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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/bubble/tray_bubble_view.h" | 5 #include "ui/views/bubble/tray_bubble_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
10 #include "third_party/skia/include/core/SkColor.h" | 10 #include "third_party/skia/include/core/SkColor.h" |
11 #include "third_party/skia/include/core/SkPaint.h" | 11 #include "third_party/skia/include/core/SkPaint.h" |
12 #include "third_party/skia/include/core/SkPath.h" | 12 #include "third_party/skia/include/core/SkPath.h" |
13 #include "third_party/skia/include/effects/SkBlurImageFilter.h" | 13 #include "third_party/skia/include/effects/SkBlurImageFilter.h" |
14 #include "ui/accessibility/ax_view_state.h" | 14 #include "ui/accessibility/ax_view_state.h" |
15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
16 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
17 #include "ui/compositor/layer_delegate.h" | 17 #include "ui/compositor/layer_delegate.h" |
18 #include "ui/compositor/paint_context.h" | 18 #include "ui/compositor/paint_recorder.h" |
19 #include "ui/events/event.h" | 19 #include "ui/events/event.h" |
20 #include "ui/gfx/canvas.h" | 20 #include "ui/gfx/canvas.h" |
21 #include "ui/gfx/geometry/insets.h" | 21 #include "ui/gfx/geometry/insets.h" |
22 #include "ui/gfx/geometry/rect.h" | 22 #include "ui/gfx/geometry/rect.h" |
23 #include "ui/gfx/path.h" | 23 #include "ui/gfx/path.h" |
24 #include "ui/gfx/skia_util.h" | 24 #include "ui/gfx/skia_util.h" |
25 #include "ui/views/bubble/bubble_frame_view.h" | 25 #include "ui/views/bubble/bubble_frame_view.h" |
26 #include "ui/views/bubble/bubble_window_targeter.h" | 26 #include "ui/views/bubble/bubble_window_targeter.h" |
27 #include "ui/views/layout/box_layout.h" | 27 #include "ui/views/layout/box_layout.h" |
28 #include "ui/views/widget/widget.h" | 28 #include "ui/views/widget/widget.h" |
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199 : layer_(ui::LAYER_TEXTURED), | 199 : layer_(ui::LAYER_TEXTURED), |
200 corner_radius_(corner_radius) { | 200 corner_radius_(corner_radius) { |
201 layer_.set_delegate(this); | 201 layer_.set_delegate(this); |
202 } | 202 } |
203 | 203 |
204 TrayBubbleContentMask::~TrayBubbleContentMask() { | 204 TrayBubbleContentMask::~TrayBubbleContentMask() { |
205 layer_.set_delegate(NULL); | 205 layer_.set_delegate(NULL); |
206 } | 206 } |
207 | 207 |
208 void TrayBubbleContentMask::OnPaintLayer(const ui::PaintContext& context) { | 208 void TrayBubbleContentMask::OnPaintLayer(const ui::PaintContext& context) { |
| 209 ui::PaintRecorder recorder(context); |
209 SkPaint paint; | 210 SkPaint paint; |
210 paint.setAlpha(255); | 211 paint.setAlpha(255); |
211 paint.setStyle(SkPaint::kFill_Style); | 212 paint.setStyle(SkPaint::kFill_Style); |
212 gfx::Rect rect(layer()->bounds().size()); | 213 gfx::Rect rect(layer()->bounds().size()); |
213 context.canvas()->DrawRoundRect(rect, corner_radius_, paint); | 214 recorder.canvas()->DrawRoundRect(rect, corner_radius_, paint); |
214 } | 215 } |
215 | 216 |
216 void TrayBubbleContentMask::OnDeviceScaleFactorChanged( | 217 void TrayBubbleContentMask::OnDeviceScaleFactorChanged( |
217 float device_scale_factor) { | 218 float device_scale_factor) { |
218 // Redrawing will take care of scale factor change. | 219 // Redrawing will take care of scale factor change. |
219 } | 220 } |
220 | 221 |
221 base::Closure TrayBubbleContentMask::PrepareForLayerBoundsChange() { | 222 base::Closure TrayBubbleContentMask::PrepareForLayerBoundsChange() { |
222 return base::Closure(); | 223 return base::Closure(); |
223 } | 224 } |
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499 void TrayBubbleView::ViewHierarchyChanged( | 500 void TrayBubbleView::ViewHierarchyChanged( |
500 const ViewHierarchyChangedDetails& details) { | 501 const ViewHierarchyChangedDetails& details) { |
501 if (details.is_add && details.child == this) { | 502 if (details.is_add && details.child == this) { |
502 details.parent->SetPaintToLayer(true); | 503 details.parent->SetPaintToLayer(true); |
503 details.parent->SetFillsBoundsOpaquely(true); | 504 details.parent->SetFillsBoundsOpaquely(true); |
504 details.parent->layer()->SetMasksToBounds(true); | 505 details.parent->layer()->SetMasksToBounds(true); |
505 } | 506 } |
506 } | 507 } |
507 | 508 |
508 } // namespace views | 509 } // namespace views |
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