| Index: components/scheduler/renderer/renderer_scheduler_impl.cc
|
| diff --git a/content/renderer/scheduler/renderer_scheduler_impl.cc b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| similarity index 96%
|
| rename from content/renderer/scheduler/renderer_scheduler_impl.cc
|
| rename to components/scheduler/renderer/renderer_scheduler_impl.cc
|
| index 7ca3eb7a7290131ac0b576c71597e6c402830886..5ed3d6d12d91062b9579ad61cefc601a04eec780 100644
|
| --- a/content/renderer/scheduler/renderer_scheduler_impl.cc
|
| +++ b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| @@ -2,18 +2,18 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "content/renderer/scheduler/renderer_scheduler_impl.h"
|
| +#include "components/scheduler/renderer/renderer_scheduler_impl.h"
|
|
|
| #include "base/bind.h"
|
| #include "base/message_loop/message_loop_proxy.h"
|
| #include "base/trace_event/trace_event.h"
|
| #include "base/trace_event/trace_event_argument.h"
|
| #include "cc/output/begin_frame_args.h"
|
| -#include "content/child/scheduler/nestable_single_thread_task_runner.h"
|
| -#include "content/child/scheduler/prioritizing_task_queue_selector.h"
|
| +#include "components/scheduler/child/nestable_single_thread_task_runner.h"
|
| +#include "components/scheduler/child/prioritizing_task_queue_selector.h"
|
| #include "ui/gfx/frame_time.h"
|
|
|
| -namespace content {
|
| +namespace scheduler {
|
|
|
| RendererSchedulerImpl::RendererSchedulerImpl(
|
| scoped_refptr<NestableSingleThreadTaskRunner> main_task_runner)
|
| @@ -45,8 +45,7 @@ RendererSchedulerImpl::RendererSchedulerImpl(
|
| end_renderer_hidden_idle_period_closure_.Reset(base::Bind(
|
| &RendererSchedulerImpl::EndIdlePeriod, weak_factory_.GetWeakPtr()));
|
|
|
| - for (size_t i = SchedulerHelper::TASK_QUEUE_COUNT;
|
| - i < TASK_QUEUE_COUNT;
|
| + for (size_t i = SchedulerHelper::TASK_QUEUE_COUNT; i < TASK_QUEUE_COUNT;
|
| i++) {
|
| helper_.SetQueueName(i, TaskQueueIdToString(static_cast<QueueId>(i)));
|
| }
|
| @@ -133,10 +132,8 @@ void RendererSchedulerImpl::DidCommitFrameToCompositor() {
|
| // TODO(rmcilroy): Consider reducing the idle period based on the runtime of
|
| // the next pending delayed tasks (as currently done in for long idle times)
|
| helper_.StartIdlePeriod(
|
| - SchedulerHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD,
|
| - now,
|
| - estimated_next_frame_begin_,
|
| - true);
|
| + SchedulerHelper::IdlePeriodState::IN_SHORT_IDLE_PERIOD, now,
|
| + estimated_next_frame_begin_, true);
|
| }
|
| }
|
|
|
| @@ -168,8 +165,7 @@ void RendererSchedulerImpl::OnRendererHidden() {
|
| base::TimeDelta end_idle_when_hidden_delay =
|
| base::TimeDelta::FromMilliseconds(kEndIdleWhenHiddenDelayMillis);
|
| control_task_runner_->PostDelayedTask(
|
| - FROM_HERE,
|
| - end_renderer_hidden_idle_period_closure_.callback(),
|
| + FROM_HERE, end_renderer_hidden_idle_period_closure_.callback(),
|
| end_idle_when_hidden_delay);
|
| renderer_hidden_ = true;
|
|
|
| @@ -303,8 +299,8 @@ bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() {
|
| }
|
| }
|
|
|
| -base::TimeTicks
|
| -RendererSchedulerImpl::CurrentIdleTaskDeadlineForTesting() const {
|
| +base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadlineForTesting()
|
| + const {
|
| base::TimeTicks deadline;
|
| helper_.CurrentIdleTaskDeadlineCallback(&deadline);
|
| return deadline;
|
| @@ -489,10 +485,6 @@ SchedulerHelper* RendererSchedulerImpl::GetSchedulerHelperForTesting() {
|
| return &helper_;
|
| }
|
|
|
| -void RendererSchedulerImpl::SetWorkBatchSizeForTesting(size_t work_batch_size) {
|
| - helper_.SetWorkBatchSizeForTesting(work_batch_size);
|
| -}
|
| -
|
| RendererSchedulerImpl::PollableNeedsUpdateFlag::PollableNeedsUpdateFlag(
|
| base::Lock* write_lock_)
|
| : flag_(false), write_lock_(write_lock_) {
|
| @@ -515,8 +507,8 @@ void RendererSchedulerImpl::SuspendTimerQueue() {
|
| helper_.CheckOnValidThread();
|
| timer_queue_suspend_count_++;
|
| ForceUpdatePolicy();
|
| - DCHECK(!helper_.SchedulerTaskQueueSelector()->IsQueueEnabled(
|
| - TIMER_TASK_QUEUE));
|
| + DCHECK(
|
| + !helper_.SchedulerTaskQueueSelector()->IsQueueEnabled(TIMER_TASK_QUEUE));
|
| }
|
|
|
| void RendererSchedulerImpl::ResumeTimerQueue() {
|
| @@ -638,4 +630,4 @@ RendererSchedulerImpl::ComputeNewInputStreamState(
|
| return InputStreamState::ACTIVE;
|
| }
|
|
|
| -} // namespace content
|
| +} // namespace scheduler
|
|
|