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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkRecord_DEFINED | 8 #ifndef SkRecord_DEFINED |
9 #define SkRecord_DEFINED | 9 #define SkRecord_DEFINED |
10 | 10 |
11 #include "SkRecords.h" | 11 #include "SkRecords.h" |
12 #include "SkTLogic.h" | 12 #include "SkTLogic.h" |
13 #include "SkTemplates.h" | 13 #include "SkTemplates.h" |
14 #include "SkVarAlloc.h" | 14 #include "SkVarAlloc.h" |
15 | 15 |
16 // SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use. | 16 // SkRecord represents a sequence of SkCanvas calls, saved for future use. |
17 // These future uses may include: replay, optimization, serialization, or combin ations of those. | 17 // These future uses may include: replay, optimization, serialization, or combin ations of those. |
18 // | 18 // |
19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to | 19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to |
20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface | 20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface |
21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas. | 21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas. |
22 // | 22 // |
23 // SkRecord often looks like it's compatible with any type T, but really it's co mpatible with any | 23 // SkRecord often looks like it's compatible with any type T, but really it's co mpatible with any |
24 // type T which has a static const SkRecords::Type kType. That is to say, SkRec ord is compatible | 24 // type T which has a static const SkRecords::Type kType. That is to say, SkRec ord is compatible |
25 // only with SkRecords::* structs defined in SkRecords.h. Your compiler will he lpfully yell if you | 25 // only with SkRecords::* structs defined in SkRecords.h. Your compiler will he lpfully yell if you |
26 // get this wrong. | 26 // get this wrong. |
27 | 27 |
28 class SkRecord : public SkNVRefCnt<SkRecord> { | 28 class SkRecord : public SkNVRefCnt<SkRecord> { |
29 enum { | 29 enum { |
30 kFirstReserveCount = 64 / sizeof(void*), | 30 // TODO: tune these two constants. |
31 kInlineRecords = 4, // Ideally our lower limit on recorded ops per picture. | |
32 kLgInlineAllocBytes = 8, // 256 bytes inline, then SkVarAlloc mallocs st arting at 512 bytes. | |
reed1
2015/04/08 20:34:08
the const says "8 bytes" but the comment says 256
mtklein
2015/04/08 20:36:39
It's lg(inlineAllocBytes).
| |
31 }; | 33 }; |
32 public: | 34 public: |
33 SkRecord() : fCount(0), fReserved(0), fAlloc(8/*start block sizes at 256 byt es*/) {} | 35 SkRecord() |
36 : fCount(0) | |
37 , fReserved(kInlineRecords) | |
38 , fAlloc(kLgInlineAllocBytes+1, fInlineAlloc, sizeof(fInlineAlloc)) {} | |
reed1
2015/04/08 20:34:08
Why the +1 ?
mtklein
2015/04/08 20:36:39
*2. We inline 1<<8 bytes, then the SkVarAlloc sta
| |
34 ~SkRecord(); | 39 ~SkRecord(); |
35 | 40 |
36 // Returns the number of canvas commands in this SkRecord. | 41 // Returns the number of canvas commands in this SkRecord. |
37 unsigned count() const { return fCount; } | 42 unsigned count() const { return fCount; } |
38 | 43 |
39 // Visit the i-th canvas command with a functor matching this interface: | 44 // Visit the i-th canvas command with a functor matching this interface: |
40 // template <typename T> | 45 // template <typename T> |
41 // R operator()(const T& record) { ... } | 46 // R operator()(const T& record) { ... } |
42 // This operator() must be defined for at least all SkRecords::*. | 47 // This operator() must be defined for at least all SkRecords::*. |
43 template <typename R, typename F> | 48 template <typename R, typename F> |
44 R visit(unsigned i, F& f) const { | 49 R visit(unsigned i, F& f) const { |
45 SkASSERT(i < this->count()); | 50 SkASSERT(i < this->count()); |
46 return fRecords[i].visit<R>(fTypes[i], f); | 51 return fRecords[i].visit<R>(f); |
47 } | 52 } |
48 | 53 |
49 // Mutate the i-th canvas command with a functor matching this interface: | 54 // Mutate the i-th canvas command with a functor matching this interface: |
50 // template <typename T> | 55 // template <typename T> |
51 // R operator()(T* record) { ... } | 56 // R operator()(T* record) { ... } |
52 // This operator() must be defined for at least all SkRecords::*. | 57 // This operator() must be defined for at least all SkRecords::*. |
