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Unified Diff: include/core/SkBitmap.h

Issue 105893012: change offset to xy for pixelref subsetting (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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Index: include/core/SkBitmap.h
diff --git a/include/core/SkBitmap.h b/include/core/SkBitmap.h
index 2b900bef341ddbc678714c758b8c7d81e9abec0c..e53593805666e1ece3ebf6e0743de34938e8d343 100644
--- a/include/core/SkBitmap.h
+++ b/include/core/SkBitmap.h
@@ -353,12 +353,21 @@ public:
/** Return the offset into the pixelref, if any. Will return 0 if there is
no pixelref installed.
*/
- size_t pixelRefOffset() const { return fPixelRefOffset; }
+// size_t pixelRefOffset() const { return fPixelRefOffset; }
scroggo 2014/01/07 22:11:33 Any reason not to delete this outright?
reed1 2014/01/07 22:37:59 Done.
+
+ SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
+
/** Assign a pixelref and optional offset. Pixelrefs are reference counted,
so the existing one (if any) will be unref'd and the new one will be
ref'd.
*/
- SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
+ SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
+ SkPixelRef* setPixelRef(SkPixelRef* pr) {
+ return this->setPixelRef(pr, 0, 0);
+ }
+ SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
+ return this->setPixelRef(pr, origin.fX, origin.fY);
+ }
/** Call this to ensure that the bitmap points to the current pixel address
in the pixelref. Balance it with a call to unlockPixels(). These calls
@@ -665,13 +674,14 @@ private:
mutable MipMap* fMipMap;
mutable SkPixelRef* fPixelRef;
- mutable size_t fPixelRefOffset;
mutable int fPixelLockCount;
// either user-specified (in which case it is not treated as mutable)
// or a cache of the returned value from fPixelRef->lockPixels()
mutable void* fPixels;
mutable SkColorTable* fColorTable; // only meaningful for kIndex8
+ SkIPoint fPixelRefOrigin;
scroggo 2014/01/07 22:11:33 Why was the old one mutable, and this one not? (My
+
enum Flags {
kImageIsOpaque_Flag = 0x01,
kImageIsVolatile_Flag = 0x02,

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