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Unified Diff: src/compiler/register-allocator.cc

Issue 1061923005: Reland: Introducing the LLVM greedy register allocator. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 8 months ago
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Index: src/compiler/register-allocator.cc
diff --git a/src/compiler/register-allocator.cc b/src/compiler/register-allocator.cc
index 9d745d0097f4e627707a0349f006c6073db7592d..91f91db526d36c9b8f8ef0b58c422c1456653324 100644
--- a/src/compiler/register-allocator.cc
+++ b/src/compiler/register-allocator.cc
@@ -10,11 +10,82 @@ namespace v8 {
namespace internal {
namespace compiler {
+
#define TRACE(...) \
do { \
if (FLAG_trace_alloc) PrintF(__VA_ARGS__); \
} while (false)
+
+class RegisterAllocationInfo : public ZoneObject {
dcarney 2015/04/19 12:21:01 this is a pretty generic name, to be avoided if po
Mircea Trofin 2015/04/19 16:13:38 I share the sentiment :) I'll try and find a bette
+ public:
+ explicit RegisterAllocationInfo(Zone* zone) : storage_(zone) {}
+
+ bool Find(UseInterval* query, LiveRange** result) {
dcarney 2015/04/19 12:21:01 what about just returning a live range that could
Mircea Trofin 2015/04/19 16:13:38 I agree - changed it.
+ ZoneSplayTree<Config>::Locator locator;
+ bool ret = storage_.Find(GetKey(query), &locator);
+ if (ret) {
+ *result = locator.value();
+ }
+ return ret;
+ }
+
+ bool Insert(LiveRange* range) {
+ auto* interval = range->first_interval();
+ while (interval != nullptr) {
+ if (!Insert(interval, range)) return false;
dcarney 2015/04/19 12:21:01 if i'm reading the rest of this cl correctly, this
Mircea Trofin 2015/04/19 16:13:38 SplayTree.Insert returns false if we already inser
+ interval = interval->next();
+ }
+ return true;
+ }
+
+ bool Remove(UseInterval* key) { return storage_.Remove(GetKey(key)); }
dcarney 2015/04/19 12:21:01 this should probably be private since i can't imag
Mircea Trofin 2015/04/19 16:13:38 Done.
+
+ bool Remove(LiveRange* range) {
+ bool ret = false;
+ auto* segment = range->first_interval();
+ while (segment != nullptr) {
+ ret |= Remove(segment);
dcarney 2015/04/19 12:21:01 again, the intervals must all be in there somewher
Mircea Trofin 2015/04/19 16:13:38 I added that logic in the uses of the API, to avoi
+ segment = segment->next();
+ }
+ return ret;
+ }
+
+ bool IsEmpty() { return storage_.is_empty(); }
+
+ private:
+ struct Config {
+ typedef std::pair<int, int> Key;
+ typedef LiveRange* Value;
+ static const Key kNoKey;
+ static Value NoValue() { return nullptr; }
+ static int Compare(const Key& a, const Key& b) {
+ if (a.second <= b.first) return -1;
+ if (a.first >= b.second) return 1;
+ return 0;
+ }
+ };
+
+ Config::Key GetKey(UseInterval* interval) {
+ if (!interval) return std::make_pair(0, 0);
dcarney 2015/04/19 12:21:01 interval != nullptr
+ return std::make_pair(interval->start().Value(), interval->end().Value());
+ }
+ bool Insert(UseInterval* interval, LiveRange* range) {
+ ZoneSplayTree<Config>::Locator locator;
+ bool ret = storage_.Insert(GetKey(interval), &locator);
dcarney 2015/04/19 12:21:01 here you should be able to DCHEK ret as well, no?
