Index: cc/input/layer_scroll_offset_delegate.h |
diff --git a/cc/input/layer_scroll_offset_delegate.h b/cc/input/layer_scroll_offset_delegate.h |
index 02ba011118dfb5621bf3a53c482b8ae8c1a40e67..ab3d86a4c1ed1229d5616c0a1483ea0dd5550fa5 100644 |
--- a/cc/input/layer_scroll_offset_delegate.h |
+++ b/cc/input/layer_scroll_offset_delegate.h |
@@ -6,6 +6,8 @@ |
#define CC_INPUT_LAYER_SCROLL_OFFSET_DELEGATE_H_ |
#include "base/basictypes.h" |
+#include "base/callback_forward.h" |
+#include "base/time/time.h" |
#include "ui/gfx/geometry/scroll_offset.h" |
#include "ui/gfx/geometry/size_f.h" |
@@ -44,8 +46,14 @@ class LayerScrollOffsetDelegate { |
// This is called by the compositor to check whether a delegate-managed fling |
// is active or not. |
+ // TODO(jdduke): Remove? |
jdduke (slow)
2015/05/04 22:11:48
Should we rename this to |IsExternalScrollActive()
hush (inactive)
2015/05/05 21:15:32
Yes. Will do. I will also remove it when smooth sc
|
virtual bool IsExternalFlingActive() const = 0; |
+ // This is called by the compositor when a fling hitting the root layer |
+ // requires a scheduled animation update. |
+ typedef base::Callback<void(base::TimeTicks)> AnimationCallback; |
+ virtual void SetNeedsAnimate(const AnimationCallback& animation) = 0; |
+ |
protected: |
LayerScrollOffsetDelegate() {} |
virtual ~LayerScrollOffsetDelegate() {} |