Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(120)

Side by Side Diff: base/threading/thread.h

Issue 1058603004: [Approach 3] Pre-allocate IncomigTaskQueue before MessageLoop for faster thread startup Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « base/threading/platform_thread_win.cc ('k') | base/threading/thread.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_THREADING_THREAD_H_ 5 #ifndef BASE_THREADING_THREAD_H_
6 #define BASE_THREADING_THREAD_H_ 6 #define BASE_THREADING_THREAD_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/base_export.h" 10 #include "base/base_export.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/message_loop/message_loop_proxy.h" 14 #include "base/message_loop/message_loop_proxy.h"
15 #include "base/message_loop/timer_slack.h" 15 #include "base/message_loop/timer_slack.h"
16 #include "base/synchronization/lock.h"
16 #include "base/threading/platform_thread.h" 17 #include "base/threading/platform_thread.h"
17 18
18 namespace base { 19 namespace base {
19 20
20 class MessagePump; 21 class MessagePump;
22 class WaitableEvent;
21 23
22 // A simple thread abstraction that establishes a MessageLoop on a new thread. 24 // A simple thread abstraction that establishes a MessageLoop on a new thread.
23 // The consumer uses the MessageLoop of the thread to cause code to execute on 25 // The consumer uses the MessageLoop of the thread to cause code to execute on
24 // the thread. When this object is destroyed the thread is terminated. All 26 // the thread. When this object is destroyed the thread is terminated. All
25 // pending tasks queued on the thread's message loop will run to completion 27 // pending tasks queued on the thread's message loop will run to completion
26 // before the thread is terminated. 28 // before the thread is terminated.
27 // 29 //
28 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). 30 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
29 // 31 //
30 // After the thread is stopped, the destruction sequence is: 32 // After the thread is stopped, the destruction sequence is:
31 // 33 //
32 // (1) Thread::CleanUp() 34 // (1) Thread::CleanUp()
33 // (2) MessageLoop::~MessageLoop 35 // (2) MessageLoop::~MessageLoop
34 // (3.b) MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop 36 // (3.b) MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop
35 class BASE_EXPORT Thread : PlatformThread::Delegate { 37 class BASE_EXPORT Thread : PlatformThread::Delegate {
36 public: 38 public:
37 struct BASE_EXPORT Options { 39 struct BASE_EXPORT Options {
38 typedef Callback<scoped_ptr<MessagePump>()> MessagePumpFactory; 40 typedef Callback<scoped_ptr<MessagePump>()> MessagePumpFactory;
39 41
40 Options(); 42 Options();
41 Options(MessageLoop::Type type, size_t size); 43 Options(MessageLoop::Type type, size_t size);
42 ~Options(); 44 ~Options();
43 45
44 // Specifies the type of message loop that will be allocated on the thread. 46 // Specifies the type of message loop that will be allocated on the thread.
45 // This is ignored if message_pump_factory.is_null() is false. 47 // This is ignored if message_pump_factory.is_null() is false.
46 MessageLoop::Type message_loop_type; 48 MessageLoop::Type message_loop_type;
47 49
48 // Specify timer slack for thread message loop. 50 // Specifies timer slack for thread message loop.
49 TimerSlack timer_slack; 51 TimerSlack timer_slack;
50 52
51 // Used to create the MessagePump for the MessageLoop. The callback is Run() 53 // Used to create the MessagePump for the MessageLoop. The callback is Run()
52 // on the thread. If message_pump_factory.is_null(), then a MessagePump 54 // on the thread. If message_pump_factory.is_null(), then a MessagePump
53 // appropriate for |message_loop_type| is created. Setting this forces the 55 // appropriate for |message_loop_type| is created. Setting this forces the
54 // MessageLoop::Type to TYPE_CUSTOM. 56 // MessageLoop::Type to TYPE_CUSTOM.