Mircea Trofin 2015/04/19 16:13:38 No, it just means we'd already inserted that. This
+ if (ret) locator.set_value(range);
+ return ret;
+ }
+
+ ZoneSplayTree<Config> storage_;
+ DISALLOW_COPY_AND_ASSIGN(RegisterAllocationInfo);
+};
+
+
+const std::pair<int, int> RegisterAllocationInfo::Config::kNoKey =
+ std::make_pair<int, int>(0, 0);
+
+
static inline LifetimePosition Min(LifetimePosition a, LifetimePosition b) {
return a.Value() < b.Value() ? a : b;
}
@@ -581,16 +652,30 @@ RegisterAllocator::RegisterAllocator(const RegisterConfiguration* config,
debug_name_(debug_name),
config_(config),
phi_map_(local_zone()),
- live_in_sets_(code->InstructionBlockCount(), nullptr, local_zone()),
live_ranges_(code->VirtualRegisterCount() * 2, nullptr, local_zone()),
fixed_live_ranges_(this->config()->num_general_registers(), nullptr,
local_zone()),
fixed_double_live_ranges_(this->config()->num_double_registers(), nullptr,
local_zone()),
+ spill_ranges_(local_zone()),
+ live_in_sets_(code->InstructionBlockCount(), nullptr, local_zone()) {
+ spill_ranges().reserve(8);
+ assigned_registers_ =
+ new (code_zone()) BitVector(config->num_general_registers(), code_zone());
+ assigned_double_registers_ = new (code_zone())
+ BitVector(config->num_aliased_double_registers(), code_zone());
+ frame->SetAllocatedRegisters(assigned_registers_);
+ frame->SetAllocatedDoubleRegisters(assigned_double_registers_);
+}
+
+LinearScanAllocator::LinearScanAllocator(const RegisterConfiguration* config,
+ Zone* zone, Frame* frame,
+ InstructionSequence* code,
+ const char* debug_name)
+ : RegisterAllocator(config, zone, frame, code, debug_name),
unhandled_live_ranges_(local_zone()),
active_live_ranges_(local_zone()),
inactive_live_ranges_(local_zone()),
- spill_ranges_(local_zone()),
mode_(UNALLOCATED_REGISTERS),
num_registers_(-1) {
DCHECK(this->config()->num_general_registers() <=
@@ -605,13 +690,6 @@ RegisterAllocator::RegisterAllocator(const RegisterConfiguration* config,
static_cast<size_t>(code->VirtualRegisterCount() * 2));
active_live_ranges().reserve(8);
inactive_live_ranges().reserve(8);
- spill_ranges().reserve(8);
- assigned_registers_ =
- new (code_zone()) BitVector(config->num_general_registers(), code_zone());
- assigned_double_registers_ = new (code_zone())
- BitVector(config->num_aliased_double_registers(), code_zone());
- frame->SetAllocatedRegisters(assigned_registers_);
- frame->SetAllocatedDoubleRegisters(assigned_double_registers_);
}
@@ -973,12 +1051,12 @@ SpillRange* RegisterAllocator::AssignSpillRangeToLiveRange(LiveRange* range) {
}
-bool RegisterAllocator::TryReuseSpillForPhi(LiveRange* range) {
+bool LinearScanAllocator::TryReuseSpillForPhi(LiveRange* range) {
if (range->IsChild() || !range->is_phi()) return false;
DCHECK(!range->HasSpillOperand());
- auto lookup = phi_map_.find(range->id());
- DCHECK(lookup != phi_map_.end());
+ auto lookup = phi_map().find(range->id());
+ DCHECK(lookup != phi_map().end());
auto phi = lookup->second->phi;
auto block = lookup->second->block;
// Count the number of spilled operands.
@@ -1805,6 +1883,140 @@ bool RegisterAllocator::SafePointsAreInOrder() const {
}
+unsigned GreedyAllocator::GetLiveRangeSize(LiveRange* range) {
+ auto interval = range->first_interval();
+ if (interval == nullptr) return 0;
+
+ unsigned size = 0;
+ while (interval != nullptr) {
+ size += (interval->end().Value() - interval->start().Value());
+ interval = interval->next();
+ }
+
+ DCHECK(size);
dcarney 2015/04/19 12:21:01 size != 0
Mircea Trofin 2015/04/19 16:13:38 not DCHECK_NE(0, size)? I went with this, in the s
dcarney 2015/04/19 18:56:54 yeah, DCHECK_NE is better if it compiles. for siz
+ return size;
+}
+
+
+void GreedyAllocator::Enqueue(LiveRange* range) {
+ if (!range || range->IsEmpty()) return;
dcarney 2015/04/19 12:21:01 range == nullptr
Mircea Trofin 2015/04/19 16:13:38 Done.
