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Issue 1061733002: Remove windows/mac/ios specific code from //ui (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: fix default try set Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_
6 #define UI_GL_GL_IMPLEMENTATION_H_ 6 #define UI_GL_GL_IMPLEMENTATION_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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30 struct GL_EXPORT GLWindowSystemBindingInfo { 30 struct GL_EXPORT GLWindowSystemBindingInfo {
31 GLWindowSystemBindingInfo(); 31 GLWindowSystemBindingInfo();
32 std::string vendor; 32 std::string vendor;
33 std::string version; 33 std::string version;
34 std::string extensions; 34 std::string extensions;
35 bool direct_rendering; 35 bool direct_rendering;
36 }; 36 };
37 37
38 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); 38 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls);
39 39
40 #if defined(OS_WIN)
41 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name);
42 #else
43 typedef void* (*GLGetProcAddressProc)(const char* name); 40 typedef void* (*GLGetProcAddressProc)(const char* name);
44 #endif
45 41
46 // Initialize a particular GL implementation. 42 // Initialize a particular GL implementation.
47 GL_EXPORT bool InitializeStaticGLBindings(GLImplementation implementation); 43 GL_EXPORT bool InitializeStaticGLBindings(GLImplementation implementation);
48 44
49 // Initialize function bindings that depend on the context for a GL 45 // Initialize function bindings that depend on the context for a GL
50 // implementation. 46 // implementation.
51 GL_EXPORT bool InitializeDynamicGLBindings(GLImplementation implementation, 47 GL_EXPORT bool InitializeDynamicGLBindings(GLImplementation implementation,
52 GLContext* context); 48 GLContext* context);
53 49
54 // Initialize Debug logging wrappers for GL bindings. 50 // Initialize Debug logging wrappers for GL bindings.
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109 // unsupported. 105 // unsupported.
110 void* GetGLProcAddress(const char* name); 106 void* GetGLProcAddress(const char* name);
111 107
112 // Return information about the GL window system binding implementation (e.g., 108 // Return information about the GL window system binding implementation (e.g.,
113 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. 109 // EGL, GLX, WGL). Returns true if the information was retrieved successfully.
114 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); 110 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info);
115 111
116 } // namespace gfx 112 } // namespace gfx
117 113
118 #endif // UI_GL_GL_IMPLEMENTATION_H_ 114 #endif // UI_GL_GL_IMPLEMENTATION_H_
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