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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
9 #include "content/common/android/surface_texture_manager.h" | 9 #include "content/common/android/surface_texture_manager.h" |
10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 namespace { | 13 namespace { |
14 | 14 |
15 int WindowFormat(gfx::GpuMemoryBuffer::Format format) { | 15 int WindowFormat(gfx::GpuMemoryBuffer::Format format) { |
16 switch (format) { | 16 switch (format) { |
17 case gfx::GpuMemoryBuffer::RGBA_8888: | 17 case gfx::GpuMemoryBuffer::RGBA_8888: |
18 return WINDOW_FORMAT_RGBA_8888; | 18 return WINDOW_FORMAT_RGBA_8888; |
19 case gfx::GpuMemoryBuffer::ATC: | 19 case gfx::GpuMemoryBuffer::ATC: |
20 case gfx::GpuMemoryBuffer::ATCIA: | 20 case gfx::GpuMemoryBuffer::ATCIA: |
21 case gfx::GpuMemoryBuffer::DXT1: | 21 case gfx::GpuMemoryBuffer::DXT1: |
22 case gfx::GpuMemoryBuffer::DXT5: | 22 case gfx::GpuMemoryBuffer::DXT5: |
23 case gfx::GpuMemoryBuffer::ETC1: | 23 case gfx::GpuMemoryBuffer::ETC1: |
24 case gfx::GpuMemoryBuffer::RGBX_8888: | 24 case gfx::GpuMemoryBuffer::RGBX_8888: |
25 case gfx::GpuMemoryBuffer::BGRA_8888: | 25 case gfx::GpuMemoryBuffer::BGRA_8888: |
| 26 case gfx::GpuMemoryBuffer::YUV_420: |
26 NOTREACHED(); | 27 NOTREACHED(); |
27 return 0; | 28 return 0; |
28 } | 29 } |
29 | 30 |
30 NOTREACHED(); | 31 NOTREACHED(); |
31 return 0; | 32 return 0; |
32 } | 33 } |
33 | 34 |
34 } // namespace | 35 } // namespace |
35 | 36 |
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74 DCHECK(!mapped_); | 75 DCHECK(!mapped_); |
75 DCHECK(native_window_); | 76 DCHECK(native_window_); |
76 ANativeWindow_Buffer buffer; | 77 ANativeWindow_Buffer buffer; |
77 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 78 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
78 if (status) { | 79 if (status) { |
79 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 80 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
80 return false; | 81 return false; |
81 } | 82 } |
82 | 83 |
83 size_t stride_in_bytes = 0; | 84 size_t stride_in_bytes = 0; |
84 if (!StrideInBytes(buffer.stride, format_, &stride_in_bytes)) | 85 if (!StrideInBytes(buffer.stride, format_, 0, &stride_in_bytes)) |
85 return false; | 86 return false; |
86 | 87 |
87 DCHECK_LE(size_.width(), buffer.stride); | 88 DCHECK_LE(size_.width(), buffer.stride); |
88 stride_ = stride_in_bytes; | 89 stride_ = stride_in_bytes; |
89 mapped_ = true; | 90 mapped_ = true; |
90 *data = buffer.bits; | 91 *data = buffer.bits; |
91 return true; | 92 return true; |
92 } | 93 } |
93 | 94 |
94 void GpuMemoryBufferImplSurfaceTexture::Unmap() { | 95 void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
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105 | 106 |
106 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 107 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
107 const { | 108 const { |
108 gfx::GpuMemoryBufferHandle handle; | 109 gfx::GpuMemoryBufferHandle handle; |
109 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 110 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
110 handle.id = id_; | 111 handle.id = id_; |
111 return handle; | 112 return handle; |
112 } | 113 } |
113 | 114 |
114 } // namespace content | 115 } // namespace content |
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