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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <utility> | 8 #include <utility> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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24 #include "ui/aura/test/test_windows.h" | 24 #include "ui/aura/test/test_windows.h" |
25 #include "ui/aura/test/window_test_api.h" | 25 #include "ui/aura/test/window_test_api.h" |
26 #include "ui/aura/window_delegate.h" | 26 #include "ui/aura/window_delegate.h" |
27 #include "ui/aura/window_event_dispatcher.h" | 27 #include "ui/aura/window_event_dispatcher.h" |
28 #include "ui/aura/window_observer.h" | 28 #include "ui/aura/window_observer.h" |
29 #include "ui/aura/window_property.h" | 29 #include "ui/aura/window_property.h" |
30 #include "ui/aura/window_tree_host.h" | 30 #include "ui/aura/window_tree_host.h" |
31 #include "ui/base/hit_test.h" | 31 #include "ui/base/hit_test.h" |
32 #include "ui/compositor/layer.h" | 32 #include "ui/compositor/layer.h" |
33 #include "ui/compositor/layer_animation_observer.h" | 33 #include "ui/compositor/layer_animation_observer.h" |
34 #include "ui/compositor/paint_context.h" | 34 #include "ui/compositor/paint_recorder.h" |
sadrul
2015/04/07 21:10:13
Perhaps this include isn't necessary at all?
danakj
2015/04/07 21:11:48
Oh, seems not!
| |
35 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 35 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
36 #include "ui/compositor/scoped_layer_animation_settings.h" | 36 #include "ui/compositor/scoped_layer_animation_settings.h" |
37 #include "ui/compositor/test/test_layers.h" | 37 #include "ui/compositor/test/test_layers.h" |
38 #include "ui/events/event.h" | 38 #include "ui/events/event.h" |
39 #include "ui/events/event_utils.h" | 39 #include "ui/events/event_utils.h" |
40 #include "ui/events/gesture_detection/gesture_configuration.h" | 40 #include "ui/events/gesture_detection/gesture_configuration.h" |
41 #include "ui/events/keycodes/keyboard_codes.h" | 41 #include "ui/events/keycodes/keyboard_codes.h" |
42 #include "ui/events/test/event_generator.h" | 42 #include "ui/events/test/event_generator.h" |
43 #include "ui/gfx/canvas.h" | 43 #include "ui/gfx/canvas.h" |
44 #include "ui/gfx/geometry/vector2d.h" | 44 #include "ui/gfx/geometry/vector2d.h" |
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2834 o.ValidateState(index++, params); | 2834 o.ValidateState(index++, params); |
2835 | 2835 |
2836 w1.reset(); | 2836 w1.reset(); |
2837 w2.reset(); | 2837 w2.reset(); |
2838 } | 2838 } |
2839 | 2839 |
2840 } | 2840 } |
2841 | 2841 |
2842 namespace { | 2842 namespace { |
2843 | 2843 |
2844 // Tracks the number of times paint is invoked along with what the clip and | |
2845 // translate was. | |
2846 class PaintWindowDelegate : public TestWindowDelegate { | |
2847 public: | |
2848 PaintWindowDelegate() : paint_count_(0) {} | |
2849 ~PaintWindowDelegate() override {} | |
2850 | |
2851 const gfx::Rect& most_recent_paint_clip_bounds() const { | |
2852 return most_recent_paint_clip_bounds_; | |
2853 } | |
2854 | |
2855 const gfx::Vector2d& most_recent_paint_matrix_offset() const { | |
2856 return most_recent_paint_matrix_offset_; | |
2857 } | |
2858 | |
2859 void clear_paint_count() { paint_count_ = 0; } | |
2860 int paint_count() const { return paint_count_; } | |
2861 | |
2862 // TestWindowDelegate:: | |
2863 void OnPaint(const ui::PaintContext& context) override { | |
2864 gfx::Canvas* canvas = context.canvas(); | |
2865 paint_count_++; | |
2866 canvas->GetClipBounds(&most_recent_paint_clip_bounds_); | |
2867 const SkMatrix& matrix = canvas->sk_canvas()->getTotalMatrix(); | |
2868 most_recent_paint_matrix_offset_ = gfx::Vector2d( | |
2869 SkScalarFloorToInt(matrix.getTranslateX()), | |
2870 SkScalarFloorToInt(matrix.getTranslateY())); | |
2871 } | |
2872 | |
2873 private: | |
2874 int paint_count_; | |
2875 gfx::Rect most_recent_paint_clip_bounds_; | |
2876 gfx::Vector2d most_recent_paint_matrix_offset_; | |
2877 | |
2878 DISALLOW_COPY_AND_ASSIGN(PaintWindowDelegate); | |
2879 }; | |
2880 | |
2881 } // namespace | |
2882 | |
2883 namespace { | |
2884 | |
2885 class TestLayerAnimationObserver : public ui::LayerAnimationObserver { | 2844 class TestLayerAnimationObserver : public ui::LayerAnimationObserver { |
2886 public: | 2845 public: |
2887 TestLayerAnimationObserver() | 2846 TestLayerAnimationObserver() |
2888 : animation_completed_(false), | 2847 : animation_completed_(false), |
2889 animation_aborted_(false) {} | 2848 animation_aborted_(false) {} |
2890 ~TestLayerAnimationObserver() override {} | 2849 ~TestLayerAnimationObserver() override {} |
2891 | 2850 |
2892 bool animation_completed() const { return animation_completed_; } | 2851 bool animation_completed() const { return animation_completed_; } |
2893 bool animation_aborted() const { return animation_aborted_; } | 2852 bool animation_aborted() const { return animation_aborted_; } |
2894 | 2853 |
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2962 | 2921 |
2963 EXPECT_TRUE(animator.get()); | 2922 EXPECT_TRUE(animator.get()); |
2964 EXPECT_FALSE(animator->is_animating()); | 2923 EXPECT_FALSE(animator->is_animating()); |
2965 EXPECT_TRUE(observer.animation_completed()); | 2924 EXPECT_TRUE(observer.animation_completed()); |
2966 EXPECT_FALSE(observer.animation_aborted()); | 2925 EXPECT_FALSE(observer.animation_aborted()); |
2967 animator->RemoveObserver(&observer); | 2926 animator->RemoveObserver(&observer); |
2968 } | 2927 } |
2969 | 2928 |
2970 } // namespace test | 2929 } // namespace test |
2971 } // namespace aura | 2930 } // namespace aura |
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