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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/observer_list.h" | 8 #include "base/observer_list.h" |
9 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" | 9 #include "content/browser/android/in_process/synchronous_compositor_external_beg in_frame_source.h" |
10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" | 10 #include "content/browser/android/in_process/synchronous_compositor_impl.h" |
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32 blink::WebGraphicsContext3D::Attributes attributes; | 32 blink::WebGraphicsContext3D::Attributes attributes; |
33 attributes.antialias = false; | 33 attributes.antialias = false; |
34 attributes.depth = false; | 34 attributes.depth = false; |
35 attributes.stencil = false; | 35 attributes.stencil = false; |
36 attributes.shareResources = true; | 36 attributes.shareResources = true; |
37 attributes.noAutomaticFlushes = true; | 37 attributes.noAutomaticFlushes = true; |
38 | 38 |
39 return attributes; | 39 return attributes; |
40 } | 40 } |
41 | 41 |
42 scoped_ptr<gpu::GLInProcessContext> CreateOffscreenContext( | 42 scoped_ptr<gpu::GLInProcessContext> CreateContextHolder( |
43 const blink::WebGraphicsContext3D::Attributes& attributes) { | 43 const blink::WebGraphicsContext3D::Attributes& attributes, |
44 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | |
45 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits, | |
46 bool share_resources, | |
47 bool is_offscreen) { | |
44 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 48 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
45 | 49 |
46 gpu::gles2::ContextCreationAttribHelper in_process_attribs; | 50 gpu::gles2::ContextCreationAttribHelper in_process_attribs; |
47 WebGraphicsContext3DImpl::ConvertAttributes( | 51 WebGraphicsContext3DImpl::ConvertAttributes(attributes, &in_process_attribs); |
48 attributes, &in_process_attribs); | |
49 in_process_attribs.lose_context_when_out_of_memory = true; | 52 in_process_attribs.lose_context_when_out_of_memory = true; |
50 | 53 |
51 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | 54 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( |
52 NULL /* service */, | |
53 NULL /* surface */, | |
54 true /* is_offscreen */, | |
55 gfx::kNullAcceleratedWidget, | |
56 gfx::Size(1, 1), | |
57 NULL /* share_context */, | |
58 attributes.shareResources, | |
59 in_process_attribs, | |
60 gpu_preference, | |
61 gpu::GLInProcessContextSharedMemoryLimits(), | |
62 nullptr, | |
63 nullptr)); | |
64 return context.Pass(); | |
65 } | |
66 | |
67 scoped_ptr<gpu::GLInProcessContext> CreateContext( | |
68 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | |
69 const gpu::GLInProcessContextSharedMemoryLimits& mem_limits, | |
70 bool is_offscreen, | |
71 bool share_resources) { | |
72 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | |
73 gpu::gles2::ContextCreationAttribHelper in_process_attribs; | |
74 WebGraphicsContext3DImpl::ConvertAttributes( | |
75 GetDefaultAttribs(), &in_process_attribs); | |
76 in_process_attribs.lose_context_when_out_of_memory = true; | |
77 | |
78 scoped_ptr<gpu::GLInProcessContext> context(gpu::GLInProcessContext::Create( | |
79 service, | 55 service, |
80 NULL /* surface */, | 56 NULL /* surface */, |
81 is_offscreen, | 57 is_offscreen, |
82 gfx::kNullAcceleratedWidget, | 58 gfx::kNullAcceleratedWidget, |
83 gfx::Size(1, 1), | 59 gfx::Size(1, 1), |
84 NULL /* share_context */, | 60 NULL /* share_context */, |
85 share_resources /* share_resources */, | 61 is_offscreen ? attributes.shareResources : share_resources, |
boliu
2015/04/07 02:23:26
Can just make this attributes.shareResources? Anyt
tfarina
2015/04/07 04:01:43
Done.
| |
86 in_process_attribs, | 62 in_process_attribs, |
87 gpu_preference, | 63 gpu_preference, |
88 mem_limits, | 64 mem_limits, |
89 nullptr, | 65 nullptr, |
90 nullptr)); | 66 nullptr)); |
91 return context.Pass(); | 67 return context.Pass(); |
92 } | 68 } |
93 | 69 |
94 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( | 70 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( |
95 scoped_ptr<gpu::GLInProcessContext> context) { | 71 scoped_ptr<gpu::GLInProcessContext> context) { |
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200 SynchronousCompositorFactoryImpl::CreateExternalBeginFrameSource( | 176 SynchronousCompositorFactoryImpl::CreateExternalBeginFrameSource( |
201 int routing_id) { | 177 int routing_id) { |
202 return make_scoped_ptr( | 178 return make_scoped_ptr( |
203 new SynchronousCompositorExternalBeginFrameSource(routing_id)); | 179 new SynchronousCompositorExternalBeginFrameSource(routing_id)); |
204 } | 180 } |
205 | 181 |
206 scoped_refptr<ContextProviderWebContext> | 182 scoped_refptr<ContextProviderWebContext> |
207 SynchronousCompositorFactoryImpl::CreateOffscreenContextProvider( | 183 SynchronousCompositorFactoryImpl::CreateOffscreenContextProvider( |
208 const blink::WebGraphicsContext3D::Attributes& attributes, | 184 const blink::WebGraphicsContext3D::Attributes& attributes, |
209 const std::string& debug_name) { | 185 const std::string& debug_name) { |
210 scoped_ptr<gpu::GLInProcessContext> context = | 186 scoped_ptr<gpu::GLInProcessContext> context = CreateContextHolder( |
211 CreateOffscreenContext(attributes); | 187 attributes, nullptr, gpu::GLInProcessContextSharedMemoryLimits(), true, |
188 true); | |
212 return webkit::gpu::ContextProviderInProcess::Create( | 189 return webkit::gpu::ContextProviderInProcess::Create( |