55 MessagePumpFactory message_pump_factory; 57 MessagePumpFactory message_pump_factory;
56 58
57 // Specifies the maximum stack size that the thread is allowed to use. 59 // Specifies the maximum stack size that the thread is allowed to use.
58 // This does not necessarily correspond to the thread's initial stack size. 60 // This does not necessarily correspond to the thread's initial stack size.
(...skipping 15 matching lines...) Expand all
74 // before it is destructed. 76 // before it is destructed.
75 ~Thread() override; 77 ~Thread() override;
76 78
77 #if defined(OS_WIN) 79 #if defined(OS_WIN)
78 // Causes the thread to initialize COM. This must be called before calling 80 // Causes the thread to initialize COM. This must be called before calling
79 // Start() or StartWithOptions(). If |use_mta| is false, the thread is also 81 // Start() or StartWithOptions(). If |use_mta| is false, the thread is also
80 // started with a TYPE_UI message loop. It is an error to call 82 // started with a TYPE_UI message loop. It is an error to call
81 // init_com_with_mta(false) and then StartWithOptions() with any message loop 83 // init_com_with_mta(false) and then StartWithOptions() with any message loop
82 // type other than TYPE_UI. 84 // type other than TYPE_UI.
83 void init_com_with_mta(bool use_mta) { 85 void init_com_with_mta(bool use_mta) {
84 DCHECK(!started_); 86 DCHECK(!start_event_);
85 com_status_ = use_mta ? MTA : STA; 87 com_status_ = use_mta ? MTA : STA;
86 } 88 }
87 #endif 89 #endif
88 90
89 // Starts the thread. Returns true if the thread was successfully started; 91 // Starts the thread. Returns true if the thread was successfully started;
90 // otherwise, returns false. Upon successful return, the message_loop() 92 // otherwise, returns false. Upon successful return, the message_loop()
91 // getter will return non-null. 93 // getter will return non-null.
92 // 94 //
93 // Note: This function can't be called on Windows with the loader lock held; 95 // Note: This function can't be called on Windows with the loader lock held;
94 // i.e. during a DllMain, global object construction or destruction, atexit() 96 // i.e. during a DllMain, global object construction or destruction, atexit()
95 // callback. 97 // callback.
96 bool Start(); 98 bool Start();
97 99
98 // Starts the thread. Behaves exactly like Start in addition to allow to 100 // Starts the thread. Behaves exactly like Start in addition to allow to
99 // override the default options. 101 // override the default options.
100 // 102 //
101 // Note: This function can't be called on Windows with the loader lock held; 103 // Note: This function can't be called on Windows with the loader lock held;
102 // i.e. during a DllMain, global object construction or destruction, atexit() 104 // i.e. during a DllMain, global object construction or destruction, atexit()
103 // callback. 105 // callback.
104 bool StartWithOptions(const Options& options); 106 bool StartWithOptions(const Options& options);
105 107
108 // Starts the thread and wait for the thread to start and run initialization
109 // before returning. It's same as calling Start() and then
110 // WaitUntilThreadStarted().
111 // Note that using this (instead of Start() or StartWithOptions() causes
112 // jank on the calling thread, and must be used carefully for production code.
113 bool StartAndWait();
114
115 // Blocks until the thread starts running. Called within StartAndWait(),
116 // otherwise supposed to be used only for testing.
117 bool WaitUntilThreadStarted();
118
106 // Signals the thread to exit and returns once the thread has exited. After 119 // Signals the thread to exit and returns once the thread has exited. After
107 // this method returns, the Thread object is completely reset and may be used 120 // this method returns, the Thread object is completely reset and may be used
108 // as if it were newly constructed (i.e., Start may be called again). 121 // as if it were newly constructed (i.e., Start may be called again).
109 // 122 //
110 // Stop may be called multiple times and is simply ignored if the thread is 123 // Stop may be called multiple times and is simply ignored if the thread is
111 // already stopped. 124 // already stopped.
