Chromium Code Reviews| Index: content/browser/renderer_host/media/video_capture_texture_wrapper.cc |
| diff --git a/content/browser/renderer_host/media/video_capture_texture_wrapper.cc b/content/browser/renderer_host/media/video_capture_texture_wrapper.cc |
| deleted file mode 100644 |
| index 7c14a1501e88a41e2b6d06d7cdfba1866e3c2e5c..0000000000000000000000000000000000000000 |
| --- a/content/browser/renderer_host/media/video_capture_texture_wrapper.cc |
| +++ /dev/null |
| @@ -1,463 +0,0 @@ |
| -// Copyright 2015 The Chromium Authors. All rights reserved. |
|
miu
2015/04/15 19:12:40
This file is marked "M" instead of "D" in the patc
mcasas
2015/04/16 03:11:21
It's deleted in my local repo, and the diff
shows
|
| -// Use of this source code is governed by a BSD-style license that can be |
| -// found in the LICENSE file. |
| - |
| -#include "content/browser/renderer_host/media/video_capture_texture_wrapper.h" |
| - |
| -#include "base/bind.h" |
| -#include "content/browser/compositor/image_transport_factory.h" |
| -#include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
| -#include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
| -#include "content/browser/gpu/gpu_data_manager_impl.h" |
| -#include "content/browser/renderer_host/media/video_capture_controller.h" |
| -#include "content/common/gpu/client/context_provider_command_buffer.h" |
| -#include "content/common/gpu/client/gl_helper.h" |
| -#include "content/common/gpu/client/gpu_channel_host.h" |
| -#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
| -#include "content/common/gpu/gpu_process_launch_causes.h" |
| -#include "content/public/browser/browser_thread.h" |
| -#include "gpu/command_buffer/common/mailbox_holder.h" |
| -#include "media/base/bind_to_current_loop.h" |
| -#include "media/base/video_capture_types.h" |
| -#include "media/base/video_frame.h" |
| -#include "third_party/khronos/GLES2/gl2ext.h" |
| -#include "third_party/libyuv/include/libyuv.h" |
| - |
| -namespace content { |
| - |
| -namespace { |
| - |
| -// VideoCaptureController has at most 3 capture frames in flight. |
| -const size_t kNumGpuMemoryBuffers = 3; |
| - |
| -uint32 VideoPixelFormatToFourCC(media::VideoPixelFormat pixel_format) { |
| - switch (pixel_format) { |
| - // I420 is needed by Fake and FileVideoCaptureDevice |
| - case media::PIXEL_FORMAT_I420: |
| - return libyuv::FOURCC_I420; |
| - case media::PIXEL_FORMAT_UYVY: |
| - return libyuv::FOURCC_UYVY; |
| - case media::PIXEL_FORMAT_YUY2: |
| - return libyuv::FOURCC_YUY2; |
| - case media::PIXEL_FORMAT_MJPEG: |
| - return libyuv::FOURCC_MJPG; |
| - default: |
| - NOTREACHED() << "Bad captured pixel format: " |
| - << media::VideoCaptureFormat::PixelFormatToString(pixel_format); |
| - } |
| - return libyuv::FOURCC_ANY; |
| -} |
| - |
| -// Modelled after GpuProcessTransportFactory::CreateContextCommon(). |
| -scoped_ptr<content::WebGraphicsContext3DCommandBufferImpl> CreateContextCommon( |
| - scoped_refptr<content::GpuChannelHost> gpu_channel_host, |
| - int surface_id) { |
| - if (!content::GpuDataManagerImpl::GetInstance()-> |
| - CanUseGpuBrowserCompositor()) { |
| - DLOG(ERROR) << "No accelerated graphics found. Check chrome://gpu"; |
| - return scoped_ptr<content::WebGraphicsContext3DCommandBufferImpl>(); |
| - } |
| - blink::WebGraphicsContext3D::Attributes attrs; |
| - attrs.shareResources = true; |
| - attrs.depth = false; |
| - attrs.stencil = false; |
| - attrs.antialias = false; |
| - attrs.noAutomaticFlushes = true; |
| - |
| - if (!gpu_channel_host.get()) { |
| - DLOG(ERROR) << "Failed to establish GPU channel."; |
| - return scoped_ptr<content::WebGraphicsContext3DCommandBufferImpl>(); |
| - } |
| - GURL url("chrome://gpu/GpuProcessTransportFactory::CreateCaptureContext"); |
| - return make_scoped_ptr( |
| - new WebGraphicsContext3DCommandBufferImpl( |
| - surface_id, |
| - url, |
| - gpu_channel_host.get(), |
| - attrs, |
| - true /* lose_context_when_out_of_memory */, |
