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Unified Diff: ui/gl/gl_context_mac.mm

Issue 1061733002: Remove windows/mac/ios specific code from //ui (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: fix default try set Created 5 years, 9 months ago
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Index: ui/gl/gl_context_mac.mm
diff --git a/ui/gl/gl_context_mac.mm b/ui/gl/gl_context_mac.mm
deleted file mode 100644
index aa5516f3f462ee69ba7d5d469fc1b968c3d5c4e9..0000000000000000000000000000000000000000
--- a/ui/gl/gl_context_mac.mm
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/basictypes.h"
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/trace_event/trace_event.h"
-#include "ui/gl/gl_context_cgl.h"
-#include "ui/gl/gl_context_osmesa.h"
-#include "ui/gl/gl_context_stub.h"
-#include "ui/gl/gl_implementation.h"
-#include "ui/gl/gl_surface.h"
-#include "ui/gl/gl_switches.h"
-
-namespace gfx {
-
-class GLShareGroup;
-
-scoped_refptr<GLContext> GLContext::CreateGLContext(
- GLShareGroup* share_group,
- GLSurface* compatible_surface,
- GpuPreference gpu_preference) {
- TRACE_EVENT0("gpu", "GLContext::CreateGLContext");
- switch (GetGLImplementation()) {
- case kGLImplementationDesktopGL:
- case kGLImplementationAppleGL: {
- scoped_refptr<GLContext> context;
- // Note that with virtualization we might still be able to make current
- // a different onscreen surface with this context later. But we should
- // always be creating the context with an offscreen surface first.
- DCHECK(compatible_surface->IsOffscreen());
- context = new GLContextCGL(share_group);
- if (!context->Initialize(compatible_surface, gpu_preference))
- return NULL;
-
- return context;
- }
- case kGLImplementationOSMesaGL: {
- scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
- if (!context->Initialize(compatible_surface, gpu_preference))
- return NULL;
-
- return context;
- }
- case kGLImplementationMockGL:
- return new GLContextStub;
- default:
- NOTREACHED();
- return NULL;
- }
-}
-
-} // namespace gfx
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