+ unsigned size = GetLiveRangeSize(range);
+ queue_.push(std::make_pair(size, range));
+}
+
+
+// TODO(mtrofin): consolidate with identical code segment in
+// LinearScanAllocator::AllocateRegisters
+bool GreedyAllocator::HandleSpillOperands(LiveRange* range) {
+ auto position = range->Start();
+ TRACE("Processing interval %d start=%d\n", range->id(), position.Value());
+
+ if (!range->HasNoSpillType()) {
+ TRACE("Live range %d already has a spill operand\n", range->id());
+ auto next_pos = position;
+ if (next_pos.IsGapPosition()) {
+ next_pos = next_pos.NextStart();
+ }
+ auto pos = range->NextUsePositionRegisterIsBeneficial(next_pos);
+ // If the range already has a spill operand and it doesn't need a
+ // register immediately, split it and spill the first part of the range.
+ if (pos == nullptr) {
+ Spill(range);
+ return true;
+ } else if (pos->pos().Value() > range->Start().NextStart().Value()) {
+ // Do not spill live range eagerly if use position that can benefit from
+ // the register is too close to the start of live range.
+ auto* reminder = SpillBetweenUntil(range, position, position, pos->pos());
+ Enqueue(reminder);
+ return true;
+ }
+ }
+ return false;
+ // TODO(mtrofin): Do we need this?
+ // return (TryReuseSpillForPhi(range));
+}
+
+
+void GreedyAllocator::AllocateRegisters(RegisterKind mode) {
+ // TODO(mtrofin): support for double registers
+ DCHECK_EQ(GENERAL_REGISTERS, mode);
+
+ for (auto range : live_ranges()) {
+ if (range == nullptr) continue;
+ if (range->Kind() == mode) {
+ DCHECK(!range->HasRegisterAssigned() && !range->IsSpilled());
+ TRACE("Enqueueing live range %d to priority queue \n", range->id());
+ Enqueue(range);
+ }
+ }
+
+ int reg_count = mode == GENERAL_REGISTERS ? config()->num_general_registers()
dcarney 2015/04/19 12:21:01 maybe you want to use num_registers_ like in the l
Mircea Trofin 2015/04/19 16:13:38 I am a bit uneasy with the existing pattern, actua
dcarney 2015/04/19 18:56:54 the current design splits the allocation of double
+ : config()->num_double_registers();
+
+ allocations_.resize(reg_count);
+ for (int i = 0; i < reg_count; i++) {
+ allocations_[i] = new (local_zone()) RegisterAllocationInfo(local_zone());
+ }
+
+ for (auto* current : fixed_live_ranges()) {
dcarney 2015/04/19 12:21:01 i think if you just switch between fixed_live_rang
Mircea Trofin 2015/04/19 16:13:38 Done - something along those lines.
+ if (current != nullptr) {
+ int reg_nr = current->assigned_register();
+ bool inserted = allocations_[reg_nr]->Insert(current);
+ CHECK(inserted);
+ }
+ }
+
+ while (!queue_.empty()) {
+ auto current_pair = queue_.top();
+ queue_.pop();
+ auto current = current_pair.second;
+ if (HandleSpillOperands(current)) continue;
+ ZoneSet<LiveRange*> conflicting(local_zone());
+ if (!TryAllocate(current, &conflicting)) {
+ DCHECK(conflicting.size());
+ float this_max = CalculateSpillWeight(current);
+ float max_conflicting = CalculateMaxSpillWeight(conflicting);
+ if (max_conflicting < this_max) {
+ for (auto* conflict : conflicting) {
+ Evict(conflict);
+ Enqueue(conflict);
+ }
+ conflicting.clear();
+ bool allocated = TryAllocate(current, &conflicting);
+ CHECK(allocated);
+ DCHECK_EQ(0, conflicting.size());
+ } else {
+ DCHECK(!current->IsFixed() || current->CanBeSpilled(current->Start()));
+ bool allocated = AllocateBlockedRange(current, conflicting);
+ CHECK(allocated);
+ }
+ }
+ }
+ for (size_t i = 0; i < allocations_.size(); ++i) {
+ if (!allocations_[i]->IsEmpty()) {
+ assigned_registers()->Add(i);
+ }
+ }
+}
+
+
+bool GreedyAllocator::AllocateBlockedRange(
+ LiveRange* current, const ZoneSet<LiveRange*>& conflicts) {
+ auto register_use = current->NextRegisterPosition(current->Start());
+ if (register_use == nullptr) {
+ // There is no use in the current live range that requires a register.
+ // We can just spill it.
