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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_CONFIG_GPU_INFO_H_ | 5 #ifndef GPU_CONFIG_GPU_INFO_H_ |
6 #define GPU_CONFIG_GPU_INFO_H_ | 6 #define GPU_CONFIG_GPU_INFO_H_ |
7 | 7 |
8 // Provides access to the GPU information for the system | 8 // Provides access to the GPU information for the system |
9 // on which chrome is currently running. | 9 // on which chrome is currently running. |
10 | 10 |
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131 | 131 |
132 // The date of the graphics driver currently installed. | 132 // The date of the graphics driver currently installed. |
133 std::string driver_date; | 133 std::string driver_date; |
134 | 134 |
135 // The version of the pixel/fragment shader used by the gpu. | 135 // The version of the pixel/fragment shader used by the gpu. |
136 std::string pixel_shader_version; | 136 std::string pixel_shader_version; |
137 | 137 |
138 // The version of the vertex shader used by the gpu. | 138 // The version of the vertex shader used by the gpu. |
139 std::string vertex_shader_version; | 139 std::string vertex_shader_version; |
140 | 140 |
| 141 // The maximum multisapling sample count, either through ES3 or |
| 142 // EXT_multisampled_render_to_texture MSAA. |
| 143 std::string max_msaa_samples; |
| 144 |
141 // The machine model identifier. They can contain any character, including | 145 // The machine model identifier. They can contain any character, including |
142 // whitespaces. Currently it is supported on MacOSX and Android. | 146 // whitespaces. Currently it is supported on MacOSX and Android. |
143 // Android examples: "Naxus 5", "XT1032". | 147 // Android examples: "Naxus 5", "XT1032". |
144 // On MacOSX, the version is stripped out of the model identifier, for | 148 // On MacOSX, the version is stripped out of the model identifier, for |
145 // example, the original identifier is "MacBookPro7,2", and we put | 149 // example, the original identifier is "MacBookPro7,2", and we put |
146 // "MacBookPro" as machine_model_name, and "7.2" as machine_model_version. | 150 // "MacBookPro" as machine_model_name, and "7.2" as machine_model_version. |
147 std::string machine_model_name; | 151 std::string machine_model_name; |
148 | 152 |
149 // The version of the machine model. Currently it is supported on MacOSX. | 153 // The version of the machine model. Currently it is supported on MacOSX. |
150 // See machine_model_name's comment. | 154 // See machine_model_name's comment. |
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242 virtual ~Enumerator() {} | 246 virtual ~Enumerator() {} |
243 }; | 247 }; |
244 | 248 |
245 // Outputs the fields in this structure to the provided enumerator. | 249 // Outputs the fields in this structure to the provided enumerator. |
246 void EnumerateFields(Enumerator* enumerator) const; | 250 void EnumerateFields(Enumerator* enumerator) const; |
247 }; | 251 }; |
248 | 252 |
249 } // namespace gpu | 253 } // namespace gpu |
250 | 254 |
251 #endif // GPU_CONFIG_GPU_INFO_H_ | 255 #endif // GPU_CONFIG_GPU_INFO_H_ |
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