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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_image_memory.h" | 5 #include "ui/gl/gl_image_memory.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
| 9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
| 10 #include "ui/gl/scoped_binders.h" | 10 #include "ui/gl/scoped_binders.h" |
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| 31 switch (format) { | 31 switch (format) { |
| 32 case gfx::GpuMemoryBuffer::ATC: | 32 case gfx::GpuMemoryBuffer::ATC: |
| 33 case gfx::GpuMemoryBuffer::ATCIA: | 33 case gfx::GpuMemoryBuffer::ATCIA: |
| 34 case gfx::GpuMemoryBuffer::DXT1: | 34 case gfx::GpuMemoryBuffer::DXT1: |
| 35 case gfx::GpuMemoryBuffer::DXT5: | 35 case gfx::GpuMemoryBuffer::DXT5: |
| 36 case gfx::GpuMemoryBuffer::ETC1: | 36 case gfx::GpuMemoryBuffer::ETC1: |
| 37 case gfx::GpuMemoryBuffer::RGBA_8888: | 37 case gfx::GpuMemoryBuffer::RGBA_8888: |
| 38 case gfx::GpuMemoryBuffer::BGRA_8888: | 38 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 39 return true; | 39 return true; |
| 40 case gfx::GpuMemoryBuffer::RGBX_8888: | 40 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 41 case gfx::GpuMemoryBuffer::YUV_420: |
| 41 return false; | 42 return false; |
| 42 } | 43 } |
| 43 | 44 |
| 44 NOTREACHED(); | 45 NOTREACHED(); |
| 45 return false; | 46 return false; |
| 46 } | 47 } |
| 47 | 48 |
| 48 bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { | 49 bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { |
| 49 switch (format) { | 50 switch (format) { |
| 50 case gfx::GpuMemoryBuffer::ATC: | 51 case gfx::GpuMemoryBuffer::ATC: |
| 51 case gfx::GpuMemoryBuffer::ATCIA: | 52 case gfx::GpuMemoryBuffer::ATCIA: |
| 52 case gfx::GpuMemoryBuffer::DXT1: | 53 case gfx::GpuMemoryBuffer::DXT1: |
| 53 case gfx::GpuMemoryBuffer::DXT5: | 54 case gfx::GpuMemoryBuffer::DXT5: |
| 54 case gfx::GpuMemoryBuffer::ETC1: | 55 case gfx::GpuMemoryBuffer::ETC1: |
| 56 case gfx::GpuMemoryBuffer::YUV_420: |
| 55 return true; | 57 return true; |
| 56 case gfx::GpuMemoryBuffer::RGBA_8888: | 58 case gfx::GpuMemoryBuffer::RGBA_8888: |
| 57 case gfx::GpuMemoryBuffer::BGRA_8888: | 59 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 58 case gfx::GpuMemoryBuffer::RGBX_8888: | 60 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 59 return false; | 61 return false; |
| 60 } | 62 } |
| 61 | 63 |
| 62 NOTREACHED(); | 64 NOTREACHED(); |
| 63 return false; | 65 return false; |
| 64 } | 66 } |
| 65 | 67 |
| 66 GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { | 68 GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
| 67 switch (format) { | 69 switch (format) { |
| 68 case gfx::GpuMemoryBuffer::ATC: | 70 case gfx::GpuMemoryBuffer::ATC: |
| 69 return GL_ATC_RGB_AMD; | 71 return GL_ATC_RGB_AMD; |
| 70 case gfx::GpuMemoryBuffer::ATCIA: | 72 case gfx::GpuMemoryBuffer::ATCIA: |
| 71 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; | 73 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
| 72 case gfx::GpuMemoryBuffer::DXT1: | 74 case gfx::GpuMemoryBuffer::DXT1: |
| 73 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | 75 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 74 case gfx::GpuMemoryBuffer::DXT5: | 76 case gfx::GpuMemoryBuffer::DXT5: |
| 75 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; | 77 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| 76 case gfx::GpuMemoryBuffer::ETC1: | 78 case gfx::GpuMemoryBuffer::ETC1: |
| 77 return GL_ETC1_RGB8_OES; | 79 return GL_ETC1_RGB8_OES; |
| 78 case gfx::GpuMemoryBuffer::RGBA_8888: | 80 case gfx::GpuMemoryBuffer::RGBA_8888: |
| 79 return GL_RGBA; | 81 return GL_RGBA; |
| 80 case gfx::GpuMemoryBuffer::BGRA_8888: | 82 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 81 return GL_BGRA_EXT; | 83 return GL_BGRA_EXT; |
| 82 case gfx::GpuMemoryBuffer::RGBX_8888: | 84 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 85 case gfx::GpuMemoryBuffer::YUV_420: |
| 83 NOTREACHED(); | 86 NOTREACHED(); |
| 84 return 0; | 87 return 0; |
| 85 } | 88 } |
| 86 | 89 |
| 87 NOTREACHED(); | 90 NOTREACHED(); |
| 88 return 0; | 91 return 0; |
| 89 } | 92 } |
| 90 | 93 |
| 91 GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { | 94 GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { |
| 92 return TextureFormat(format); | 95 return TextureFormat(format); |
| 93 } | 96 } |
| 94 | 97 |