213 WrapContext(context.Pass()), debug_name); | 190 WrapContext(context.Pass()), debug_name); |
214 } | 191 } |
215 | 192 |
216 scoped_refptr<cc::ContextProvider> | 193 scoped_refptr<cc::ContextProvider> |
217 SynchronousCompositorFactoryImpl::CreateContextProviderForCompositor() { | 194 SynchronousCompositorFactoryImpl::CreateContextProviderForCompositor() { |
218 DCHECK(service_.get()); | 195 DCHECK(service_.get()); |
219 | 196 |
220 gpu::GLInProcessContextSharedMemoryLimits mem_limits; | 197 gpu::GLInProcessContextSharedMemoryLimits mem_limits; |
221 // This is half of what RenderWidget uses because synchronous compositor | 198 // This is half of what RenderWidget uses because synchronous compositor |
222 // pipeline is only one frame deep. | 199 // pipeline is only one frame deep. |
223 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; | 200 mem_limits.mapped_memory_reclaim_limit = 6 * 1024 * 1024; |
224 return webkit::gpu::ContextProviderInProcess::Create( | 201 return webkit::gpu::ContextProviderInProcess::Create( |
225 WrapContext(CreateContext(nullptr, mem_limits, true, true)), | 202 WrapContext(CreateContextHolder(GetDefaultAttribs(), nullptr, mem_limits, |
203 true, true)), | |
226 "Child-Compositor"); | 204 "Child-Compositor"); |
227 } | 205 } |
228 | 206 |
229 scoped_refptr<StreamTextureFactory> | 207 scoped_refptr<StreamTextureFactory> |
230 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 208 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
231 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( | 209 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( |
232 StreamTextureFactorySynchronousImpl::Create( | 210 StreamTextureFactorySynchronousImpl::Create( |
233 base::Bind( | 211 base::Bind( |
234 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, | 212 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, |
235 base::Unretained(this)), | 213 base::Unretained(this)), |
236 frame_id)); | 214 frame_id)); |
237 return factory; | 215 return factory; |
238 } | 216 } |
239 | 217 |
240 WebGraphicsContext3DInProcessCommandBufferImpl* | 218 WebGraphicsContext3DInProcessCommandBufferImpl* |
241 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( | 219 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( |
242 const blink::WebGraphicsContext3D::Attributes& attributes) { | 220 const blink::WebGraphicsContext3D::Attributes& attributes) { |
243 return WrapContextWithAttributes(CreateOffscreenContext(attributes), | 221 return WrapContextWithAttributes( |
244 attributes).release(); | 222 CreateContextHolder(attributes, nullptr, |
223 gpu::GLInProcessContextSharedMemoryLimits(), | |
224 true, true), | |
225 attributes).release(); | |
245 } | 226 } |
246 | 227 |
247 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { | 228 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { |
248 base::AutoLock lock(num_hardware_compositor_lock_); | 229 base::AutoLock lock(num_hardware_compositor_lock_); |
249 num_hardware_compositors_++; | 230 num_hardware_compositors_++; |
250 if (num_hardware_compositors_ == 1 && main_thread_proxy_.get()) { | 231 if (num_hardware_compositors_ == 1 && main_thread_proxy_.get()) { |
251 main_thread_proxy_->PostTask( | 232 main_thread_proxy_->PostTask( |
252 FROM_HERE, | 233 FROM_HERE, |
253 base::Bind( | 234 base::Bind( |
254 &SynchronousCompositorFactoryImpl::RestoreContextOnMainThread, | 235 &SynchronousCompositorFactoryImpl::RestoreContextOnMainThread, |
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286 if (!CanCreateMainThreadContext()) { | 267 if (!CanCreateMainThreadContext()) { |
287 return | 268 return |
288 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); | 269 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>(); |
289 } | 270 } |
290 | 271 |
291 if (!video_context_provider_.get()) { | 272 if (!video_context_provider_.get()) { |
292 DCHECK(service_.get()); | 273 DCHECK(service_.get()); |
293 | 274 |
294 // This needs to run in on-screen |service_| context due to SurfaceTexture | 275 // This needs to run in on-screen |service_| context due to SurfaceTexture |
295 // limitations. | 276 // limitations. |
296 video_context_provider_ = new VideoContextProvider(CreateContext( | 277 video_context_provider_ = new VideoContextProvider(CreateContextHolder( |
297 service_, gpu::GLInProcessContextSharedMemoryLimits(), false, false)); | 278 GetDefaultAttribs(), service_, |
279 gpu::GLInProcessContextSharedMemoryLimits(), false, false)); | |
298 } | 280 } |
299 return video_context_provider_; | 281 return video_context_provider_; |
300 } | 282 } |
301 | 283 |
302 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( | 284 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( |
303 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 285 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
304 DCHECK(!service_.get()); | 286 DCHECK(!service_.get()); |
305 service_ = service; | 287 service_ = service; |
306 } | 288 } |
307 | 289 |
308 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 290 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
309 bool record_full_document) { | 291 bool record_full_document) { |
310 record_full_layer_ = record_full_document; | 292 record_full_layer_ = record_full_document; |
311 } | 293 } |
312 | 294 |
313 } // namespace content | 295 } // namespace content |
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