject(ctx->graphicsContext3D()->createRenderbuffer()); 53 setObject(ctx->graphicsContext3D()->createRenderbuffer());
54 } 54 }
55 55
56 void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3 DObject object) 56 void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3 DObject object)
57 { 57 {
58 context3d->deleteRenderbuffer(object); 58 context3d->deleteRenderbuffer(object);
59 deleteEmulatedStencilBuffer(context3d); 59 deleteEmulatedStencilBuffer(context3d);
60 } 60 }
61 61
62 void WebGLRenderbuffer::deleteEmulatedStencilBuffer(GraphicsContext3D* context3d ) 62 void WebGLRenderbuffer::deleteEmulatedStencilBuffer(GraphicsContext3D* context3d )
63 { 63 {
64 if (!m_emulatedStencilBuffer) 64 if (!m_emulatedStencilBuffer)
65 return; 65 return;
66 m_emulatedStencilBuffer->deleteObject(context3d); 66 m_emulatedStencilBuffer->deleteObject(context3d);
67 m_emulatedStencilBuffer.clear(); 67 m_emulatedStencilBuffer.clear();
68 } 68 }
69 69
70 } 70 }
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