112 // 125 //
113 // NOTE: If you are a consumer of Thread, it is not necessary to call this 126 // NOTE: If you are a consumer of Thread, it is not necessary to call this
114 // before deleting your Thread objects, as the destructor will do it. 127 // before deleting your Thread objects, as the destructor will do it.
115 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. 128 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR.
116 void Stop(); 129 void Stop();
117 130
118 // Signals the thread to exit in the near future. 131 // Signals the thread to exit in the near future.
119 // 132 //
120 // WARNING: This function is not meant to be commonly used. Use at your own 133 // WARNING: This function is not meant to be commonly used. Use at your own
121 // risk. Calling this function will cause message_loop() to become invalid in 134 // risk. Calling this function will cause message_loop() to become invalid in
122 // the near future. This function was created to workaround a specific 135 // the near future. This function was created to workaround a specific
123 // deadlock on Windows with printer worker thread. In any other case, Stop() 136 // deadlock on Windows with printer worker thread. In any other case, Stop()
124 // should be used. 137 // should be used.
125 // 138 //
126 // StopSoon should not be called multiple times as it is risky to do so. It 139 // StopSoon should not be called multiple times as it is risky to do so. It
127 // could cause a timing issue in message_loop() access. Call Stop() to reset 140 // could cause a timing issue in message_loop() access. Call Stop() to reset
128 // the thread object once it is known that the thread has quit. 141 // the thread object once it is known that the thread has quit.
129 void StopSoon(); 142 void StopSoon();
130 143
131 // Returns the message loop for this thread. Use the MessageLoop's 144 // TODO(kinuko): These are racy now, need to be removed
132 // PostTask methods to execute code on the thread. This only returns 145 /*
133 // non-null after a successful call to Start. After Stop has been called,
134 // this will return NULL.
135 //
136 // NOTE: You must not call this MessageLoop's Quit method directly. Use
137 // the Thread's Stop method instead.
138 //
139 MessageLoop* message_loop() const { return message_loop_; } 146 MessageLoop* message_loop() const { return message_loop_; }
140
141 // Returns a MessageLoopProxy for this thread. Use the MessageLoopProxy's
142 // PostTask methods to execute code on the thread. Returns NULL if the thread
143 // is not running (e.g. before Start or after Stop have been called). Callers
144 // can hold on to this even after the thread is gone; in this situation,
145 // attempts to PostTask() will fail.
146 //
147 // Note: This method is deprecated. Callers should call task_runner() instead
148 // and use the TaskRunner interfaces for safely interfacing with the Thread.
149 scoped_refptr<MessageLoopProxy> message_loop_proxy() const { 147 scoped_refptr<MessageLoopProxy> message_loop_proxy() const {
150 return message_loop_ ? message_loop_->message_loop_proxy() : NULL; 148 return message_loop_ ? message_loop_->message_loop_proxy() : NULL;
151 } 149 }
150 */
152 151
153 // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask 152 // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask
154 // methods to execute code on the thread. Returns NULL if the thread is not 153 // methods to execute code on the thread. Returns NULL if the thread is not
155 // running (e.g. before Start or after Stop have been called). Callers can 154 // running (e.g. before Start or after Stop have been called). Callers can
156 // hold on to this even after the thread is gone; in this situation, attempts 155 // hold on to this even after the thread is gone; in this situation, attempts
157 // to PostTask() will fail. 156 // to PostTask() will fail.
158 scoped_refptr<SingleThreadTaskRunner> task_runner() const { 157 scoped_refptr<SingleThreadTaskRunner> task_runner() const {
159 return message_loop_proxy(); 158 return task_runner_;
160 } 159 }
161 160
162 // Returns the name of this thread (for display in debugger too). 161 // Returns the name of this thread (for display in debugger too).
163 const std::string& thread_name() const { return name_; } 162 const std::string& thread_name() const { return name_; }
164 163
165 // The native thread handle. 164 // The native thread handle.
