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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/ozone/platform/drm/host/drm_device_handle.h" |
| 6 |
| 7 #include <xf86drm.h> |
| 8 #include <xf86drmMode.h> |
| 9 |
| 10 #include "base/files/file_path.h" |
| 11 |
| 12 namespace ui { |
| 13 |
| 14 namespace { |
| 15 |
| 16 bool Authenticate(int fd) { |
| 17 drm_magic_t magic; |
| 18 memset(&magic, 0, sizeof(magic)); |
| 19 // We need to make sure the DRM device has enough privilege. Use the DRM |
| 20 // authentication logic to figure out if the device has enough permissions. |
| 21 return !drmGetMagic(fd, &magic) && !drmAuthMagic(fd, magic); |
| 22 } |
| 23 |
| 24 } // namespace |
| 25 |
| 26 DrmDeviceHandle::DrmDeviceHandle() { |
| 27 } |
| 28 |
| 29 DrmDeviceHandle::~DrmDeviceHandle() { |
| 30 } |
| 31 |
| 32 bool DrmDeviceHandle::Initialize(const base::FilePath& path) { |
| 33 bool print_warning = true; |
| 34 while (true) { |
| 35 file_ = base::File(path, base::File::FLAG_OPEN | base::File::FLAG_READ | |
| 36 base::File::FLAG_WRITE); |
| 37 |
| 38 base::File::Info info; |
| 39 file_.GetInfo(&info); |
| 40 |
| 41 CHECK(!info.is_directory); |
| 42 CHECK(path.DirName() == base::FilePath("/dev/dri")); |
| 43 |
| 44 if (!file_.IsValid()) { |
| 45 LOG(ERROR) << "Failed to open " << path.value() << ": " |
| 46 << base::File::ErrorToString(file_.error_details()); |
| 47 return false; |
| 48 } |
| 49 |
| 50 if (Authenticate(file_.GetPlatformFile())) |
| 51 break; |
| 52 |
| 53 LOG_IF(WARNING, print_warning) << "Failed to authenticate " << path.value(); |
| 54 print_warning = false; |
| 55 usleep(100000); |
| 56 } |
| 57 |
| 58 VLOG(1) << "Succeeded authenticating " << path.value(); |
| 59 return true; |
| 60 } |
| 61 |
| 62 void DrmDeviceHandle::Shutdown() { |
| 63 file_.Close(); |
| 64 } |
| 65 |
| 66 base::File DrmDeviceHandle::DuplicateFile() { |
| 67 DCHECK(file_.IsValid()); |
| 68 return file_.Duplicate(); |
| 69 } |
| 70 |
| 71 } // namespace ui |
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