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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/boot_splash_screen_chromeos.h" | 5 #include "ash/wm/boot_splash_screen_chromeos.h" |
| 6 | 6 |
| 7 #include "third_party/skia/include/core/SkBitmap.h" | 7 #include "third_party/skia/include/core/SkBitmap.h" |
| 8 #include "ui/aura/window.h" | 8 #include "ui/aura/window.h" |
| 9 #include "ui/aura/window_tree_host.h" | 9 #include "ui/aura/window_tree_host.h" |
| 10 #include "ui/base/x/x11_util.h" | 10 #include "ui/base/x/x11_util.h" |
| 11 #include "ui/compositor/layer.h" | 11 #include "ui/compositor/layer.h" |
| 12 #include "ui/compositor/layer_type.h" | 12 #include "ui/compositor/layer_type.h" |
| 13 #include "ui/compositor/paint_context.h" | |
| 14 #include "ui/compositor/paint_recorder.h" | 13 #include "ui/compositor/paint_recorder.h" |
| 15 #include "ui/compositor/scoped_layer_animation_settings.h" | 14 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 16 #include "ui/gfx/canvas.h" | 15 #include "ui/gfx/canvas.h" |
| 17 | 16 |
| 18 namespace ash { | 17 namespace ash { |
| 19 | 18 |
| 20 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. | 19 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. |
| 21 class BootSplashScreen::CopyHostContentLayerDelegate | 20 class BootSplashScreen::CopyHostContentLayerDelegate |
| 22 : public ui::LayerDelegate { | 21 : public ui::LayerDelegate { |
| 23 public: | 22 public: |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 75 } | 74 } |
| 76 | 75 |
| 77 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { | 76 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { |
| 78 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); | 77 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); |
| 79 settings.SetTransitionDuration(duration); | 78 settings.SetTransitionDuration(duration); |
| 80 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 79 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| 81 layer_->SetOpacity(0.0f); | 80 layer_->SetOpacity(0.0f); |
| 82 } | 81 } |
| 83 | 82 |
| 84 } // namespace ash | 83 } // namespace ash |
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