OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/boot_splash_screen_chromeos.h" | 5 #include "ash/wm/boot_splash_screen_chromeos.h" |
6 | 6 |
7 #include "third_party/skia/include/core/SkBitmap.h" | 7 #include "third_party/skia/include/core/SkBitmap.h" |
8 #include "ui/aura/window.h" | 8 #include "ui/aura/window.h" |
9 #include "ui/aura/window_tree_host.h" | 9 #include "ui/aura/window_tree_host.h" |
10 #include "ui/base/x/x11_util.h" | 10 #include "ui/base/x/x11_util.h" |
11 #include "ui/compositor/layer.h" | 11 #include "ui/compositor/layer.h" |
12 #include "ui/compositor/layer_type.h" | 12 #include "ui/compositor/layer_type.h" |
13 #include "ui/compositor/paint_context.h" | |
14 #include "ui/compositor/paint_recorder.h" | 13 #include "ui/compositor/paint_recorder.h" |
15 #include "ui/compositor/scoped_layer_animation_settings.h" | 14 #include "ui/compositor/scoped_layer_animation_settings.h" |
16 #include "ui/gfx/canvas.h" | 15 #include "ui/gfx/canvas.h" |
17 | 16 |
18 namespace ash { | 17 namespace ash { |
19 | 18 |
20 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. | 19 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. |
21 class BootSplashScreen::CopyHostContentLayerDelegate | 20 class BootSplashScreen::CopyHostContentLayerDelegate |
22 : public ui::LayerDelegate { | 21 : public ui::LayerDelegate { |
23 public: | 22 public: |
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
75 } | 74 } |
76 | 75 |
77 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { | 76 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { |
78 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); | 77 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); |
79 settings.SetTransitionDuration(duration); | 78 settings.SetTransitionDuration(duration); |
80 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 79 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
81 layer_->SetOpacity(0.0f); | 80 layer_->SetOpacity(0.0f); |
82 } | 81 } |
83 | 82 |
84 } // namespace ash | 83 } // namespace ash |
OLD | NEW |