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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/config/gpu_info_collector.h" | 5 #include "gpu/config/gpu_info_collector.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/strings/string_number_conversions.h" | 12 #include "base/strings/string_number_conversions.h" |
| 13 #include "base/strings/string_piece.h" | 13 #include "base/strings/string_piece.h" |
| 14 #include "base/strings/string_split.h" | 14 #include "base/strings/string_split.h" |
| 15 #include "base/strings/stringprintf.h" |
| 15 #include "base/trace_event/trace_event.h" | 16 #include "base/trace_event/trace_event.h" |
| 16 #include "ui/gl/gl_bindings.h" | 17 #include "ui/gl/gl_bindings.h" |
| 17 #include "ui/gl/gl_context.h" | 18 #include "ui/gl/gl_context.h" |
| 18 #include "ui/gl/gl_implementation.h" | 19 #include "ui/gl/gl_implementation.h" |
| 19 #include "ui/gl/gl_surface.h" | 20 #include "ui/gl/gl_surface.h" |
| 20 | 21 |
| 21 namespace { | 22 namespace { |
| 22 | 23 |
| 23 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 24 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
| 24 scoped_refptr<gfx::GLSurface> surface( | 25 scoped_refptr<gfx::GLSurface> surface( |
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| 94 if (!context.get()) { | 95 if (!context.get()) { |
| 95 LOG(ERROR) << "Could not create context for info collection."; | 96 LOG(ERROR) << "Could not create context for info collection."; |
| 96 return kCollectInfoFatalFailure; | 97 return kCollectInfoFatalFailure; |
| 97 } | 98 } |
| 98 | 99 |
| 99 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 100 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
| 100 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 101 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
| 101 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); | 102 gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); |
| 102 gpu_info->gl_version = GetGLString(GL_VERSION); | 103 gpu_info->gl_version = GetGLString(GL_VERSION); |
| 103 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); | 104 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
| 105 GLint max_samples = 0; |
| 106 glGetIntegerv(GL_MAX_SAMPLES, &max_samples); |
| 107 gpu_info->max_msaa_samples = base::StringPrintf("%d", max_samples); |
| 104 | 108 |
| 105 gfx::GLWindowSystemBindingInfo window_system_binding_info; | 109 gfx::GLWindowSystemBindingInfo window_system_binding_info; |
| 106 if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { | 110 if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { |
| 107 gpu_info->gl_ws_vendor = window_system_binding_info.vendor; | 111 gpu_info->gl_ws_vendor = window_system_binding_info.vendor; |
| 108 gpu_info->gl_ws_version = window_system_binding_info.version; | 112 gpu_info->gl_ws_version = window_system_binding_info.version; |
| 109 gpu_info->gl_ws_extensions = window_system_binding_info.extensions; | 113 gpu_info->gl_ws_extensions = window_system_binding_info.extensions; |
| 110 gpu_info->direct_rendering = window_system_binding_info.direct_rendering; | 114 gpu_info->direct_rendering = window_system_binding_info.direct_rendering; |
| 111 } | 115 } |
| 112 | 116 |
| 113 bool supports_robustness = | 117 bool supports_robustness = |
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| 134 const GPUInfo& context_gpu_info) { | 138 const GPUInfo& context_gpu_info) { |
| 135 DCHECK(basic_gpu_info); | 139 DCHECK(basic_gpu_info); |
| 136 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; | 140 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; |
| 137 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; | 141 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; |
| 138 basic_gpu_info->gl_version = context_gpu_info.gl_version; | 142 basic_gpu_info->gl_version = context_gpu_info.gl_version; |
| 139 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; | 143 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; |
| 140 basic_gpu_info->pixel_shader_version = | 144 basic_gpu_info->pixel_shader_version = |
| 141 context_gpu_info.pixel_shader_version; | 145 context_gpu_info.pixel_shader_version; |
| 142 basic_gpu_info->vertex_shader_version = | 146 basic_gpu_info->vertex_shader_version = |
| 143 context_gpu_info.vertex_shader_version; | 147 context_gpu_info.vertex_shader_version; |
| 148 basic_gpu_info->max_msaa_samples = |
| 149 context_gpu_info.max_msaa_samples; |
| 144 basic_gpu_info->gl_ws_vendor = context_gpu_info.gl_ws_vendor; | 150 basic_gpu_info->gl_ws_vendor = context_gpu_info.gl_ws_vendor; |
| 145 basic_gpu_info->gl_ws_version = context_gpu_info.gl_ws_version; | 151 basic_gpu_info->gl_ws_version = context_gpu_info.gl_ws_version; |
| 146 basic_gpu_info->gl_ws_extensions = context_gpu_info.gl_ws_extensions; | 152 basic_gpu_info->gl_ws_extensions = context_gpu_info.gl_ws_extensions; |
| 147 basic_gpu_info->gl_reset_notification_strategy = | 153 basic_gpu_info->gl_reset_notification_strategy = |
| 148 context_gpu_info.gl_reset_notification_strategy; | 154 context_gpu_info.gl_reset_notification_strategy; |
| 149 | 155 |
| 150 if (!context_gpu_info.driver_vendor.empty()) | 156 if (!context_gpu_info.driver_vendor.empty()) |
| 151 basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; | 157 basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; |
| 152 if (!context_gpu_info.driver_version.empty()) | 158 if (!context_gpu_info.driver_version.empty()) |
| 153 basic_gpu_info->driver_version = context_gpu_info.driver_version; | 159 basic_gpu_info->driver_version = context_gpu_info.driver_version; |
| 154 | 160 |
| 155 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | 161 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
| 156 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | 162 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
| 157 basic_gpu_info->direct_rendering = context_gpu_info.direct_rendering; | 163 basic_gpu_info->direct_rendering = context_gpu_info.direct_rendering; |
| 158 basic_gpu_info->context_info_state = context_gpu_info.context_info_state; | 164 basic_gpu_info->context_info_state = context_gpu_info.context_info_state; |
| 159 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 165 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
| 160 basic_gpu_info->video_encode_accelerator_supported_profiles = | 166 basic_gpu_info->video_encode_accelerator_supported_profiles = |
| 161 context_gpu_info.video_encode_accelerator_supported_profiles; | 167 context_gpu_info.video_encode_accelerator_supported_profiles; |
| 162 } | 168 } |
| 163 | 169 |
| 164 } // namespace gpu | 170 } // namespace gpu |
| 165 | 171 |
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