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Side by Side Diff: ash/wm/boot_splash_screen_chromeos.cc

Issue 1062003003: ash: Access the Canvas for painting through PaintRecorder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ash-recorder: . Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/boot_splash_screen_chromeos.h" 5 #include "ash/wm/boot_splash_screen_chromeos.h"
6 6
7 #include "third_party/skia/include/core/SkBitmap.h" 7 #include "third_party/skia/include/core/SkBitmap.h"
8 #include "ui/aura/window.h" 8 #include "ui/aura/window.h"
9 #include "ui/aura/window_tree_host.h" 9 #include "ui/aura/window_tree_host.h"
10 #include "ui/base/x/x11_util.h" 10 #include "ui/base/x/x11_util.h"
11 #include "ui/compositor/layer.h" 11 #include "ui/compositor/layer.h"
12 #include "ui/compositor/layer_type.h" 12 #include "ui/compositor/layer_type.h"
13 #include "ui/compositor/paint_context.h" 13 #include "ui/compositor/paint_context.h"
14 #include "ui/compositor/paint_recorder.h"
14 #include "ui/compositor/scoped_layer_animation_settings.h" 15 #include "ui/compositor/scoped_layer_animation_settings.h"
15 #include "ui/gfx/canvas.h" 16 #include "ui/gfx/canvas.h"
16 17
17 namespace ash { 18 namespace ash {
18 19
19 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer. 20 // ui::LayerDelegate that copies the aura host window's content to a ui::Layer.
20 class BootSplashScreen::CopyHostContentLayerDelegate 21 class BootSplashScreen::CopyHostContentLayerDelegate
21 : public ui::LayerDelegate { 22 : public ui::LayerDelegate {
22 public: 23 public:
23 explicit CopyHostContentLayerDelegate(aura::WindowTreeHost* host) 24 explicit CopyHostContentLayerDelegate(aura::WindowTreeHost* host)
24 : host_(host) { 25 : host_(host) {
25 } 26 }
26 27
27 ~CopyHostContentLayerDelegate() override {} 28 ~CopyHostContentLayerDelegate() override {}
28 29
29 // ui::LayerDelegate overrides: 30 // ui::LayerDelegate overrides:
30 void OnPaintLayer(const ui::PaintContext& context) override { 31 void OnPaintLayer(const ui::PaintContext& context) override {
31 // It'd be safer to copy the area to a canvas in the constructor and then 32 // It'd be safer to copy the area to a canvas in the constructor and then
32 // copy from that canvas to this one here, but this appears to work (i.e. we 33 // copy from that canvas to this one here, but this appears to work (i.e. we
33 // only call this before we draw our first frame) and it saves us an extra 34 // only call this before we draw our first frame) and it saves us an extra
34 // copy. 35 // copy.
35 // TODO(derat): Instead of copying the data, use GLX_EXT_texture_from_pixmap 36 // TODO(derat): Instead of copying the data, use GLX_EXT_texture_from_pixmap
36 // to create a zero-copy texture (when possible): 37 // to create a zero-copy texture (when possible):
37 // https://codereview.chromium.org/10543125 38 // https://codereview.chromium.org/10543125
38 #if defined(USE_X11) 39 #if defined(USE_X11)
40 ui::PaintRecorder recorder(context);
39 ui::CopyAreaToCanvas(host_->GetAcceleratedWidget(), host_->GetBounds(), 41 ui::CopyAreaToCanvas(host_->GetAcceleratedWidget(), host_->GetBounds(),
40 gfx::Point(), context.canvas()); 42 gfx::Point(), recorder.canvas());
41 #else 43 #else
42 // TODO(spang): Figure out what to do here. 44 // TODO(spang): Figure out what to do here.
43 NOTIMPLEMENTED(); 45 NOTIMPLEMENTED();
44 #endif 46 #endif
45 } 47 }
46 48
47 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} 49 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
48 50
49 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} 51 void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
50 52
(...skipping 22 matching lines...) Expand all
73 } 75 }
74 76
75 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) { 77 void BootSplashScreen::StartHideAnimation(base::TimeDelta duration) {
76 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator()); 78 ui::ScopedLayerAnimationSettings settings(layer_->GetAnimator());
77 settings.SetTransitionDuration(duration); 79 settings.SetTransitionDuration(duration);
78 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); 80 settings.SetPreemptionStrategy(ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
79 layer_->SetOpacity(0.0f); 81 layer_->SetOpacity(0.0f);
80 } 82 }
81 83
82 } // namespace ash 84 } // namespace ash
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