53 template <typename R, typename F> | 58 template <typename R, typename F> |
54 R mutate(unsigned i, F& f) { | 59 R mutate(unsigned i, F& f) { |
55 SkASSERT(i < this->count()); | 60 SkASSERT(i < this->count()); |
56 return fRecords[i].mutate<R>(fTypes[i], f); | 61 return fRecords[i].mutate<R>(f); |
57 } | 62 } |
58 // TODO: It'd be nice to infer R from F for visit and mutate if we ever get std::result_of. | 63 |
64 // TODO: It'd be nice to infer R from F for visit and mutate. | |
59 | 65 |
60 // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed. | 66 // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed. |
61 // Here T can be any class, not just those from SkRecords. Throws on failur e. | 67 // Here T can be any class, not just those from SkRecords. Throws on failur e. |
62 template <typename T> | 68 template <typename T> |
63 T* alloc(size_t count = 1) { | 69 T* alloc(size_t count = 1) { |
64 // Bump up to the next pointer width if needed, so all allocations start pointer-aligned. | |
65 return (T*)fAlloc.alloc(sizeof(T) * count, SK_MALLOC_THROW); | 70 return (T*)fAlloc.alloc(sizeof(T) * count, SK_MALLOC_THROW); |
66 } | 71 } |
67 | 72 |
68 // Add a new command of type T to the end of this SkRecord. | 73 // Add a new command of type T to the end of this SkRecord. |
69 // You are expected to placement new an object of type T onto this pointer. | 74 // You are expected to placement new an object of type T onto this pointer. |
70 template <typename T> | 75 template <typename T> |
71 T* append() { | 76 T* append() { |
72 if (fCount == fReserved) { | 77 if (fCount == fReserved) { |
73 this->grow(); | 78 this->grow(); |
74 } | 79 } |
75 fTypes[fCount] = T::kType; | |
76 return fRecords[fCount++].set(this->allocCommand<T>()); | 80 return fRecords[fCount++].set(this->allocCommand<T>()); |
77 } | 81 } |
78 | 82 |
79 // Replace the i-th command with a new command of type T. | 83 // Replace the i-th command with a new command of type T. |
80 // You are expected to placement new an object of type T onto this pointer. | 84 // You are expected to placement new an object of type T onto this pointer. |
81 // References to the original command are invalidated. | 85 // References to the original command are invalidated. |
82 template <typename T> | 86 template <typename T> |
83 T* replace(unsigned i) { | 87 T* replace(unsigned i) { |
84 SkASSERT(i < this->count()); | 88 SkASSERT(i < this->count()); |
85 | 89 |
86 Destroyer destroyer; | 90 Destroyer destroyer; |
87 this->mutate<void>(i, destroyer); | 91 this->mutate<void>(i, destroyer); |
88 | 92 |
89 fTypes[i] = T::kType; | |
90 return fRecords[i].set(this->allocCommand<T>()); | 93 return fRecords[i].set(this->allocCommand<T>()); |
91 } | 94 } |
92 | 95 |
93 // Replace the i-th command with a new command of type T. | 96 // Replace the i-th command with a new command of type T. |
94 // You are expected to placement new an object of type T onto this pointer. | 97 // You are expected to placement new an object of type T onto this pointer. |
95 // You must show proof that you've already adopted the existing command. | 98 // You must show proof that you've already adopted the existing command. |
96 template <typename T, typename Existing> | 99 template <typename T, typename Existing> |
97 T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) { | 100 T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) { |
98 SkASSERT(i < this->count()); | 101 SkASSERT(i < this->count()); |
99 | 102 |
100 SkASSERT(Existing::kType == fTypes[i]); | 103 SkASSERT(Existing::kType == fRecords[i].fType); |
101 SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>()); | 104 SkASSERT(proofOfAdoption == (void*)fRecords[i].fPtr); |
102 | 105 |
103 fTypes[i] = T::kType; | |
104 return fRecords[i].set(this->allocCommand<T>()); | 106 return fRecords[i].set(this->allocCommand<T>()); |
105 } | 107 } |
106 | 108 |
107 // Does not return the bytes in any pointers embedded in the Records; caller s | 109 // Does not return the bytes in any pointers embedded in the Records; caller s |
108 // need to iterate with a visitor to measure those they care for. | 110 // need to iterate with a visitor to measure those they care for. |
109 size_t bytesUsed() const; | 111 size_t bytesUsed() const; |
110 | 112 |
111 private: | 113 private: |