| - content::WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(), |
| - NULL)); |
| -} |
| - |
| -// Modelled after |
| -// GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(). |
| -scoped_ptr<content::WebGraphicsContext3DCommandBufferImpl> |
| -CreateOffscreenCommandBufferContext() { |
| - content::CauseForGpuLaunch cause = content::CAUSE_FOR_GPU_LAUNCH_CANVAS_2D; |
| - scoped_refptr<content::GpuChannelHost> gpu_channel_host( |
| - content::BrowserGpuChannelHostFactory::instance()-> |
| - EstablishGpuChannelSync(cause)); |
| - DCHECK(gpu_channel_host); |
| - return CreateContextCommon(gpu_channel_host, 0); |
| -} |
| - |
| -typedef base::Callback<void(scoped_refptr<ContextProviderCommandBuffer>)> |
| - ProcessContextCallback; |
| - |
| -void CreateContextOnUIThread(ProcessContextCallback bottom_half) { |
| - DCHECK_CURRENTLY_ON(BrowserThread::UI); |
| - bottom_half.Run(ContextProviderCommandBuffer::Create( |
| - CreateOffscreenCommandBufferContext(), "Offscreen-CaptureThread")); |
| - return; |
| -} |
| - |
| -void ResetLostContextCallback( |
| - const scoped_refptr<ContextProviderCommandBuffer>& capture_thread_context) { |
| - capture_thread_context->SetLostContextCallback( |
| - cc::ContextProvider::LostContextCallback()); |
| -} |
| - |
| -} // anonymous namespace |
| - |
| -// Internal ref-counted class to manage a pool of GpuMemoryBuffers. The contents |
| -// of an incoming captured frame are_copied_ into the first available buffer |
| -// from the pool and sent to our client ultimately wrapped into a VideoFrame. |
| -// This VideoFrame creation is balanced by a waiting on the associated |
| -// |sync_point|. After VideoFrame consumption the inserted ReleaseCallback() |
| -// will be called, where the GpuMemoryBuffer is recycled. |
| -// |
| -// This class jumps between threads due to GPU-related thread limitations, i.e. |
| -// some objects cannot be accessed from IO Thread, where we are constructed, |
| -// others need to be constructed on UI Thread. For this reason most of the |
| -// operations are carried out on Capture Thread (|capture_task_runner_|). |
| -// |
| -// TODO(mcasas): ctor |frame_format| is used for early GpuMemoryBuffer pool |
| -// allocation, but VideoCaptureDevices might provide a different resolution when |
| -// calling OnIncomingCapturedData(), be that due to driver preferences or to |
| -// its ResolutionChangePolicy. Make the GpuMemoryBuffer allocated on demand. |
| -class VideoCaptureTextureWrapper::TextureWrapperDelegate final |
| - : public base::RefCountedThreadSafe<TextureWrapperDelegate> { |
| - public: |
| - TextureWrapperDelegate( |
| - const base::WeakPtr<VideoCaptureController>& controller, |
| - const scoped_refptr<base::SingleThreadTaskRunner>& capture_task_runner, |
| - const media::VideoCaptureFormat& capture_format); |
| - |
| - // Copy-converts the incoming data into a GpuMemoruBuffer backed Texture, and |
| - // sends it to |controller_| wrapped in a VideoFrame, with |buffer| as storage |
| - // backend. |
| - void OnIncomingCapturedData( |
| - const scoped_refptr<media::VideoCaptureDevice::Client::Buffer>& |
| - texture_buffer, |
| - const scoped_refptr<media::VideoCaptureDevice::Client::Buffer>& |
| - argb_buffer, |
| - const gfx::Size& frame_size, |
| - const base::TimeTicks& timestamp); |
| - |
| - private: |
| - friend class base::RefCountedThreadSafe<TextureWrapperDelegate>; |
| - ~TextureWrapperDelegate(); |
| - |
| - // Creates some necessary members in |capture_task_runner_|. |
| - void Init(const media::VideoCaptureFormat& capture_format); |
| - // Runs the bottom half of the GlHelper creation. |
| - void CreateGlHelper( |
| - scoped_refptr<ContextProviderCommandBuffer> capture_thread_context); |
| - |
| - // Recycles |memory_buffer|, deletes Image and Texture on VideoFrame release. |
| - void ReleaseCallback(GLuint image_id, |
| - GLuint texture_id, |
| - linked_ptr<gfx::GpuMemoryBuffer> memory_buffer, |
| - uint32 sync_point); |
| - |