+ Spill(current);
+ return true;
+ }
+
+ auto second_part = SplitRangeAt(current, register_use->pos());
+ Spill(second_part);
+
+ return true;
+}
+
+
void RegisterAllocator::PopulateReferenceMaps() {
DCHECK(SafePointsAreInOrder());
@@ -1886,21 +2098,21 @@ void RegisterAllocator::PopulateReferenceMaps() {
}
-void RegisterAllocator::AllocateGeneralRegisters() {
+void LinearScanAllocator::AllocateGeneralRegisters() {
num_registers_ = config()->num_general_registers();
mode_ = GENERAL_REGISTERS;
AllocateRegisters();
}
-void RegisterAllocator::AllocateDoubleRegisters() {
+void LinearScanAllocator::AllocateDoubleRegisters() {
num_registers_ = config()->num_aliased_double_registers();
mode_ = DOUBLE_REGISTERS;
AllocateRegisters();
}
-void RegisterAllocator::AllocateRegisters() {
+void LinearScanAllocator::AllocateRegisters() {
DCHECK(unhandled_live_ranges().empty());
for (auto range : live_ranges()) {
@@ -2001,7 +2213,7 @@ void RegisterAllocator::AllocateRegisters() {
}
-const char* RegisterAllocator::RegisterName(int allocation_index) {
+const char* LinearScanAllocator::RegisterName(int allocation_index) {
if (mode_ == GENERAL_REGISTERS) {
return config()->general_register_name(allocation_index);
} else {
@@ -2022,19 +2234,19 @@ RegisterKind RegisterAllocator::RequiredRegisterKind(
}
-void RegisterAllocator::AddToActive(LiveRange* range) {
+void LinearScanAllocator::AddToActive(LiveRange* range) {
TRACE("Add live range %d to active\n", range->id());
active_live_ranges().push_back(range);
}
-void RegisterAllocator::AddToInactive(LiveRange* range) {
+void LinearScanAllocator::AddToInactive(LiveRange* range) {
TRACE("Add live range %d to inactive\n", range->id());
inactive_live_ranges().push_back(range);
}
-void RegisterAllocator::AddToUnhandledSorted(LiveRange* range) {
+void LinearScanAllocator::AddToUnhandledSorted(LiveRange* range) {
if (range == nullptr || range->IsEmpty()) return;
DCHECK(!range->HasRegisterAssigned() && !range->IsSpilled());
DCHECK(allocation_finger_.Value() <= range->Start().Value());
@@ -2054,7 +2266,7 @@ void RegisterAllocator::AddToUnhandledSorted(LiveRange* range) {
}
-void RegisterAllocator::AddToUnhandledUnsorted(LiveRange* range) {
+void LinearScanAllocator::AddToUnhandledUnsorted(LiveRange* range) {
if (range == nullptr || range->IsEmpty()) return;
DCHECK(!range->HasRegisterAssigned() && !range->IsSpilled());
TRACE("Add live range %d to unhandled unsorted at end\n", range->id());
@@ -2073,14 +2285,14 @@ static bool UnhandledSortHelper(LiveRange* a, LiveRange* b) {
// Sort the unhandled live ranges so that the ranges to be processed first are
// at the end of the array list. This is convenient for the register allocation
// algorithm because it is efficient to remove elements from the end.
