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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_image_memory.h" | 5 #include "ui/gl/gl_image_memory.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 #include "ui/gl/scoped_binders.h" | 10 #include "ui/gl/scoped_binders.h" |
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31 switch (format) { | 31 switch (format) { |
32 case gfx::GpuMemoryBuffer::ATC: | 32 case gfx::GpuMemoryBuffer::ATC: |
33 case gfx::GpuMemoryBuffer::ATCIA: | 33 case gfx::GpuMemoryBuffer::ATCIA: |
34 case gfx::GpuMemoryBuffer::DXT1: | 34 case gfx::GpuMemoryBuffer::DXT1: |
35 case gfx::GpuMemoryBuffer::DXT5: | 35 case gfx::GpuMemoryBuffer::DXT5: |
36 case gfx::GpuMemoryBuffer::ETC1: | 36 case gfx::GpuMemoryBuffer::ETC1: |
37 case gfx::GpuMemoryBuffer::RGBA_8888: | 37 case gfx::GpuMemoryBuffer::RGBA_8888: |
38 case gfx::GpuMemoryBuffer::BGRA_8888: | 38 case gfx::GpuMemoryBuffer::BGRA_8888: |
39 return true; | 39 return true; |
40 case gfx::GpuMemoryBuffer::RGBX_8888: | 40 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 41 case gfx::GpuMemoryBuffer::YUV_420: |
41 return false; | 42 return false; |
42 } | 43 } |
43 | 44 |
44 NOTREACHED(); | 45 NOTREACHED(); |
45 return false; | 46 return false; |
46 } | 47 } |
47 | 48 |
48 bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { | 49 bool IsCompressedFormat(gfx::GpuMemoryBuffer::Format format) { |
49 switch (format) { | 50 switch (format) { |
50 case gfx::GpuMemoryBuffer::ATC: | 51 case gfx::GpuMemoryBuffer::ATC: |
51 case gfx::GpuMemoryBuffer::ATCIA: | 52 case gfx::GpuMemoryBuffer::ATCIA: |
52 case gfx::GpuMemoryBuffer::DXT1: | 53 case gfx::GpuMemoryBuffer::DXT1: |
53 case gfx::GpuMemoryBuffer::DXT5: | 54 case gfx::GpuMemoryBuffer::DXT5: |
54 case gfx::GpuMemoryBuffer::ETC1: | 55 case gfx::GpuMemoryBuffer::ETC1: |
| 56 case gfx::GpuMemoryBuffer::YUV_420: |
55 return true; | 57 return true; |
56 case gfx::GpuMemoryBuffer::RGBA_8888: | 58 case gfx::GpuMemoryBuffer::RGBA_8888: |
57 case gfx::GpuMemoryBuffer::BGRA_8888: | 59 case gfx::GpuMemoryBuffer::BGRA_8888: |
58 case gfx::GpuMemoryBuffer::RGBX_8888: | 60 case gfx::GpuMemoryBuffer::RGBX_8888: |
59 return false; | 61 return false; |
60 } | 62 } |
61 | 63 |
62 NOTREACHED(); | 64 NOTREACHED(); |
63 return false; | 65 return false; |
64 } | 66 } |
65 | 67 |
66 GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { | 68 GLenum TextureFormat(gfx::GpuMemoryBuffer::Format format) { |
67 switch (format) { | 69 switch (format) { |
68 case gfx::GpuMemoryBuffer::ATC: | 70 case gfx::GpuMemoryBuffer::ATC: |
69 return GL_ATC_RGB_AMD; | 71 return GL_ATC_RGB_AMD; |
70 case gfx::GpuMemoryBuffer::ATCIA: | 72 case gfx::GpuMemoryBuffer::ATCIA: |
71 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; | 73 return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; |
72 case gfx::GpuMemoryBuffer::DXT1: | 74 case gfx::GpuMemoryBuffer::DXT1: |
73 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; | 75 return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
74 case gfx::GpuMemoryBuffer::DXT5: | 76 case gfx::GpuMemoryBuffer::DXT5: |
75 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; | 77 return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
76 case gfx::GpuMemoryBuffer::ETC1: | 78 case gfx::GpuMemoryBuffer::ETC1: |
77 return GL_ETC1_RGB8_OES; | 79 return GL_ETC1_RGB8_OES; |
78 case gfx::GpuMemoryBuffer::RGBA_8888: | 80 case gfx::GpuMemoryBuffer::RGBA_8888: |
79 return GL_RGBA; | 81 return GL_RGBA; |
80 case gfx::GpuMemoryBuffer::BGRA_8888: | 82 case gfx::GpuMemoryBuffer::BGRA_8888: |
81 return GL_BGRA_EXT; | 83 return GL_BGRA_EXT; |
82 case gfx::GpuMemoryBuffer::RGBX_8888: | 84 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 85 case gfx::GpuMemoryBuffer::YUV_420: |
83 NOTREACHED(); | 86 NOTREACHED(); |
84 return 0; | 87 return 0; |
85 } | 88 } |
86 | 89 |
87 NOTREACHED(); | 90 NOTREACHED(); |
88 return 0; | 91 return 0; |
89 } | 92 } |
90 | 93 |
91 GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { | 94 GLenum DataFormat(gfx::GpuMemoryBuffer::Format format) { |
92 return TextureFormat(format); | 95 return TextureFormat(format); |
93 } | 96 } |
94 | 97 |