166 PlatformThreadHandle thread_handle() { return thread_; } 165 PlatformThreadHandle thread_handle() { return thread_; }
167 166
168 // The thread ID. 167 // The thread ID.
169 PlatformThreadId thread_id() const { return thread_id_; } 168 PlatformThreadId thread_id() const { return thread_.id(); }
170 169
171 // Returns true if the thread has been started, and not yet stopped. 170 // Returns true if the thread has been started, and not yet stopped.
172 bool IsRunning() const; 171 bool IsRunning() const;
173 172
174 // Sets the thread priority. The thread must already be started. 173 // Sets the thread priority. The thread must already be started.
175 void SetPriority(ThreadPriority priority); 174 void SetPriority(ThreadPriority priority);
176 175
177 protected: 176 protected:
178 // Called just prior to starting the message loop 177 // Called just prior to starting the message loop
179 virtual void Init() {} 178 virtual void Init() {}
(...skipping 13 matching lines...) Expand all
193 192
194 private: 193 private:
195 #if defined(OS_WIN) 194 #if defined(OS_WIN)
196 enum ComStatus { 195 enum ComStatus {
197 NONE, 196 NONE,
198 STA, 197 STA,
199 MTA, 198 MTA,
200 }; 199 };
201 #endif 200 #endif
202 201
202 class IncomingTaskQueueRunner;
203
203 // PlatformThread::Delegate methods: 204 // PlatformThread::Delegate methods:
204 void ThreadMain() override; 205 void ThreadMain() override;
205 206
206 #if defined(OS_WIN) 207 #if defined(OS_WIN)
207 // Whether this thread needs to initialize COM, and if so, in what mode. 208 // Whether this thread needs to initialize COM, and if so, in what mode.
208 ComStatus com_status_; 209 ComStatus com_status_;
209 #endif 210 #endif
210 211
211 // Whether we successfully started the thread.
212 bool started_;
213
214 // If true, we're in the middle of stopping, and shouldn't access 212 // If true, we're in the middle of stopping, and shouldn't access
215 // |message_loop_|. It may non-NULL and invalid. 213 // |message_loop_|. It may non-NULL and invalid.
216 bool stopping_; 214 bool stopping_;
217 215
218 // True while inside of Run(). 216 // True while inside of Run().
217 mutable base::Lock lock_;
219 bool running_; 218 bool running_;
220 219
221 // Used to pass data to ThreadMain. 220 // Used to pass data to ThreadMain.
222 struct StartupData; 221 scoped_ptr<Options> startup_data_;
223 StartupData* startup_data_;
224 222
225 // The thread's handle. 223 // The thread's handle.
226 PlatformThreadHandle thread_; 224 PlatformThreadHandle thread_;
227 225
228 // The thread's message loop. Valid only while the thread is alive. Set 226 // The thread's message loop. Valid only while the thread is alive. Set
229 // by the created thread. 227 // by the created thread.
230 MessageLoop* message_loop_; 228 MessageLoop* message_loop_;
231 229
232 // Our thread's ID.
233 PlatformThreadId thread_id_;
234
235 // The name of the thread. Used for debugging purposes. 230 // The name of the thread. Used for debugging purposes.
236 std::string name_; 231 std::string name_;
237 232
233 // Non-null if the thread has successfully started.
234 scoped_ptr<WaitableEvent> start_event_;
235
236 scoped_refptr<SingleThreadTaskRunner> task_runner_;
237
238 friend void ThreadQuitHelper(); 238 friend void ThreadQuitHelper();
239 239
240 DISALLOW_COPY_AND_ASSIGN(Thread); 240 DISALLOW_COPY_AND_ASSIGN(Thread);
241 }; 241 };
242 242
243 } // namespace base 243 } // namespace base
244 244
245 #endif // BASE_THREADING_THREAD_H_ 245 #endif // BASE_THREADING_THREAD_H_
OLDNEW
« no previous file with comments | « base/threading/platform_thread_win.cc ('k') | base/threading/thread.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698