| 95 GLenum DataType(gfx::GpuMemoryBuffer::Format format) { | 98 GLenum DataType(gfx::GpuMemoryBuffer::Format format) { |
| 96 switch (format) { | 99 switch (format) { |
| 97 case gfx::GpuMemoryBuffer::RGBA_8888: | 100 case gfx::GpuMemoryBuffer::RGBA_8888: |
| 98 case gfx::GpuMemoryBuffer::BGRA_8888: | 101 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 99 return GL_UNSIGNED_BYTE; | 102 return GL_UNSIGNED_BYTE; |
| 100 case gfx::GpuMemoryBuffer::ATC: | 103 case gfx::GpuMemoryBuffer::ATC: |
| 101 case gfx::GpuMemoryBuffer::ATCIA: | 104 case gfx::GpuMemoryBuffer::ATCIA: |
| 102 case gfx::GpuMemoryBuffer::DXT1: | 105 case gfx::GpuMemoryBuffer::DXT1: |
| 103 case gfx::GpuMemoryBuffer::DXT5: | 106 case gfx::GpuMemoryBuffer::DXT5: |
| 104 case gfx::GpuMemoryBuffer::ETC1: | 107 case gfx::GpuMemoryBuffer::ETC1: |
| 105 case gfx::GpuMemoryBuffer::RGBX_8888: | 108 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 109 case gfx::GpuMemoryBuffer::YUV_420: |
| 106 NOTREACHED(); | 110 NOTREACHED(); |
| 107 return 0; | 111 return 0; |
| 108 } | 112 } |
| 109 | 113 |
| 110 NOTREACHED(); | 114 NOTREACHED(); |
| 111 return 0; | 115 return 0; |
| 112 } | 116 } |
| 113 | 117 |
| 114 GLsizei SizeInBytes(const gfx::Size& size, | 118 GLsizei SizeInBytes(const gfx::Size& size, |
| 115 gfx::GpuMemoryBuffer::Format format) { | 119 gfx::GpuMemoryBuffer::Format format) { |
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| 146 DCHECK_EQ(0u, egl_texture_id_); | 150 DCHECK_EQ(0u, egl_texture_id_); |
| 147 #endif | 151 #endif |
| 148 } | 152 } |
| 149 | 153 |
| 150 // static | 154 // static |
| 151 bool GLImageMemory::StrideInBytes(size_t width, | 155 bool GLImageMemory::StrideInBytes(size_t width, |
| 152 gfx::GpuMemoryBuffer::Format format, | 156 gfx::GpuMemoryBuffer::Format format, |
| 153 size_t* stride_in_bytes) { | 157 size_t* stride_in_bytes) { |
| 154 base::CheckedNumeric<size_t> s = width; | 158 base::CheckedNumeric<size_t> s = width; |
| 155 switch (format) { | 159 switch (format) { |
| 156 case gfx::GpuMemoryBuffer::ATCIA: | |
| 157 case gfx::GpuMemoryBuffer::DXT5: | |
| 158 *stride_in_bytes = width; | |
| 159 return true; | |
| 160 case gfx::GpuMemoryBuffer::ATC: | 160 case gfx::GpuMemoryBuffer::ATC: |
| 161 case gfx::GpuMemoryBuffer::DXT1: | 161 case gfx::GpuMemoryBuffer::DXT1: |
| 162 case gfx::GpuMemoryBuffer::ETC1: | 162 case gfx::GpuMemoryBuffer::ETC1: |
| 163 DCHECK_EQ(width % 2, 0U); | 163 DCHECK_EQ(width % 2, 0U); |
| 164 s /= 2; | 164 s /= 2; |
| 165 if (!s.IsValid()) | 165 if (!s.IsValid()) |
| 166 return false; | 166 return false; |
| 167 | |
| 168 *stride_in_bytes = s.ValueOrDie(); | 167 *stride_in_bytes = s.ValueOrDie(); |
| 169 return true; | 168 return true; |
| 169 case gfx::GpuMemoryBuffer::ATCIA: |
| 170 case gfx::GpuMemoryBuffer::DXT5: |
| 171 *stride_in_bytes = width; |
| 172 return true; |
| 170 case gfx::GpuMemoryBuffer::RGBA_8888: | 173 case gfx::GpuMemoryBuffer::RGBA_8888: |
| 171 case gfx::GpuMemoryBuffer::BGRA_8888: | 174 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 172 s *= 4; | 175 s *= 4; |
| 173 if (!s.IsValid()) | 176 if (!s.IsValid()) |
| 174 return false; | 177 return false; |
| 175 | |
| 176 *stride_in_bytes = s.ValueOrDie(); | 178 *stride_in_bytes = s.ValueOrDie(); |
| 177 return true; | 179 return true; |
| 178 case gfx::GpuMemoryBuffer::RGBX_8888: | 180 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 181 case gfx::GpuMemoryBuffer::YUV_420: |
| 179 NOTREACHED(); | 182 NOTREACHED(); |
| 180 return false; | 183 return false; |
| 181 } | 184 } |
| 182 | 185 |
| 183 NOTREACHED(); | 186 NOTREACHED(); |
| 184 return false; | 187 return false; |
| 185 } | 188 } |
| 186 | 189 |
| 187 bool GLImageMemory::Initialize(const unsigned char* memory, | 190 bool GLImageMemory::Initialize(const unsigned char* memory, |
| 188 gfx::GpuMemoryBuffer::Format format) { | 191 gfx::GpuMemoryBuffer::Format format) { |
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| 391 size_.width(), | 394 size_.width(), |
| 392 size_.height(), | 395 size_.height(), |
| 393 0, // border | 396 0, // border |
| 394 DataFormat(format_), | 397 DataFormat(format_), |
| 395 DataType(format_), | 398 DataType(format_), |
| 396 memory_); | 399 memory_); |
| 397 } | 400 } |
| 398 } | 401 } |
| 399 | 402 |
| 400 } // namespace gfx | 403 } // namespace gfx |
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