Index: base/command_line.h |
diff --git a/base/command_line.h b/base/command_line.h |
index 19df40c4c478bfa9befe59ad9eefc63f5b33c55f..e6f999536e143721d5c31a92ebf487bf7133c825 100644 |
--- a/base/command_line.h |
+++ b/base/command_line.h |
@@ -22,6 +22,7 @@ |
#include "base/base_export.h" |
#include "base/strings/string16.h" |
+#include "base/strings/string_piece.h" |
#include "build/build_config.h" |
namespace base { |
@@ -52,6 +53,10 @@ class BASE_EXPORT CommandLine { |
CommandLine(int argc, const CharType* const* argv); |
explicit CommandLine(const StringVector& argv); |
+ // Override copy and assign to ensure |switches_by_stringpiece_| is valid. |
+ CommandLine(const CommandLine& other); |
tapted
2015/04/15 00:07:53
it's tempting to make this explicit... I bet a lot
|
+ CommandLine& operator=(const CommandLine& other); |
+ |
~CommandLine(); |
#if defined(OS_WIN) |
@@ -142,19 +147,19 @@ class BASE_EXPORT CommandLine { |
void SetProgram(const FilePath& program); |
// Returns true if this command line contains the given switch. |
- // (Switch names are case-insensitive). |
+ // Switch names should only be lowercase. |
tapted
2015/04/15 00:07:53
nit: should only -> must
jackhou1
2015/04/17 00:56:10
Done.
|
// The second override provides an optimized version to avoid inlining the |
// codegen for the string allocation. |
tapted
2015/04/15 00:07:53
This last sentence in the comment is no longer val
jackhou1
2015/04/17 00:56:10
Done.
|
- bool HasSwitch(const std::string& switch_string) const; |
- bool HasSwitch(const char switch_constant[]) const; |
+ bool HasSwitch(const base::StringPiece& switch_string) const; |
// Returns the value associated with the given switch. If the switch has no |
// value or isn't present, this method returns the empty string. |
- std::string GetSwitchValueASCII(const std::string& switch_string) const; |
- FilePath GetSwitchValuePath(const std::string& switch_string) const; |
- StringType GetSwitchValueNative(const std::string& switch_string) const; |
+ // Switch names should only be lowercase. |
+ std::string GetSwitchValueASCII(const base::StringPiece& switch_string) const; |
+ FilePath GetSwitchValuePath(const base::StringPiece& switch_string) const; |
+ StringType GetSwitchValueNative(const base::StringPiece& switch_string) const; |
- // Get a copy of all switches, along with their values. |
+ // Get a reference to the internal switch map. |
const SwitchMap& GetSwitches() const { return switches_; } |
// Append a switch [with optional value] to the command line. |
@@ -223,6 +228,10 @@ class BASE_EXPORT CommandLine { |
// Parsed-out switch keys and values. |
SwitchMap switches_; |
+ // A mirror of |switches_| with only references to the actual strings. |
+ // Used for allocation-free lookups. |
tapted
2015/04/15 00:07:53
nit: mention mapped_type points to an object in |s
jackhou1
2015/04/17 00:56:10
Done.
|
+ std::map<base::StringPiece, const StringType*> switches_by_stringpiece_; |
tapted
2015/04/15 00:07:53
It might be less confusing to just store a value f
jackhou1
2015/04/17 00:56:10
I'm think the memory/performance impact would be n
|
+ |
// The index after the program and switches, any arguments start here. |
size_t begin_args_; |
}; |