-void RegisterAllocator::SortUnhandled() {
+void LinearScanAllocator::SortUnhandled() {
TRACE("Sort unhandled\n");
std::sort(unhandled_live_ranges().begin(), unhandled_live_ranges().end(),
&UnhandledSortHelper);
}
-bool RegisterAllocator::UnhandledIsSorted() {
+bool LinearScanAllocator::UnhandledIsSorted() {
size_t len = unhandled_live_ranges().size();
for (size_t i = 1; i < len; i++) {
auto a = unhandled_live_ranges().at(i - 1);
@@ -2091,33 +2303,143 @@ bool RegisterAllocator::UnhandledIsSorted() {
}
-void RegisterAllocator::ActiveToHandled(LiveRange* range) {
+void LinearScanAllocator::ActiveToHandled(LiveRange* range) {
RemoveElement(&active_live_ranges(), range);
TRACE("Moving live range %d from active to handled\n", range->id());
}
-void RegisterAllocator::ActiveToInactive(LiveRange* range) {
+void LinearScanAllocator::ActiveToInactive(LiveRange* range) {
RemoveElement(&active_live_ranges(), range);
inactive_live_ranges().push_back(range);
TRACE("Moving live range %d from active to inactive\n", range->id());
}
-void RegisterAllocator::InactiveToHandled(LiveRange* range) {
+void LinearScanAllocator::InactiveToHandled(LiveRange* range) {
RemoveElement(&inactive_live_ranges(), range);
TRACE("Moving live range %d from inactive to handled\n", range->id());
}
-void RegisterAllocator::InactiveToActive(LiveRange* range) {
+void LinearScanAllocator::InactiveToActive(LiveRange* range) {
RemoveElement(&inactive_live_ranges(), range);
active_live_ranges().push_back(range);
TRACE("Moving live range %d from inactive to active\n", range->id());
}
-bool RegisterAllocator::TryAllocateFreeReg(LiveRange* current) {
+GreedyAllocator::GreedyAllocator(const RegisterConfiguration* config,
+ Zone* local_zone, Frame* frame,
+ InstructionSequence* code,
+ const char* debug_name)
+ : RegisterAllocator(config, local_zone, frame, code, debug_name),
+ allocations_(local_zone),
+ queue_(local_zone) {}
+
+
+void GreedyAllocator::AllocateGeneralRegisters() {
+ AllocateRegisters(RegisterKind::GENERAL_REGISTERS);
+}
+
+
+void GreedyAllocator::AllocateDoubleRegisters() {
+ AllocateRegisters(RegisterKind::DOUBLE_REGISTERS);
+}
+
+
+void GreedyAllocator::AssignRangeToRegister(int reg_id, LiveRange* range) {
+ allocations_[reg_id]->Insert(range);
+ if (range->HasRegisterAssigned()) {
+ DCHECK_EQ(reg_id, range->assigned_register());
+ return;
+ }
+ range->set_assigned_register(reg_id);
+}
+
+
+float GreedyAllocator::CalculateSpillWeight(LiveRange* range) {
+ if (range->IsFixed()) return std::numeric_limits<float>::max();
+
+ if (range->FirstHint() != nullptr && range->FirstHint()->IsRegister()) {
+ return std::numeric_limits<float>::max();
+ }
+
+ unsigned use_count = 0;
+ auto* pos = range->first_pos();
+ while (pos != nullptr) {
+ use_count++;
+ pos = pos->next();
+ }
+
+ // GetLiveRangeSize is DCHECK-ed to not be 0
+ return static_cast<float>(use_count) /
+ static_cast<float>(GetLiveRangeSize(range));
+}
+
+
+float GreedyAllocator::CalculateMaxSpillWeight(
+ const ZoneSet<LiveRange*>& ranges) {
+ float max = 0.0;
+ for (auto* r : ranges) {
+ max = std::max(max, CalculateSpillWeight(r));
+ }
+ return max;
+}
+
+
+void GreedyAllocator::Evict(LiveRange* range) {
+ allocations_[range->assigned_register()]->Remove(range);
+}
+
+
+bool GreedyAllocator::TryAllocatePhysicalRegister(
+ unsigned reg_id, LiveRange* range, ZoneSet<LiveRange*>* conflicting) {
+ auto* segment = range->first_interval();
+
+ RegisterAllocationInfo* alloc_info = allocations_[reg_id];
+ while (segment != nullptr) {
+ LiveRange* existing;
+ if (alloc_info->Find(segment, &existing)) {
+ DCHECK(existing->HasRegisterAssigned());
+ conflicting->insert(existing);
+ }
+ segment = segment->next();
+ }
+ if (!conflicting->empty()) return false;
+ // No conflicts means we can safely allocate this register to this range.
