Index: components/scheduler/renderer/renderer_scheduler_impl.cc |
diff --git a/content/renderer/scheduler/renderer_scheduler_impl.cc b/components/scheduler/renderer/renderer_scheduler_impl.cc |
similarity index 96% |
rename from content/renderer/scheduler/renderer_scheduler_impl.cc |
rename to components/scheduler/renderer/renderer_scheduler_impl.cc |
index 7ca3eb7a7290131ac0b576c71597e6c402830886..5ed3d6d12d91062b9579ad61cefc601a04eec780 100644 |
--- a/content/renderer/scheduler/renderer_scheduler_impl.cc |
+++ b/components/scheduler/renderer/renderer_scheduler_impl.cc |
@@ -2,18 +2,18 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "content/renderer/scheduler/renderer_scheduler_impl.h" |
+#include "components/scheduler/renderer/renderer_scheduler_impl.h" |
#include "base/bind.h" |
#include "base/message_loop/message_loop_proxy.h" |
#include "base/trace_event/trace_event.h" |
#include "base/trace_event/trace_event_argument.h" |
#include "cc/output/begin_frame_args.h" |
-#include "content/child/scheduler/nestable_single_thread_task_runner.h" |
-#include "content/child/scheduler/prioritizing_task_queue_selector.h" |
+#include "components/scheduler/child/nestable_single_thread_task_runner.h" |
+#include "components/scheduler/child/prioritizing_task_queue_selector.h" |
#include "ui/gfx/frame_time.h" |
-namespace content { |
+namespace scheduler { |
RendererSchedulerImpl::RendererSchedulerImpl( |
scoped_refptr<NestableSingleThreadTaskRunner> main_task_runner) |
@@ -45,8 +45,7 @@ RendererSchedulerImpl::RendererSchedulerImpl( |
end_renderer_hidden_idle_period_closure_.Reset(base::Bind( |
&RendererSchedulerImpl::EndIdlePeriod, weak_factory_.GetWeakPtr())); |
- for (size_t i = SchedulerHelper::TASK_QUEUE_COUNT; |
- i < TASK_QUEUE_COUNT; |
+ for (size_t i = SchedulerHelper::TASK_QUEUE_COUNT; i < TASK_QUEUE_COUNT; |
i++) { |
helper_.SetQueueName(i, TaskQueueIdToString(static_cast<QueueId>(i))); |
} |
@@ -133,10 +132,8 @@ void RendererSchedulerImpl::DidCommitFrameToCompositor() { |
// TODO(rmcilroy): Consider reducing the idle period based on the runtime of |
// the next pending delayed tasks (as currently done in for long idle times) |
helper_.StartIdlePeriod( |
- SchedulerHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD, |
- now, |
- estimated_next_frame_begin_, |
- true); |
+ SchedulerHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD, now, |
+ estimated_next_frame_begin_, true); |
} |
} |
@@ -168,8 +165,7 @@ void RendererSchedulerImpl::OnRendererHidden() { |
base::TimeDelta end_idle_when_hidden_delay = |
base::TimeDelta::FromMilliseconds(kEndIdleWhenHiddenDelayMillis); |
control_task_runner_->PostDelayedTask( |
- FROM_HERE, |
- end_renderer_hidden_idle_period_closure_.callback(), |
+ FROM_HERE, end_renderer_hidden_idle_period_closure_.callback(), |
end_idle_when_hidden_delay); |
renderer_hidden_ = true; |
@@ -303,8 +299,8 @@ bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { |
} |
} |
-base::TimeTicks |
-RendererSchedulerImpl::CurrentIdleTaskDeadlineForTesting() const { |
+base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadlineForTesting() |
+ const { |
base::TimeTicks deadline; |
helper_.CurrentIdleTaskDeadlineCallback(&deadline); |
return deadline; |
@@ -489,10 +485,6 @@ SchedulerHelper* RendererSchedulerImpl::GetSchedulerHelperForTesting() { |
return &helper_; |
} |
-void RendererSchedulerImpl::SetWorkBatchSizeForTesting(size_t work_batch_size) { |
- helper_.SetWorkBatchSizeForTesting(work_batch_size); |
-} |
- |
RendererSchedulerImpl::PollableNeedsUpdateFlag::PollableNeedsUpdateFlag( |
base::Lock* write_lock_) |
: flag_(false), write_lock_(write_lock_) { |
@@ -515,8 +507,8 @@ void RendererSchedulerImpl::SuspendTimerQueue() { |
helper_.CheckOnValidThread(); |
timer_queue_suspend_count_++; |
ForceUpdatePolicy(); |
- DCHECK(!helper_.SchedulerTaskQueueSelector()->IsQueueEnabled( |
- TIMER_TASK_QUEUE)); |
+ DCHECK( |
+ !helper_.SchedulerTaskQueueSelector()->IsQueueEnabled(TIMER_TASK_QUEUE)); |
} |
void RendererSchedulerImpl::ResumeTimerQueue() { |
@@ -638,4 +630,4 @@ RendererSchedulerImpl::ComputeNewInputStreamState( |
return InputStreamState::ACTIVE; |
} |
-} // namespace content |
+} // namespace scheduler |