112 // Implementation notes! | 114 // An SkRecord is structured as an array of pointers into a big chunk of mem ory where |
113 // | |
114 // Logically an SkRecord is structured as an array of pointers into a big ch unk of memory where | |
115 // records representing each canvas draw call are stored: | 115 // records representing each canvas draw call are stored: |
116 // | 116 // |
117 // fRecords: [*][*][*]... | 117 // fRecords: [*][*][*]... |
118 // | | | | 118 // | | | |
119 // | | | | 119 // | | | |
120 // | | +---------------------------------------+ | 120 // | | +---------------------------------------+ |
121 // | +-----------------+ | | 121 // | +-----------------+ | |
122 // | | | | 122 // | | | |
123 // v v v | 123 // v v v |
124 // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::Draw Rect]... | 124 // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::Draw Rect]... |
125 // | 125 // |
126 // In the scheme above, the pointers in fRecords are void*: they have no typ e. The type is not | 126 // We store the types of each of the pointers alongside the pointer. |
127 // stored in fAlloc either; we just write raw data there. But we need that type information. | 127 // The cost to append a T to this structure is 8 + sizeof(T) bytes. |
128 // Here are some options: | |
129 // 1) use inheritance, virtuals, and vtables to make the fRecords pointers smarter | |
130 // 2) store the type data manually in fAlloc at the start of each record | |
131 // 3) store the type data manually somewhere with fRecords | |
132 // | |
133 // This code uses approach 3). The implementation feels very similar to 1), but it's | |
134 // devirtualized instead of using the language's polymorphism mechanisms. T his lets us work | |
135 // with the types themselves (as SkRecords::Type), a sort of limited free RT TI; it lets us pay | |
136 // only 1 byte to store the type instead of a full pointer (4-8 bytes); and it leads to better | |
137 // decoupling between the SkRecords::* record types and the operations perfo rmed on them in | |
138 // visit() or mutate(). The recorded canvas calls don't have to have any id ea about the | |
139 // operations performed on them. | |
140 // | |
141 // We store the types in a parallel fTypes array, mainly so that they can be tightly packed as | |
142 // single bytes. This has the side effect of allowing very fast analysis pa sses over an | |
143 // SkRecord looking for just patterns of draw commands (or using this as a q uick reject | |
144 // mechanism) though there's admittedly not a very good API exposed publical ly for this. | |
145 // | |
146 // The cost to append a T into this structure is 1 + sizeof(void*) + sizeof( T). | |
147 | 128 |
148 // A mutator that can be used with replace to destroy canvas commands. | 129 // A mutator that can be used with replace to destroy canvas commands. |
149 struct Destroyer { | 130 struct Destroyer { |
150 template <typename T> | 131 template <typename T> |
151 void operator()(T* record) { record->~T(); } | 132 void operator()(T* record) { record->~T(); } |
152 }; | 133 }; |
153 | 134 |
154 // Logically the same as SkRecords::Type, but packed into 8 bits. | |
155 struct Type8 { | |
156 public: | |
157 // This intentionally converts implicitly back and forth. | |
158 Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); } | |
159 operator SkRecords::Type () { return (SkRecords::Type)fType; } | |
160 | |
161 private: | |
162 uint8_t fType; | |
163 }; | |
164 | |
165 // No point in allocating any more than one of an empty struct. | |
166 // We could just return NULL but it's sort of confusing to return NULL on su ccess. | |
167 template <typename T> | 135 template <typename T> |
168 SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() { | 136 SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() { |
169 static T singleton = {}; | 137 static T singleton = {}; |
170 return &singleton; | 138 return &singleton; |
171 } | 139 } |
172 | 140 |
173 template <typename T> | 141 template <typename T> |
174 SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); } | 142 SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); } |
175 | 143 |
176 // Called when we've run out of room to record new commands. | |
177 void grow(); | 144 void grow(); |
178 | 145 |
179 // An untyped pointer to some bytes in fAlloc. This is the interface for po lymorphic dispatch: | 146 // A typed pointer to some bytes in fAlloc. visit() and mutate() allow poly morphic dispatch. |