+ AssignRangeToRegister(reg_id, range);
+ return true;
+}
+
+bool GreedyAllocator::TryAllocate(LiveRange* current,
+ ZoneSet<LiveRange*>* conflicting) {
+ if (current->HasSpillOperand()) {
+ Spill(current);
+ return true;
+ }
+ if (current->IsFixed()) {
+ return TryAllocatePhysicalRegister(current->assigned_register(), current,
+ conflicting);
+ }
+
+ if (current->HasRegisterAssigned()) {
+ int reg_id = current->assigned_register();
+ return TryAllocatePhysicalRegister(reg_id, current, conflicting);
+ }
+
+ for (unsigned candidate_reg = 0; candidate_reg < allocations_.size();
+ candidate_reg++) {
+ if (TryAllocatePhysicalRegister(candidate_reg, current, conflicting)) {
+ conflicting->clear();
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool LinearScanAllocator::TryAllocateFreeReg(LiveRange* current) {
LifetimePosition free_until_pos[RegisterConfiguration::kMaxDoubleRegisters];
for (int i = 0; i < num_registers_; i++) {
@@ -2186,7 +2508,7 @@ bool RegisterAllocator::TryAllocateFreeReg(LiveRange* current) {
}
-void RegisterAllocator::AllocateBlockedReg(LiveRange* current) {
+void LinearScanAllocator::AllocateBlockedReg(LiveRange* current) {
auto register_use = current->NextRegisterPosition(current->Start());
if (register_use == nullptr) {
// There is no use in the current live range that requires a register.
@@ -2276,7 +2598,7 @@ static const InstructionBlock* GetContainingLoop(
}
-LifetimePosition RegisterAllocator::FindOptimalSpillingPos(
+LifetimePosition LinearScanAllocator::FindOptimalSpillingPos(
LiveRange* range, LifetimePosition pos) {
auto block = GetInstructionBlock(pos.Start());
auto loop_header =
@@ -2308,7 +2630,7 @@ LifetimePosition RegisterAllocator::FindOptimalSpillingPos(
}
-void RegisterAllocator::SplitAndSpillIntersecting(LiveRange* current) {
+void LinearScanAllocator::SplitAndSpillIntersecting(LiveRange* current) {
DCHECK(current->HasRegisterAssigned());
int reg = current->assigned_register();
auto split_pos = current->Start();
@@ -2432,22 +2754,22 @@ LifetimePosition RegisterAllocator::FindOptimalSplitPos(LifetimePosition start,
}
-void RegisterAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) {
+void LinearScanAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) {
auto second_part = SplitRangeAt(range, pos);
Spill(second_part);
}
-void RegisterAllocator::SpillBetween(LiveRange* range, LifetimePosition start,
- LifetimePosition end) {
+void LinearScanAllocator::SpillBetween(LiveRange* range, LifetimePosition start,
+ LifetimePosition end) {
SpillBetweenUntil(range, start, start, end);
}
-void RegisterAllocator::SpillBetweenUntil(LiveRange* range,
- LifetimePosition start,
- LifetimePosition until,
- LifetimePosition end) {
+void LinearScanAllocator::SpillBetweenUntil(LiveRange* range,
+ LifetimePosition start,
+ LifetimePosition until,
+ LifetimePosition end) {
CHECK(start.Value() < end.Value());
auto second_part = SplitRangeAt(range, start);
@@ -2473,6 +2795,35 @@ void RegisterAllocator::SpillBetweenUntil(LiveRange* range,
}
}
+LiveRange* GreedyAllocator::SpillBetweenUntil(LiveRange* range,
+ LifetimePosition start,
+ LifetimePosition until,
+ LifetimePosition end) {
+ CHECK(start.Value() < end.Value());
+ auto second_part = SplitRangeAt(range, start);
+
+ if (second_part->Start().Value() < end.Value()) {
+ // The split result intersects with [start, end[.
+ // Split it at position between ]start+1, end[, spill the middle part
+ // and put the rest to unhandled.
+ auto third_part_end = end.PrevStart().End();
+ if (IsBlockBoundary(end.Start())) {
+ third_part_end = end.Start();
+ }
+ auto third_part = SplitBetween(
+ second_part, Max(second_part->Start().End(), until), third_part_end);
+
+ DCHECK(third_part != second_part);
+
+ Spill(second_part);
+ return third_part;
+ } else {
+ // The split result does not intersect with [start, end[.
+ // Nothing to spill. Just put it to unhandled as whole.
+ return second_part;
+ }
+}
+
void RegisterAllocator::Spill(LiveRange* range) {
DCHECK(!range->IsSpilled());
@@ -2485,13 +2836,13 @@ void RegisterAllocator::Spill(LiveRange* range) {
}
-int RegisterAllocator::RegisterCount() const { return num_registers_; }
+int LinearScanAllocator::RegisterCount() const { return num_registers_; }
#ifdef DEBUG
-void RegisterAllocator::Verify() const {
+void LinearScanAllocator::Verify() const {
for (auto current : live_ranges()) {
if (current != nullptr) current->Verify();
}
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