| - // The Command Buffer lost the GL context, f.i. GPU process crashed. Signal |
| - // error to our owner so the capture can be torn down. |
| - void LostContextCallback(); |
| - |
| - // Prints the error |message| and notifies |controller_| of an error. |
| - void OnError(const std::string& message); |
| - |
| - const base::WeakPtr<VideoCaptureController> controller_; |
| - const scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner_; |
| - |
| - // Command buffer reference, needs to be destroyed when unused. It is created |
| - // on UI Thread and bound to Capture Thread. In particular, it cannot be used |
| - // from IO Thread. |
| - scoped_refptr<ContextProviderCommandBuffer> capture_thread_context_; |
| - // Created and used from Capture Thread. Cannot be used from IO Thread. |
| - scoped_ptr<GLHelper> gl_helper_; |
| - |
| - // A pool of GpuMemoryBuffers that are used to wrap incoming captured frames; |
| - // recycled via ReleaseCallback(). |
| - std::queue<linked_ptr<gfx::GpuMemoryBuffer>> gpu_memory_buffers_; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(TextureWrapperDelegate); |
| -}; |
| - |
| -VideoCaptureTextureWrapper::VideoCaptureTextureWrapper( |
| - const base::WeakPtr<VideoCaptureController>& controller, |
| - const scoped_refptr<VideoCaptureBufferPool>& buffer_pool, |
| - const scoped_refptr<base::SingleThreadTaskRunner>& capture_task_runner, |
| - const media::VideoCaptureFormat& capture_format) |
| - : VideoCaptureDeviceClient(controller, buffer_pool), |
| - wrapper_delegate_(new TextureWrapperDelegate(controller, |
| - capture_task_runner, |
| - capture_format)), |
| - capture_task_runner_(capture_task_runner) { |
| - DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| -} |
| - |
| -VideoCaptureTextureWrapper::~VideoCaptureTextureWrapper() { |
| -} |
| - |
| -void VideoCaptureTextureWrapper::OnIncomingCapturedData( |
| - const uint8* data, |
| - int length, |
| - const media::VideoCaptureFormat& frame_format, |
| - int clockwise_rotation, |
| - const base::TimeTicks& timestamp) { |
| - |
| - // Reserve a temporary Buffer for conversion to ARGB. |
| - scoped_refptr<media::VideoCaptureDevice::Client::Buffer> argb_buffer = |
| - ReserveOutputBuffer(media::PIXEL_FORMAT_ARGB, frame_format.frame_size); |
| - DVLOG_IF(1, !argb_buffer) << "Couldn't allocate ARGB Buffer"; |
| - if (!argb_buffer) |
| - return; |
| - |
| - DCHECK(argb_buffer->data()); |
| - // TODO(mcasas): Take |rotation| into acount. |
| - int ret = libyuv::ConvertToARGB(data, |
| - length, |
| - reinterpret_cast<uint8*>(argb_buffer->data()), |
| - frame_format.frame_size.width() * 4, |
| - 0, |
| - 0, |
| - frame_format.frame_size.width(), |
| - frame_format.frame_size.height(), |
| - frame_format.frame_size.width(), |
| - frame_format.frame_size.height(), |
| - libyuv::kRotate0, |
| - VideoPixelFormatToFourCC( |
| - frame_format.pixel_format)); |
| - DLOG_IF(ERROR, ret != 0) << "Error converting incoming frame"; |
| - if (ret != 0) |
| - return; |
| - |
| - // Reserve output buffer for the texture on the IPC borderlands. |
| - scoped_refptr<media::VideoCaptureDevice::Client::Buffer> texture_buffer = |
| - ReserveOutputBuffer(media::PIXEL_FORMAT_TEXTURE, frame_format.frame_size); |
| - DVLOG_IF(1, !texture_buffer) << "Couldn't allocate Texture Buffer"; |
| - if (!texture_buffer) |
| - return; |
| - |
| - capture_task_runner_->PostTask( |
| - FROM_HERE, |
| - base::Bind( |
| - &TextureWrapperDelegate::OnIncomingCapturedData, |
| - wrapper_delegate_, |
| - texture_buffer, |
| - argb_buffer, |
| - frame_format.frame_size, |
| - timestamp)); |
| -} |
| - |
| -VideoCaptureTextureWrapper::TextureWrapperDelegate::TextureWrapperDelegate( |
| - const base::WeakPtr<VideoCaptureController>& controller, |
| - const scoped_refptr<base::SingleThreadTaskRunner>& capture_task_runner, |
| - const media::VideoCaptureFormat& capture_format) |
| - : controller_(controller), |
| - capture_task_runner_(capture_task_runner) { |
| - DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| - capture_task_runner_->PostTask(FROM_HERE, |
| - base::Bind(&TextureWrapperDelegate::Init, this, capture_format)); |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::OnIncomingCapturedData( |
| - const scoped_refptr<media::VideoCaptureDevice::Client::Buffer>& |
| - texture_buffer, |
| - const scoped_refptr<media::VideoCaptureDevice::Client::Buffer>& argb_buffer, |
| - const gfx::Size& frame_size, |
| - const base::TimeTicks& timestamp) { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - |
| - DVLOG_IF(1, !gl_helper_) << " Skipping ingress frame, no GL context."; |
| - if (!gl_helper_) |
| - return; |
| - |
| - DVLOG_IF(1, gpu_memory_buffers_.empty()) << " Skipping ingress frame, 0 GMBs"; |
| - if (gpu_memory_buffers_.empty()) |
| - return; |
| - |
| - linked_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer = |
| - gpu_memory_buffers_.front(); |
| - gpu_memory_buffers_.pop(); |
| - DCHECK(gpu_memory_buffer.get()); |
| - |
| - void* data = NULL; |
| - bool rv = gpu_memory_buffer->Map(&data); |
| - DCHECK(rv); |
| - uint32 stride; |
| - gpu_memory_buffer->GetStride(&stride); |
| - |
| - uint8* mapped_buffer = static_cast<uint8*>(data); |
| - DCHECK(mapped_buffer); |
| - libyuv::ARGBCopy( |
| - reinterpret_cast<uint8*>(argb_buffer->data()), frame_size.width() * 4, |
| - mapped_buffer, stride, |
| - frame_size.width(), frame_size.height()); |
| - gpu_memory_buffer->Unmap(); |
| - |
| - gpu::gles2::GLES2Interface* gl = capture_thread_context_->ContextGL(); |
| - GLuint image_id = gl->CreateImageCHROMIUM(gpu_memory_buffer->AsClientBuffer(), |
| - frame_size.width(), |
| - frame_size.height(), GL_BGRA_EXT); |
| - DCHECK(image_id); |
| - |
| - GLuint texture_id = gl_helper_->CreateTexture(); |
| - DCHECK(texture_id); |
| - { |
| - content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, texture_id); |
| - gl->BindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id); |
| - } |
| - |
| - scoped_ptr<gpu::MailboxHolder> mailbox_holder(new gpu::MailboxHolder( |
| - gl_helper_->ProduceMailboxHolderFromTexture(texture_id))); |
| - DCHECK(!mailbox_holder->mailbox.IsZero()); |
| - DCHECK(mailbox_holder->mailbox.Verify()); |
| - DCHECK(mailbox_holder->texture_target); |
| - DCHECK(mailbox_holder->sync_point); |
| - |
| - scoped_refptr<media::VideoFrame> video_frame = |
| - media::VideoFrame::WrapNativeTexture( |
| - mailbox_holder.Pass(), |
| - media::BindToCurrentLoop( |
| - base::Bind(&VideoCaptureTextureWrapper::TextureWrapperDelegate:: |
| - ReleaseCallback, |
| - this, image_id, texture_id, gpu_memory_buffer)), |
| - frame_size, |
| - gfx::Rect(frame_size), |
| - frame_size, |
| - base::TimeDelta(), |
| - true /* allow_overlay */); |
| - |
| - BrowserThread::PostTask( |
| - BrowserThread::IO, FROM_HERE, |
| - base::Bind( |
| - &VideoCaptureController::DoIncomingCapturedVideoFrameOnIOThread, |
| - controller_, texture_buffer, video_frame, timestamp)); |
| -} |
| - |
| -VideoCaptureTextureWrapper::TextureWrapperDelegate::~TextureWrapperDelegate() { |
| - // Might not be running on capture_task_runner_'s thread. Ensure owned objects |
| - // are destroyed on the correct threads. |
| - while (!gpu_memory_buffers_.empty()) { |
| - capture_task_runner_->DeleteSoon(FROM_HERE, |
| - gpu_memory_buffers_.front().release()); |
| - gpu_memory_buffers_.pop(); |
| - } |
| - if (gl_helper_) |
| - capture_task_runner_->DeleteSoon(FROM_HERE, gl_helper_.release()); |
| - |
| - if (capture_thread_context_) { |
| - capture_task_runner_->PostTask( |
| - FROM_HERE, |
| - base::Bind(&ResetLostContextCallback, capture_thread_context_)); |
| - capture_thread_context_->AddRef(); |
| - ContextProviderCommandBuffer* raw_capture_thread_context = |
| - capture_thread_context_.get(); |
| - capture_thread_context_ = nullptr; |
| - capture_task_runner_->ReleaseSoon(FROM_HERE, raw_capture_thread_context); |
| - } |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::Init( |
