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Side by Side Diff: src/core/SkPMFloat.h

Issue 1061603002: Code's more readable when SkPMFloat is an Sk4f. (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: fix neon Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPM_DEFINED 8 #ifndef SkPM_DEFINED
9 #define SkPM_DEFINED 9 #define SkPM_DEFINED
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 #include "SkColor.h" 12 #include "SkColor.h"
13 #include "SkColorPriv.h" 13 #include "SkColorPriv.h"
14 #include "SkNx.h" 14 #include "SkNx.h"
15 15
16 // A pre-multiplied color storing each component in the same order as SkPMColor, 16 // A pre-multiplied color storing each component in the same order as SkPMColor,
17 // but as a float in the range [0, 255]. 17 // but as a float in the range [0, 255].
18 class SK_STRUCT_ALIGN(16) SkPMFloat { 18 class SkPMFloat : public Sk4f {
19 public: 19 public:
20 static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); } 20 static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); }
21 static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMF loat(a,r,g,b); } 21 static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMF loat(a,r,g,b); }
22 22
23 // May be more efficient than one at a time. No special alignment assumed f or SkPMColors. 23 // May be more efficient than one at a time. No special alignment assumed f or SkPMColors.
24 static void From4PMColors(const SkPMColor[4], SkPMFloat*, SkPMFloat*, SkPMFl oat*, SkPMFloat*); 24 static void From4PMColors(const SkPMColor[4], SkPMFloat*, SkPMFloat*, SkPMFl oat*, SkPMFloat*);
25 25
26 // Uninitialized. 26 // Uninitialized.
27 SkPMFloat() {} 27 SkPMFloat() {}
28 explicit SkPMFloat(SkPMColor); 28 explicit SkPMFloat(SkPMColor);
29 SkPMFloat(float a, float r, float g, float b) 29 SkPMFloat(float a, float r, float g, float b)
30 #ifdef SK_PMCOLOR_IS_RGBA 30 #ifdef SK_PMCOLOR_IS_RGBA
31 : fColors(r,g,b,a) {} 31 : INHERITED(r,g,b,a) {}
32 #else 32 #else
33 : fColors(b,g,r,a) {} 33 : INHERITED(b,g,r,a) {}
34 #endif 34 #endif
35 35
36 SkPMFloat(const Sk4f& fs) : INHERITED(fs) {}
36 37
37 // Freely autoconvert between SkPMFloat and Sk4f. 38 float a() const { return this->kth<SK_A32_SHIFT / 8>(); }
38 /*implicit*/ SkPMFloat(const Sk4f& fs) { fColors = fs; } 39 float r() const { return this->kth<SK_R32_SHIFT / 8>(); }
39 /*implicit*/ operator Sk4f() const { return fColors; } 40 float g() const { return this->kth<SK_G32_SHIFT / 8>(); }
40 41 float b() const { return this->kth<SK_B32_SHIFT / 8>(); }
41 float a() const { return fColors.kth<SK_A32_SHIFT / 8>(); }
42 float r() const { return fColors.kth<SK_R32_SHIFT / 8>(); }
43 float g() const { return fColors.kth<SK_G32_SHIFT / 8>(); }
44 float b() const { return fColors.kth<SK_B32_SHIFT / 8>(); }
45 42
46 // N.B. All methods returning an SkPMColor call SkPMColorAssert on that resu lt before returning. 43 // N.B. All methods returning an SkPMColor call SkPMColorAssert on that resu lt before returning.
47 44
48 // round() and roundClamp() round component values to the nearest integer. 45 // round() and roundClamp() round component values to the nearest integer.
49 SkPMColor round() const; // Assumes all values in [0, 255]. Some implement ations may clamp. 46 SkPMColor round() const; // Assumes all values in [0, 255]. Some implement ations may clamp.
50 SkPMColor roundClamp() const; // Will clamp all values to [0, 255]. 47 SkPMColor roundClamp() const; // Will clamp all values to [0, 255].
51 48
52 // Like round(), but truncates instead of rounding. 49 // Like round(), but truncates instead of rounding.
53 // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f] trunc to a zero. 50 // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f] trunc to a zero.
54 SkPMColor trunc() const; 51 SkPMColor trunc() const;
55 52
56 // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), n o alignment assumed. 53 // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), n o alignment assumed.
57 static void RoundTo4PMColors( 54 static void RoundTo4PMColors(
58 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]); 55 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]);
59 static void RoundClampTo4PMColors( 56 static void RoundClampTo4PMColors(
60 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]); 57 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]);
61 58
62 bool isValid() const { 59 bool isValid() const {
63 return this->a() >= 0 && this->a() <= 255 60 return this->a() >= 0 && this->a() <= 255
64 && this->r() >= 0 && this->r() <= this->a() 61 && this->r() >= 0 && this->r() <= this->a()
65 && this->g() >= 0 && this->g() <= this->a() 62 && this->g() >= 0 && this->g() <= this->a()
66 && this->b() >= 0 && this->b() <= this->a(); 63 && this->b() >= 0 && this->b() <= this->a();
67 } 64 }
68 65
69 private: 66 private:
70 Sk4f fColors; 67 typedef Sk4f INHERITED;
71 }; 68 };
72 69
73 #ifdef SKNX_NO_SIMD 70 #ifdef SKNX_NO_SIMD
74 // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _non e is generic. 71 // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _non e is generic.
75 #include "../opts/SkPMFloat_none.h" 72 #include "../opts/SkPMFloat_none.h"
76 #else 73 #else
77 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 74 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
78 #include "../opts/SkPMFloat_SSSE3.h" 75 #include "../opts/SkPMFloat_SSSE3.h"
79 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 76 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
80 #include "../opts/SkPMFloat_SSE2.h" 77 #include "../opts/SkPMFloat_SSE2.h"
81 #elif defined(SK_ARM_HAS_NEON) 78 #elif defined(SK_ARM_HAS_NEON)
82 #include "../opts/SkPMFloat_neon.h" 79 #include "../opts/SkPMFloat_neon.h"
83 #else 80 #else
84 #include "../opts/SkPMFloat_none.h" 81 #include "../opts/SkPMFloat_none.h"
85 #endif 82 #endif
86 #endif 83 #endif
87 84
88 #endif//SkPM_DEFINED 85 #endif//SkPM_DEFINED
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