Index: src/opts/SkBlurImage_opts_neon.cpp |
diff --git a/src/opts/SkBlurImage_opts_neon.cpp b/src/opts/SkBlurImage_opts_neon.cpp |
index 4e33d72d462562284c8feebe9cb1189ca851e52f..8e71b0bcdc2b40f9d8c87cfd6912501fd82f4e89 100644 |
--- a/src/opts/SkBlurImage_opts_neon.cpp |
+++ b/src/opts/SkBlurImage_opts_neon.cpp |
@@ -20,6 +20,90 @@ enum BlurDirection { |
}; |
/** |
+ * Helper function to load 2 pixels from diffent rows to a 8x8 NEON register |
+ * and also pre-load pixels for future read |
+ */ |
+template<BlurDirection srcDirection> |
+inline uint8x8_t load2pixels(const SkPMColor* src, int srcStride) { |
Stephen White
2013/12/12 05:30:30
should be separated by underscores; see https://si
zheng.xu
2013/12/12 08:15:37
Done.
|
+ if (srcDirection == kX) { |
+ uint32x2_t temp = vdup_n_u32(0); |
+ SK_PREFETCH(src + 16); |
Stephen White
2013/12/12 05:30:30
Are you sure this offset is correct? src is SkPMCo
zheng.xu
2013/12/12 08:15:37
Yes, I actually mean 64 bytes ahead, that's 8 loop
|
+ SK_PREFETCH(src + srcStride + 16); |
+ return vreinterpret_u8_u32(vld1_lane_u32(src + srcStride, vld1_lane_u32(src, temp, 0), 1)); |
+ } else { |
+ SK_PREFETCH(src + srcStride); |
+ return vld1_u8((uint8_t*)src); |
+ } |
+} |
+ |
+/** |
+ * Helper function to store the low 8-bits from a 16x8 NEON register to 2 rows |
+ */ |
+template<BlurDirection dstDirection> |
+inline void store2pixels(uint16x8_t result16x8, SkPMColor* dst, int dstStride) { |
Stephen White
2013/12/12 05:30:30
store_2_pixels()
zheng.xu
2013/12/12 08:15:37
Done.
|
+ if (dstDirection == kX) { |
+ uint32x2_t temp = vreinterpret_u32_u8(vmovn_u16(result16x8)); |
+ vst1_lane_u32(dst, temp, 0); |
+ vst1_lane_u32(dst + dstStride, temp, 1); |
+ } else { |
+ uint8x8_t temp = vmovn_u16(result16x8); |
+ vst1_u8((uint8_t*)dst, temp); |
+ } |
+} |
+ |
+/** |
+ * fast path for kernel size less than 128 |
+ */ |
+template<BlurDirection srcDirection, BlurDirection dstDirection> |
+void SkFastBoxBlur_NEON(const SkPMColor* src, int srcStride, SkPMColor* dst, int kernelSize, |
Stephen White
2013/12/12 05:30:30
I'd prefer to avoid names like "fast" (since we of
zheng.xu
2013/12/12 08:15:37
Done.
|
+ int leftOffset, int rightOffset, int width, int height) |
+{ |
+ const int rightBorder = SkMin32(rightOffset + 1, width); |
+ const int srcStrideX = srcDirection == kX ? 1 : srcStride; |
+ const int dstStrideX = dstDirection == kX ? 1 : height; |
+ const int srcStrideY = srcDirection == kX ? srcStride : 1; |
+ const int dstStrideY = dstDirection == kX ? width : 1; |
+ const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize); |
+ |
+ int x, y; |
+ height &= ~1; |
Stephen White
2013/12/12 05:30:30
Let's just pass in pointers to src, dst and height
zheng.xu
2013/12/12 08:15:37
Done.
|
+ for (y = 0; y < height; y += 2) { |
+ uint16x8_t sum = vdupq_n_u16(0); |
+ uint16x8_t val16x8; |
+ uint8x8_t val8x8; |
+ const SkPMColor* sptr = src; |
+ for (x = 0; x < rightBorder; x++) { |
+ val8x8 = load2pixels<srcDirection>(sptr, srcStride); |
+ sum = vaddw_u8(sum, val8x8); |
+ sptr += srcStrideX; |
+ } |
+ |
+ sptr = src; |
+ SkPMColor* dptr = dst; |
+ for (x = 0; x < width; x++) { |
+ // val = (sum * scale * 2 + 0x8000) >> 16 |
+ val16x8 = vreinterpretq_u16_s16(vqrdmulhq_s16( |
Stephen White
2013/12/12 05:30:30
Please declare this variable here where it's used,
zheng.xu
2013/12/12 08:15:37
Done.
|
+ vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale))); |
+ store2pixels<dstDirection>(val16x8, dptr, width); |
+ |
+ if (x >= leftOffset) { |
+ val8x8 = load2pixels<srcDirection>(sptr - leftOffset * srcStrideX, srcStride); |
Stephen White
2013/12/12 05:30:30
Same here.
zheng.xu
2013/12/12 08:15:37
Done.
|
+ sum = vsubw_u8(sum, val8x8); |
+ } |
+ if (x + rightOffset + 1 < width) { |
+ val8x8 = load2pixels<srcDirection>(sptr + (rightOffset + 1) * srcStrideX, srcStride); |
Stephen White
2013/12/12 05:30:30
Same here.
zheng.xu
2013/12/12 08:15:37
Done.
|
+ sum = vaddw_u8(sum, val8x8); |
+ } |
+ sptr += srcStrideX; |
+ dptr += dstStrideX; |
+ } |
+ src += srcStrideY * 2; |
+ dst += dstStrideY * 2; |
+ } |
+} |
+ |
+ |
+/** |
* Helper function to spread the components of a 32-bit integer into the |
* lower 8 bits of each 16-bit element of a NEON register. |
*/ |
@@ -42,7 +126,18 @@ void SkBoxBlur_NEON(const SkPMColor* src, int srcStride, SkPMColor* dst, int ker |
const int dstStrideY = dstDirection == kX ? width : 1; |
const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize); |
const uint32x4_t half = vdupq_n_u32(1 << 23); |
- for (int y = 0; y < height; ++y) { |
+ |
+ int fastHeight = 0; |
+ if (kernelSize < 128) |
Stephen White
2013/12/12 05:30:30
You should add a GM and a bench for the old case,
zheng.xu
2013/12/12 08:15:37
I think there is no API can set the box kernel siz
|
+ { |
+ SkFastBoxBlur_NEON<srcDirection, dstDirection>(src, srcStride, dst, kernelSize, |
+ leftOffset, rightOffset, width, height); |
Stephen White
2013/12/12 05:30:30
See above: if we pass in &src &dst and &height her
zheng.xu
2013/12/12 08:15:37
Done.
|
+ fastHeight = height & (~1); |
+ src += srcStrideY * fastHeight; |
+ dst += dstStrideY * fastHeight; |
+ } |
+ |
+ for (int y = fastHeight; y < height; ++y) { |
uint32x4_t sum = vdupq_n_u32(0); |
const SkPMColor* p = src; |
for (int i = 0; i < rightBorder; ++i) { |