| - const media::VideoCaptureFormat& capture_format) { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - |
| - // BrowserGpuMemoryBufferManager::current() may not be accessed on IO Thread. |
| - // TODO(mcasas): At this point |frame_format| represents the format we want to |
| - // get from the VCDevice, but this might send another format. |
| - for (size_t i = 0; i < kNumGpuMemoryBuffers; ++i) { |
| - linked_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer( |
| - BrowserGpuMemoryBufferManager::current()->AllocateGpuMemoryBuffer( |
| - capture_format.frame_size, |
| - gfx::GpuMemoryBuffer::BGRA_8888, |
| - gfx::GpuMemoryBuffer::MAP).release()); |
| - if (!gpu_memory_buffer.get()) { |
| - OnError("Could not allocate GpuMemoryBuffer"); |
| - while(!gpu_memory_buffers_.empty()) |
| - gpu_memory_buffers_.pop(); |
| - return; |
| - } |
| - gpu_memory_buffers_.push(gpu_memory_buffer); |
| - } |
| - |
| - // In threaded compositing mode, we have to create our own context for Capture |
| - // to avoid using the GPU command queue from multiple threads. Context |
| - // creation must happen on UI thread; then the context needs to be bound to |
| - // the appropriate thread, which is done in CreateGlHelper(). |
| - BrowserThread::PostTask( |
| - BrowserThread::UI, FROM_HERE, |
| - base::Bind(&CreateContextOnUIThread, |
| - media::BindToCurrentLoop( |
| - base::Bind(&VideoCaptureTextureWrapper:: |
| - TextureWrapperDelegate::CreateGlHelper, |
| - this)))); |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::CreateGlHelper( |
| - scoped_refptr<ContextProviderCommandBuffer> capture_thread_context) { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - |
| - if (!capture_thread_context.get()) { |
| - DLOG(ERROR) << "No offscreen GL Context!"; |
| - return; |
| - } |
| - // This may not happen in IO Thread. The destructor resets the context lost |
| - // callback, so base::Unretained is safe; otherwise it'd be a circular ref |
| - // counted dependency. |
| - capture_thread_context->SetLostContextCallback(media::BindToCurrentLoop( |
| - base::Bind( |
| - &VideoCaptureTextureWrapper::TextureWrapperDelegate:: |
| - LostContextCallback, |
| - base::Unretained(this)))); |
| - if (!capture_thread_context->BindToCurrentThread()) { |
| - capture_thread_context = NULL; |
| - DLOG(ERROR) << "Couldn't bind the Capture Context to the Capture Thread."; |
| - return; |
| - } |
| - DCHECK(capture_thread_context); |
| - capture_thread_context_ = capture_thread_context; |
| - |
| - // At this point, |capture_thread_context| is a cc::ContextProvider. Creation |
| - // of our GLHelper should happen on Capture Thread. |
| - gl_helper_.reset(new GLHelper(capture_thread_context->ContextGL(), |
| - capture_thread_context->ContextSupport())); |
| - DCHECK(gl_helper_); |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::ReleaseCallback( |
| - GLuint image_id, |
| - GLuint texture_id, |
| - linked_ptr<gfx::GpuMemoryBuffer> memory_buffer, |
| - uint32 sync_point) { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - |
| - // TODO(mcasas): Before recycling |memory_buffer| we have to make sure it has |
| - // been consumed and fully used. |
| - gpu_memory_buffers_.push(memory_buffer); |
| - |
| - if (gl_helper_) { |
| - gl_helper_->DeleteTexture(texture_id); |
| - capture_thread_context_->ContextGL()->DestroyImageCHROMIUM(image_id); |
| - } |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::LostContextCallback() { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - // Prevent incoming frames from being processed while OnError gets groked. |
| - gl_helper_.reset(); |
| - OnError("GLContext lost"); |
| -} |
| - |
| -void VideoCaptureTextureWrapper::TextureWrapperDelegate::OnError( |
| - const std::string& message) { |
| - DCHECK(capture_task_runner_->BelongsToCurrentThread()); |
| - DLOG(ERROR) << message; |
| - BrowserThread::PostTask( |
| - BrowserThread::IO, FROM_HERE, |
| - base::Bind(&VideoCaptureController::DoErrorOnIOThread, controller_)); |
| -} |
| - |
| -} // namespace content |