180 // visit() and mutate() work with the parallel fTypes array to do the work o f a vtable. | |
181 struct Record { | 147 struct Record { |
182 public: | |
183 // Point this record to its data in fAlloc. Returns ptr for convenience . | 148 // Point this record to its data in fAlloc. Returns ptr for convenience . |
184 template <typename T> | 149 template <typename T> |
185 T* set(T* ptr) { | 150 T* set(T* ptr) { |
186 fPtr = ptr; | 151 fType = T::kType; |
152 fPtr = (uintptr_t)ptr; | |
187 return ptr; | 153 return ptr; |
188 } | 154 } |
189 | 155 |
190 // Get the data in fAlloc, assuming it's of type T. | 156 // Visit this record with functor F (see public API above). |
191 template <typename T> | |
192 T* ptr() const { return (T*)fPtr; } | |
193 | |
194 // Visit this record with functor F (see public API above) assuming the record we're | |
195 // pointing to has this type. | |
196 template <typename R, typename F> | 157 template <typename R, typename F> |
197 R visit(Type8 type, F& f) const { | 158 R visit(F& f) const { |
198 #define CASE(T) case SkRecords::T##_Type: return f(*this->ptr<SkRecords: :T>()); | 159 #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T* )fPtr); |
199 switch(type) { SK_RECORD_TYPES(CASE) } | 160 switch(fType) { SK_RECORD_TYPES(CASE) } |
200 #undef CASE | 161 #undef CASE |
201 SkDEBUGFAIL("Unreachable"); | 162 SkDEBUGFAIL("Unreachable"); |
202 return R(); | 163 return R(); |
203 } | 164 } |
204 | 165 |
205 // Mutate this record with functor F (see public API above) assuming the record we're | 166 // Mutate this record with functor F (see public API above). |
206 // pointing to has this type. | |
207 template <typename R, typename F> | 167 template <typename R, typename F> |
208 R mutate(Type8 type, F& f) { | 168 R mutate(F& f) { |
209 #define CASE(T) case SkRecords::T##_Type: return f(this->ptr<SkRecords:: T>()); | 169 #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)fPtr); |
210 switch(type) { SK_RECORD_TYPES(CASE) } | 170 switch(fType) { SK_RECORD_TYPES(CASE) } |
211 #undef CASE | 171 #undef CASE |
212 SkDEBUGFAIL("Unreachable"); | 172 SkDEBUGFAIL("Unreachable"); |
213 return R(); | 173 return R(); |
214 } | 174 } |
215 | 175 |
216 private: | 176 // On 32-bit machines we store type in 4 bytes, followed by a pointer. Simple. |
217 void* fPtr; | 177 // On 64-bit machines we store a pointer with the type slotted into two top (unused) bytes. |
178 // FWIW, SkRecords::Type is tiny. It can easily fit in one byte. | |
179 SkRecords::Type fType : sizeof(void*) == 4 ? 32 : 16; | |
180 uintptr_t fPtr : sizeof(void*) == 4 ? 32 : 48; | |
218 }; | 181 }; |
182 static_assert(sizeof(Record) == 8, "Record not packed right."); | |
183 | |
184 // fRecords needs to be a data structure that can append fixed length data, and need to | |
185 // support efficient random access and forward iteration. (It doesn't need to be contiguous.) | |
186 unsigned fCount, fReserved; | |
187 SkAutoSTMalloc<kInlineRecords, Record> fRecords; | |
219 | 188 |
220 // fAlloc needs to be a data structure which can append variable length data in contiguous | 189 // fAlloc needs to be a data structure which can append variable length data in contiguous |
221 // chunks, returning a stable handle to that data for later retrieval. | 190 // chunks, returning a stable handle to that data for later retrieval. |
222 // | |
223 // fRecords and fTypes need to be data structures that can append fixed leng th data, and need to | |
224 // support efficient random access and forward iteration. (They don't need to be contiguous.) | |
225 | |
226 // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step. | |
227 unsigned fCount; | |
228 unsigned fReserved; | |
229 SkAutoTMalloc<Record> fRecords; | |
230 SkAutoTMalloc<Type8> fTypes; | |
231 SkVarAlloc fAlloc; | 191 SkVarAlloc fAlloc; |
232 // Strangely the order of these fields matters. If the unsigneds don't go f irst we're 56 bytes. | 192 char fInlineAlloc[1 << kLgInlineAllocBytes]; |
233 // tomhudson and mtklein have no idea why. | |
234 }; | 193 }; |
235 SK_COMPILE_ASSERT(sizeof(SkRecord) <= 56, SkRecordSize); | |
236 | 194 |
237 #endif//SkRecord_DEFINED | 195 #endif//SkRecord_DEFINED |
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