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Side by Side Diff: ui/gfx/frame_time.h

Issue 1061733002: Remove windows/mac/ios specific code from //ui (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: fix default try set Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_FRAME_TIME_H 5 #ifndef UI_GFX_FRAME_TIME_H
6 #define UI_GFX_FRAME_TIME_H 6 #define UI_GFX_FRAME_TIME_H
7 7
8 #include "base/time/time.h" 8 #include "base/time/time.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 12
13 // FrameTime::Now() should be used to get timestamps with a timebase that 13 // FrameTime::Now() should be used to get timestamps with a timebase that
14 // is consistent across the graphics stack. 14 // is consistent across the graphics stack.
15 class FrameTime { 15 class FrameTime {
16 public: 16 public:
17 static base::TimeTicks Now() { 17 static base::TimeTicks Now() {
18 return base::TimeTicks::Now(); 18 return base::TimeTicks::Now();
19 } 19 }
20 20
21 #if defined(OS_WIN)
22 static base::TimeTicks FromQPCValue(LONGLONG qpc_value) {
23 DCHECK(TimestampsAreHighRes());
24 return base::TimeTicks::FromQPCValue(qpc_value);
25 }
26 #endif
27
28 static bool TimestampsAreHighRes() { 21 static bool TimestampsAreHighRes() {
29 // This should really return base::TimeTicks::IsHighResNowFastAndReliable(); 22 // This should really return base::TimeTicks::IsHighResNowFastAndReliable();
30 // Returning false makes sure we are only using low-res timestamps until we 23 // Returning false makes sure we are only using low-res timestamps until we
31 // use FrameTime everywhere we need to. See crbug.com/315334 24 // use FrameTime everywhere we need to. See crbug.com/315334
32 return false; 25 return false;
33 } 26 }
34 }; 27 };
35 28
36 } 29 }
37 30
38 #endif // UI_GFX_FRAME_TIME_H 31 #endif // UI_GFX_FRAME_TIME_H
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