95 GLenum DataType(gfx::GpuMemoryBuffer::Format format) { | 98 GLenum DataType(gfx::GpuMemoryBuffer::Format format) { |
96 switch (format) { | 99 switch (format) { |
97 case gfx::GpuMemoryBuffer::RGBA_8888: | 100 case gfx::GpuMemoryBuffer::RGBA_8888: |
98 case gfx::GpuMemoryBuffer::BGRA_8888: | 101 case gfx::GpuMemoryBuffer::BGRA_8888: |
99 return GL_UNSIGNED_BYTE; | 102 return GL_UNSIGNED_BYTE; |
100 case gfx::GpuMemoryBuffer::ATC: | 103 case gfx::GpuMemoryBuffer::ATC: |
101 case gfx::GpuMemoryBuffer::ATCIA: | 104 case gfx::GpuMemoryBuffer::ATCIA: |
102 case gfx::GpuMemoryBuffer::DXT1: | 105 case gfx::GpuMemoryBuffer::DXT1: |
103 case gfx::GpuMemoryBuffer::DXT5: | 106 case gfx::GpuMemoryBuffer::DXT5: |
104 case gfx::GpuMemoryBuffer::ETC1: | 107 case gfx::GpuMemoryBuffer::ETC1: |
105 case gfx::GpuMemoryBuffer::RGBX_8888: | 108 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 109 case gfx::GpuMemoryBuffer::YUV_420: |
106 NOTREACHED(); | 110 NOTREACHED(); |
107 return 0; | 111 return 0; |
108 } | 112 } |
109 | 113 |
110 NOTREACHED(); | 114 NOTREACHED(); |
111 return 0; | 115 return 0; |
112 } | 116 } |
113 | 117 |
114 GLsizei SizeInBytes(const gfx::Size& size, | 118 GLsizei SizeInBytes(const gfx::Size& size, |
115 gfx::GpuMemoryBuffer::Format format) { | 119 gfx::GpuMemoryBuffer::Format format) { |
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146 DCHECK_EQ(0u, egl_texture_id_); | 150 DCHECK_EQ(0u, egl_texture_id_); |
147 #endif | 151 #endif |
148 } | 152 } |
149 | 153 |
150 // static | 154 // static |
151 bool GLImageMemory::StrideInBytes(size_t width, | 155 bool GLImageMemory::StrideInBytes(size_t width, |
152 gfx::GpuMemoryBuffer::Format format, | 156 gfx::GpuMemoryBuffer::Format format, |
153 size_t* stride_in_bytes) { | 157 size_t* stride_in_bytes) { |
154 base::CheckedNumeric<size_t> s = width; | 158 base::CheckedNumeric<size_t> s = width; |
155 switch (format) { | 159 switch (format) { |
156 case gfx::GpuMemoryBuffer::ATCIA: | |
157 case gfx::GpuMemoryBuffer::DXT5: | |
158 *stride_in_bytes = width; | |
159 return true; | |
160 case gfx::GpuMemoryBuffer::ATC: | 160 case gfx::GpuMemoryBuffer::ATC: |
161 case gfx::GpuMemoryBuffer::DXT1: | 161 case gfx::GpuMemoryBuffer::DXT1: |
162 case gfx::GpuMemoryBuffer::ETC1: | 162 case gfx::GpuMemoryBuffer::ETC1: |
163 DCHECK_EQ(width % 2, 0U); | 163 DCHECK_EQ(width % 2, 0U); |
164 s /= 2; | 164 s /= 2; |
165 if (!s.IsValid()) | 165 if (!s.IsValid()) |
166 return false; | 166 return false; |
167 | |
168 *stride_in_bytes = s.ValueOrDie(); | 167 *stride_in_bytes = s.ValueOrDie(); |
169 return true; | 168 return true; |
| 169 case gfx::GpuMemoryBuffer::ATCIA: |
| 170 case gfx::GpuMemoryBuffer::DXT5: |
| 171 *stride_in_bytes = width; |
| 172 return true; |
170 case gfx::GpuMemoryBuffer::RGBA_8888: | 173 case gfx::GpuMemoryBuffer::RGBA_8888: |
171 case gfx::GpuMemoryBuffer::BGRA_8888: | 174 case gfx::GpuMemoryBuffer::BGRA_8888: |
172 s *= 4; | 175 s *= 4; |
173 if (!s.IsValid()) | 176 if (!s.IsValid()) |
174 return false; | 177 return false; |
175 | |
176 *stride_in_bytes = s.ValueOrDie(); | 178 *stride_in_bytes = s.ValueOrDie(); |
177 return true; | 179 return true; |
178 case gfx::GpuMemoryBuffer::RGBX_8888: | 180 case gfx::GpuMemoryBuffer::RGBX_8888: |
| 181 case gfx::GpuMemoryBuffer::YUV_420: |
179 NOTREACHED(); | 182 NOTREACHED(); |
180 return false; | 183 return false; |
181 } | 184 } |
182 | 185 |
183 NOTREACHED(); | 186 NOTREACHED(); |
184 return false; | 187 return false; |
185 } | 188 } |
186 | 189 |
187 bool GLImageMemory::Initialize(const unsigned char* memory, | 190 bool GLImageMemory::Initialize(const unsigned char* memory, |
188 gfx::GpuMemoryBuffer::Format format) { | 191 gfx::GpuMemoryBuffer::Format format) { |
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391 size_.width(), | 394 size_.width(), |
392 size_.height(), | 395 size_.height(), |
393 0, // border | 396 0, // border |
394 DataFormat(format_), | 397 DataFormat(format_), |
395 DataType(format_), | 398 DataType(format_), |
396 memory_); | 399 memory_); |
397 } | 400 } |
398 } | 401 } |
399 | 402 |
400 } // namespace gfx | 403 } // namespace gfx |
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